Roll to Run the Generic RPG Item Shop!
DONE!
Now to spend about 30 hours writing it up. Any tips?
Welcome to Roll to Run the Generic RPG Item Shop!
(Courtesy of Micelus)
In this perilous world, there is only one true power; - You! Yes, you. The fat one in the corner, spinning his last two coppers on the ale-sodden table. what's that you say? You want to know how you can become greater than the mightiest kings? For but a copper, I can inform you! ...Not a good trade? Very well, my information shall be free...Simply, you must become a merchant! Starting in a homely town, you can open up your own item shop, relying on goods gathered from Adventurers or simple objects that you purchase and sell at a heavily extorted price! There's plenty of people out there needing a good sword, club, or potion; - And even more requiring a bit of proper adventuring gear! Wait, what? You say that you don't know anything about merchantising? Ah, my friend, that's where I come in! You see, I can help you with this task...For a minor fee. All I ask of you is a small cut of your profits every month, nothing to worry about! I have all the tips and know-hows from years of travelling and dungeon-crawling, I'm even better than one of those magical encyclopedias! So, why don't we head out of this sodding tavern and find us a proper place to stay, mmm? I may be able to loan you a bit of the basic necessities to start out, and it won't even cost you!...At least, not at the beginning. Very well! I see that I have your full interest now. May I welcome you to the wonderful world of Fornoth! Where tentacle beasts and level 1 Jesters roam the sands, seeking fame, fortune and nubile young virgins!
How's that for a beginning? Not too shabby, eh?