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Author Topic: The Community Reclaims Swordthunders - We need more lunatics to run this asylum!  (Read 188625 times)

Loud Whispers

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  • They said we have to aim higher, so we dug deeper.
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    • I APPLAUD YOU SIRRAH

*sets up ambush for tumbleweed*
It's behind you D:
*hides*

Kogut

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*sets up ambush for tumbleweed*
It's behind you D:
*hides*
Well, there are 2 ambush squads outside and a snatcher inside. And there is no military or a hospital in ST.
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The worst bug - 34.11 poll
Tired of going decades without goblin sieges? Try The Fortress Defense Mod
Kogut, the Bugfixes apostle of Bay12forum. Every posts he makes he preaches about the evil of Bugs.

Kogut

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Changes in ST:
more
*slabs
*better dining room (still, not everything was replaced with masterworks)
*better rooms (replacing XXbedXX with *bed* is still not finished)
*3 artifacts
*migrants
*goblins

less
*ghosts
*rubbish
*zones outside

save: http://dffd.wimbli.com/file.php?id=5946

PS I like the entrance, I will copy this in my forts.
« Last Edit: March 19, 2012, 03:02:18 pm by Kogut »
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The worst bug - 34.11 poll
Tired of going decades without goblin sieges? Try The Fortress Defense Mod
Kogut, the Bugfixes apostle of Bay12forum. Every posts he makes he preaches about the evil of Bugs.

ThatAussieGuy

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I'll PM rridgeway then

rridgway

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I have a CHEM midterm in about an hour, so i'll start in about 4 hours, probably.
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rridgway

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On my way home, so probably starting in an hour or so?

BTW, I'm going into swordthunders essentially blind, and this is my first succession game.
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ThatAussieGuy

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On my way home, so probably starting in an hour or so?

BTW, I'm going into swordthunders essentially blind, and this is my first succession game.

Pictures, lunacy and a dash of coherent engineering/construction/psychotic breakdown.  Shake well and serve one forum post

Mapleguy555

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You forgot the bottle of redrum.
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rridgway

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Okay, DLing now.
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rridgway

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Bit of an early morning tomorrow, couldn't play for long. As it stands:


Well well, I finally emerge from my waking coma to find out that somehow, I was popular to be put in charge of this … monstrosity. Some guy I didn’t know just walked up to me, slapped a pin on my chest, threw some papers in my arms, and walked off, laughing. Good sign.  Where to start?



Ah yes, Merchants. They dwarven? Pity. Could’ve used the sport if they were elves. Still, they happily took the shattered beds as gifts. Those guys be twisted, I says.



Seeing plans for a axle heading deep underground, gonna see if I can get it fully extended downwards, see what happens… Seems as if ErikBlank gots some work to do, clearing the path to the axle...



In short, opened up the save, looked around, offered some trash up to the merchants, and I think I’ll try and connect the axle wherever I can. Not entirely sure what it's connected to, but I'll find out! I’ll also work on slabbing some more. The date is 7th Moonstone.
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ThatAussieGuy

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Just follow where the constructed walls are in the staircase and you'll find the axle shaft easily enough.  Oh, and welcome to the madness of Swordthunders.

Mapleguy555

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You forgot about Zas Ebal.
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rridgway

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Applied for a job tonight, I'll continue tommorow.
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rridgway

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Okay, my plan is to puncture a hole in the wall in several places, then attaching pumps to the axle, which I think I can extend into Hell, somehow. Then i'll pump it right off the map.

Uh, you know that pillar of Addy that appears to have been used for axle? Its okay that I unsealed it, right?
« Last Edit: March 21, 2012, 09:54:33 pm by rridgway »
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rridgway

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Some of the floor tiles are dry!

Also, apparently my plan was useless, but I can rework this to temporarily clear an area near the pumps so I can start clearing out those other rooms trapped.

A good chunk of them are dry now.

Additionally, it appears that my method does have some usability, as pouring into the pit won't clean everything.
« Last Edit: March 21, 2012, 11:47:38 pm by rridgway »
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