Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 145 146 [147] 148 149 ... 167

Author Topic: The Community Reclaims Swordthunders - We need more lunatics to run this asylum!  (Read 187906 times)

Vehudur

  • Bay Watcher
  • [evil]
    • View Profile
Re: The Community Reclaims Swordthunders - Try the new Water Slide attraction!
« Reply #2190 on: November 26, 2012, 06:55:43 pm »

You'd have to wait until your turn anyways.

Nijiru, I think you should try it because we could really use a few people who aren't as experienced and don't know what to do in every situation, it could cause some serious fun and perhaps spice up the fort a bit.

But that's just my opinion.  It's obviously your choice.
Logged
Quote
...and a third died in his bunk of natural causes - for a dagger in the heart quite naturally ends one's life.

I used to have an avatar, but I was told to remove it after it kept making people go insane.

Nijiru

  • Escaped Lunatic
    • View Profile
Re: The Community Reclaims Swordthunders - Try the new Water Slide attraction!
« Reply #2191 on: November 26, 2012, 07:51:49 pm »

Less I don't know what to do in every situation and more I don't know what to do at all.  :P  I grabbed the LNP around a year ago, quickly ran two forts into the ground, quit playing, and grabbed an up to date version a couple days ago, haven't had time to play much given that I'm nearing finals for the term.
To put it in other terms, you are all sword masters, and I'm still learning which end to stick in my enemy.  :)  Once I have more experience I'll gladly sign up.
Logged

Vehudur

  • Bay Watcher
  • [evil]
    • View Profile
Re: The Community Reclaims Swordthunders - Try the new Water Slide attraction!
« Reply #2192 on: November 26, 2012, 07:54:56 pm »

Ok.  Fair enough, then.

Btw, you stick the pointy end in the enemy and hold onto the end that doesn't cut your hand when you grab it.
Logged
Quote
...and a third died in his bunk of natural causes - for a dagger in the heart quite naturally ends one's life.

I used to have an avatar, but I was told to remove it after it kept making people go insane.

Farmerbob

  • Bay Watcher
    • View Profile
Re: The Community Reclaims Swordthunders - Try the new Water Slide attraction!
« Reply #2193 on: November 26, 2012, 08:35:11 pm »

Megaman3321 you out there?

Has anyone heard anything, and if not, how long to wait before I grab the save and run with it?
Logged
How did I miss the existence of this thread?
(Don't attempt to answer that.  Down that path lies ... well I was going to say madness but you all run towards madness as if it was made from chocolate and puppies.  Just forget I said anything.)

rridgway

  • Bay Watcher
    • View Profile
Re: The Community Reclaims Swordthunders - Try the new Water Slide attraction!
« Reply #2194 on: November 26, 2012, 10:44:34 pm »

You'd have to wait until your turn anyways.

Nijiru, I think you should try it because we could really use a few people who aren't as experienced and don't know what to do in every situation, it could cause some serious fun and perhaps spice up the fort a bit.

But that's just my opinion.  It's obviously your choice.

After all, that's what happened with me. That was fun.

I was wondering, could I be put on the list again for another go, as long as it is after December 19th?
Logged

Eric Blank

  • Bay Watcher
  • *Remain calm*
    • View Profile
Re: The Community Reclaims Swordthunders - Try the new Water Slide attraction!
« Reply #2195 on: November 27, 2012, 02:49:11 am »

Megaman3321 you out there?

Has anyone heard anything, and if not, how long to wait before I grab the save and run with it?

It's been three days (Or something close to that; screw timezones.), and even Aussie hasn't posted anything. I'd say roll with it.
Logged
I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

ThatAussieGuy

  • Bay Watcher
  • King of the HFS & only man to win v0.31.25
    • View Profile
Re: The Community Reclaims Swordthunders - Try the new Water Slide attraction!
« Reply #2196 on: November 27, 2012, 03:17:27 am »

Megaman3321 you out there?

Has anyone heard anything, and if not, how long to wait before I grab the save and run with it?

It's been three days (Or something close to that; screw timezones.), and even Aussie hasn't posted anything. I'd say roll with it.

Sorry about that.  Even I've been a little busy as of late.  I'll try to be on more often.

The ticket to Swordthunders is now yours, Farmerbob.  Enjoy your 'holiday' as Overseer.  The guards will be by shortly to escort you there whether you like it or not.

Farmerbob

  • Bay Watcher
    • View Profile
Re: The Community Reclaims Swordthunders - Try the new Water Slide attraction!
« Reply #2197 on: November 28, 2012, 09:51:33 pm »

Megaman3321 you out there?

Has anyone heard anything, and if not, how long to wait before I grab the save and run with it?

It's been three days (Or something close to that; screw timezones.), and even Aussie hasn't posted anything. I'd say roll with it.

Sorry about that.  Even I've been a little busy as of late.  I'll try to be on more often.

