Today, the 1st of Granite, year 112, is the day that I was pulled out of my bed, dragged in front of the countess, and told two words.
"Fix it."
She then threw a scroll at me and stormed off to her chambers muttering something about mandates and production orders.
On the scroll is a listing of several things that need to be handled.
The first being the godawful clutter everywhere. Apparently, unlike the rest of us, the countess has never quite gotten used to dodging the corpses of hundreds of dead things scattered throughout the fort.
The second is verifying the useful organization of all those things which exist within the fort.
Of course my first reaction to this list was to go try to talk some sense into the countess, but the Sheriff was waiting for me outside the countess's quarters, and advised me that I'd better simply do my job and not risk losing my head by even talking to the countess right now, because she's borderline-about-to-lose it.
This of course became my first priority immediately, since doing my job without a head would be far harder to manage, not to mention the lack of a proper receptacle for beer.
So first, I shall talk with the other people in the fort and find out why Erica has been so angry, and second I will act on that. While doing so, any dwarf not improving the countess's mood directly, will be cleaning up the mess.
1) We have 7000 kilos of food, and 3000 pints of alcohol. This means we have no need of any farming or food preparation at this time.
2) We have no need of outsiders. All passages into the outer world will be sealed. If dwarves come to this place, we will try to get them access but the humans and elves can go hang themselves while I work on saving my head, err, cleaning up the place.
Now it's time to enlist the aid of the children to run messages for me to all the adults in the fort to start this cleanup effort.
That's it for today, journal.