The ticket to Swordthunders is now yours, Farmerbob.  Enjoy your 'holiday' as Overseer.  The guards will be by shortly to escort you there whether you like it or not.

I'll download it tonight then :)

Unless things are FAR neater than I imagine they can possibly be, I will be engaging in mainly organizational stuff.

If anyone knows of any minor unfinished projects, let me know.
« Last Edit: November 28, 2012, 09:53:24 pm by Farmerbob »
Logged
How did I miss the existence of this thread?
(Don't attempt to answer that.  Down that path lies ... well I was going to say madness but you all run towards madness as if it was made from chocolate and puppies.  Just forget I said anything.)

Farmerbob

  • Bay Watcher
    • View Profile
Re: The Community Reclaims Swordthunders - Try the new Water Slide attraction!
« Reply #2198 on: November 29, 2012, 12:32:32 am »

Ok there is one more layer and a few holes of the tower to finish...
Spoiler (click to show/hide)

Also the water level needs refilled and we are down to 29 dwarfs. Don't know if any named ones died.

Here is my finished save: http://dffd.wimbli.com/file.php?id=7153

Hands Zaz Ebal to the next overseer.

Spoiler (click to show/hide)

OK, this is the save that I will continue from, using the .25 version linked on post #1.

You have about 30 minutes to tell me that this is the wrong poing to start from, as I'm doing a new install of this version of DF and Dwarf Therapist as well.
Logged
How did I miss the existence of this thread?
(Don't attempt to answer that.  Down that path lies ... well I was going to say madness but you all run towards madness as if it was made from chocolate and puppies.  Just forget I said anything.)

Farmerbob

  • Bay Watcher
    • View Profile
Re: The Community Reclaims Swordthunders - Try the new Water Slide attraction!
« Reply #2199 on: November 29, 2012, 01:09:56 am »

Today, the 1st of Granite, year 112, is the day that I was pulled out of my bed, dragged in front of the countess, and told two words.

"Fix it."

She then threw a scroll at me and stormed off to her chambers muttering something about mandates and production orders.

On the scroll is a listing of several things that need to be handled.

The first being the godawful clutter everywhere.  Apparently, unlike the rest of us, the countess has never quite gotten used to dodging the corpses of hundreds of dead things scattered throughout the fort.

The second is verifying the useful organization of all those things which exist within the fort.

Of course my first reaction to this list was to go try to talk some sense into the countess, but the Sheriff was waiting for me outside the countess's quarters, and advised me that I'd better simply do my job and not risk losing my head by even talking to the countess right now, because she's borderline-about-to-lose it.

This of course became my first priority immediately, since doing my job without a head would be far harder to manage, not to mention the lack of a proper receptacle for beer.

So first, I shall talk with the other people in the fort and find out why Erica has been so angry, and second I will act on that.  While doing so, any dwarf not improving the countess's mood directly, will be cleaning up the mess.

1) We have 7000 kilos of food, and 3000 pints of alcohol.  This means we have no need of any farming or food preparation at this time.

2) We have no need of outsiders.  All passages into the outer world will be sealed.  If dwarves come to this place, we will try to get them access but the humans and elves can go hang themselves while I work on saving my head, err, cleaning up the place.

Now it's time to enlist the aid of the children to run messages for me to all the adults in the fort to start this cleanup effort.

That's it for today, journal.
Logged
How did I miss the existence of this thread?
(Don't attempt to answer that.  Down that path lies ... well I was going to say madness but you all run towards madness as if it was made from chocolate and puppies.  Just forget I said anything.)

Farmerbob

  • Bay Watcher
    • View Profile
Re: The Community Reclaims Swordthunders - Try the new Water Slide attraction!
« Reply #2200 on: November 29, 2012, 06:46:22 am »

First things first.  We have 29 dwarves, we do not need so much job duplication.  Those dwarves who are most skilled will be the only dwarves to do work in their field until such a time that my head is no longer on the line.  The only exception to this will be butchers and tanners.

The countess is our best miner.  I will find work for her to do that will hopefully keep her happy, and also keep her away from other dwarves while we try to clean up this mess!

We have 7000 meals and 3000 pints of drink in storage.  I will be putting the farmers, brewers, and cooks on butchering duty, if anything can be salvaged from the corpses.

I had a little heart to heart with the rest of the community earlier today in the meeting area.  Everyone except for our countess is now expected to help perform cleaning and hauling duties. 

Her job is to mine, since she is the best of us at doing that work.  The news about the way jobs will be handled for the near future seemed to be well taken, except for the farmers, brewers, and cooks, who will now all be butchering anything we can salvage from the hundreds of corpses.

One of the first projects will be the creation of a few sets of up/down stairs in high-junk areas to allow us to move things between levels easier.  I'm sure Erica will be happy to do anything that will help clean up this mess faster.  The second project will be a carefully designed atomsmasher for getting rid of anything nonmetallic that is simply collecting dust in a stockpile somewhere.

Oh, great, and I just noticed a few ghosts.  Apparently of caravan guards, or perhaps from a time before this fort existed here.  Nobody here knows them.  We don't have a record of them, so we cannot bury them appropriately.  If they become violent I may have to invoke the DFhack protocol.

Upon further review, I discovered that there is a masonry workshop in the great cistern.  That's not terribly strange considering the number of floodgates and whatnot that had to be constructed there.  The problem is that apparently the Masons continued to indicate is was actually useable.  I had them change it's designation to "Deconstruct at earliest opportunity" which should prevent their apprentices from assigning jobs to it.

On the 23rd of Granite, we lost Erush Logemostath.  For some reason nobody bothered to bring them food or drink while they were confined.  I will have to redesign the justice facilities so that failing to make a production deadline doesn't get someone _else_ killed.

On the 5th of slate, a goblin thief was discovered in the room where captured goblins have been stored.  The wrestlers were brought back to duty and pummeled it to death.  Upon review, it seems as if the cages which store the goblins are so ancient that they are falling apart.  A suitable disposal system needs to be figured out for these miscreants, and quickly before any more cages fall apart.

We appear to have an outpost Liason who has been meeting with the countess for a full month now, completely preventing her from doing anything mining.  I will need to see what I can do about that.

8th of slate.  The well fell apart today.  Just came apart.  Never seen that before.

The countess may well be on her way to inevitable mental collapse.  She spent a full day screaming something about not being able to take an item to where it needed to go, and yet she was standing in the tile where it was supposed to go.

*at this point I'm going to have to do research on how to unbork nobles.  Erica is simply standing in one tile getting angrier / more unhappy in a forever meeting with a envoy who never initiates a meeting.
Logged
How did I miss the existence of this thread?
(Don't attempt to answer that.  Down that path lies ... well I was going to say madness but you all run towards madness as if it was made from chocolate and puppies.  Just forget I said anything.)

Farmerbob

  • Bay Watcher
    • View Profile
Re: The Community Reclaims Swordthunders - Try the new Water Slide attraction!
« Reply #2201 on: November 29, 2012, 08:34:48 am »

Our poor Countess was stuck trying to be in two burrows at the same time, in different places in the fort, apparently.  After removing her from the lever room burrow, she immediately went to find a barrel. She won't die from thirst, but I don't know if that's a blessing or a curse at this point.

On the 22 of Felsite, Udil started mumbling something about forging something, then chased everyone away from one of the forges.  We shall see what happens.

Ustabod Gomathamnek, an adamantine grate was the result. A very nice item indeed.  Perhaps a future overseer will find it handy.  For now, however, the cleanup continues.

Erica has mined out the little bit of space needed for a bit smoother operation.  I have designated her as a furnace operator - she can melt stull to her heart's content to make sterling silver bars.

Tomorrow I will try to organize the ores and bars storage a but better, and will also need to get that atomsmasher started.  Our new master blacksmith has been working on lead bins.  I probably need to get a stonecrafter on pots.

This place is a bottomless pit of junk.  I had no idea how much garbage was everywhere!  I have heard of megaprojects where great things were built, but this might be the first megaproject where all that was done is clean.
Logged
How did I miss the existence of this thread?
(Don't attempt to answer that.  Down that path lies ... well I was going to say madness but you all run towards madness as if it was made from chocolate and puppies.  Just forget I said anything.)

Eric Blank

  • Bay Watcher
  • *Remain calm*
    • View Profile
Re: The Community Reclaims Swordthunders - Try the new Water Slide attraction!
« Reply #2202 on: November 29, 2012, 02:42:43 pm »

There is indeed a mountain of useless crap under the mountain of slightly less useless crap.

Glad to see I've made a massive pain in the arse of a noble :P
Logged
I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

ThatAussieGuy

  • Bay Watcher
  • King of the HFS & only man to win v0.31.25
    • View Profile
Re: The Community Reclaims Swordthunders - Try the new Water Slide attraction!
« Reply #2203 on: November 29, 2012, 06:11:42 pm »

This place is a bottomless pit of junk.  I had no idea how much garbage was everywhere!  I have heard of megaprojects where great things were built, but this might be the first megaproject where all that was done is clean.

Welcome to Swordthunders.  People have come before you to try to clean the place.  They've all failed, gone insane, or just up and vanished.  I'm now convinced if we dig through the mountains of crap we'll somehow find Squirrelloid.

Eric Blank

  • Bay Watcher
  • *Remain calm*
    • View Profile
Re: The Community Reclaims Swordthunders - Try the new Water Slide attraction!
« Reply #2204 on: November 29, 2012, 06:25:14 pm »

Place like this belongs on dwarven edition of "hoarders."
Logged
I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.
Pages: 1 ... 145 146 [147] 148 149 ... 167