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Author Topic: The Community Reclaims Swordthunders - We need more lunatics to run this asylum!  (Read 193933 times)

ThatAussieGuy

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Re: The Community Reclaiming Swordthunders, the Fortress that defeated the HFS
« Reply #840 on: February 04, 2012, 10:50:32 am »

How many dwarves are there in Swordthunders at the moment/last count anyway?  40? 50? 100?

Splint

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Re: The Community Reclaiming Swordthunders, the Fortress that defeated the HFS
« Reply #841 on: February 04, 2012, 10:54:56 am »

How many dwarves are there in Swordthunders at the moment/last count anyway?  40? 50? 100?

Since you got every living dorf save the reclaim parties and the guarenteed migrants killed, I'm guessing maybe 25 at most.

ThatAussieGuy

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Re: The Community Reclaiming Swordthunders, the Fortress that defeated the HFS
« Reply #842 on: February 04, 2012, 11:00:09 am »

How many dwarves are there in Swordthunders at the moment/last count anyway?  40? 50? 100?

Since you got every living dorf save the reclaim parties and the guarenteed migrants killed, I'm guessing maybe 25 at most.

Hey, it's still more than I had for the last few years of the fortress.  Oh, and Loud Whispers; before you go building a water reactor for Mitchewawa's pumps, check out the hotkey marked "Aquaworks" and zoom to it.  A manually-pumped screwpump will start the wheels.

Splint

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Re: The Community Reclaiming Swordthunders, the Fortress that defeated the HFS
« Reply #843 on: February 04, 2012, 11:12:13 am »

I was being optomistic about te migrant waves. And make sure you take your time guys, as my good computer just shit the bed. Fans stopped running and it's either fried motors or they got all gummed up with dust and whatnot.

Loud Whispers

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Re: The Community Reclaiming Swordthunders, the Fortress that defeated the HFS
« Reply #844 on: February 04, 2012, 03:15:05 pm »

Ach, if I don't get my update up by monday, skip me - means my computer's died D:<

Squirrelloid

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Re: The Community Reclaiming Swordthunders, the Fortress that defeated the HFS
« Reply #845 on: February 04, 2012, 07:20:12 pm »

*rubs hands together and cackles madly*
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Mitchewawa

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Re: The Community Reclaiming Swordthunders, the Fortress that defeated the HFS
« Reply #846 on: February 04, 2012, 08:21:01 pm »

How many dwarves are there in Swordthunders at the moment/last count anyway?  40? 50? 100?

Since you got every living dorf save the reclaim parties and the guarenteed migrants killed, I'm guessing maybe 25 at most.

Hey, it's still more than I had for the last few years of the fortress.  Oh, and Loud Whispers; before you go building a water reactor for Mitchewawa's pumps, check out the hotkey marked "Aquaworks" and zoom to it.  A manually-pumped screwpump will start the wheels.

Not necessary, my pumps were meant for hand-operation. After every level is cleared of magma the pumps have to be de-constructed and moved down a level. Though I suppose if you wanted to you could make it all automatic...
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Mitch cancels sleep: Interrupted by Clowns

ThatAussieGuy

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Re: The Community Reclaiming Swordthunders, the Fortress that defeated the HFS
« Reply #847 on: February 04, 2012, 08:28:11 pm »

How many dwarves are there in Swordthunders at the moment/last count anyway?  40? 50? 100?

Since you got every living dorf save the reclaim parties and the guarenteed migrants killed, I'm guessing maybe 25 at most.

Hey, it's still more than I had for the last few years of the fortress.  Oh, and Loud Whispers; before you go building a water reactor for Mitchewawa's pumps, check out the hotkey marked "Aquaworks" and zoom to it.  A manually-pumped screwpump will start the wheels.

Not necessary, my pumps were meant for hand-operation. After every level is cleared of magma the pumps have to be de-constructed and moved down a level. Though I suppose if you wanted to you could make it all automatic...

Trust me, you'd want them to be automatic - there's a LOT of magma in Hell.  It took quite some time to pump it IN, let alone get rid of it all

Loud Whispers

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Re: The Community Reclaiming Swordthunders, the Fortress that defeated the HFS
« Reply #848 on: February 06, 2012, 03:30:42 pm »

Yup, skip me, computer charger exploded. These things happen :P

ThatAussieGuy

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Re: The Community Reclaiming Swordthunders, the Fortress that defeated the HFS
« Reply #849 on: February 06, 2012, 07:00:05 pm »

Yup, skip me, computer charger exploded. These things happen :P

I PM'ed Squirreloid.  Want me to put you on the end of the turn list?

Loud Whispers

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Re: The Community Reclaiming Swordthunders, the Fortress that defeated the HFS
« Reply #850 on: February 06, 2012, 07:12:11 pm »

Yup, skip me, computer charger exploded. These things happen :P

I PM'ed Squirreloid.  Want me to put you on the end of the turn list?

Nah, well not yet at least, going to get secure a source of internets before I sign up for any community forts :P

Squirrelloid

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Re: The Community Reclaiming Swordthunders, the Fortress that defeated the HFS
« Reply #851 on: February 06, 2012, 08:10:12 pm »

I live, I should be looking at the save by tomorrow sometime, and we'll see what kind of mischief i can get up to.  I mean useful productive endeavours... really...
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Mapleguy555

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Re: The Community Reclaiming Swordthunders, the Fortress that defeated the HFS
« Reply #852 on: February 06, 2012, 09:34:12 pm »

Oh Armok, I can picture it now;
"I have been handed down the crundle leather book known as "Zas Ebal" (It apparently retains the name of the civilization that created it), I shall not go into details about what is inside. Firstly, we must handle the nuclear booze in the stockpiles caused by that one fire imp, hes really getting on my ne- *The rest of the page is burned off*"
"Woops, firei mp got into he re. Ca t   ite properly. Ahh thats better. Anyway-"
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Eric Blank

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Re: The Community Reclaiming Swordthunders, the Fortress that defeated the HFS
« Reply #853 on: February 07, 2012, 03:55:47 am »

I give the fort three more years. :P
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Oliolli

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Re: The Community Reclaiming Swordthunders, the Fortress that defeated the HFS
« Reply #854 on: February 07, 2012, 04:09:38 am »

I give two. One, in case squirreloid is up for a pentaskip.
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Quote from: Girlinhat
When all you've got is an adjustable spanner and an entire freight warehouse of terrifying cogs and gears, everything looks like "just a prototype".
Quote from: ThatAussieGuy
You all turned Swordthunders into a bastion of madness that seems to warp in on itself under its own hatred of sanity.  I'm so happy!
Quote from: Loud Whispers
drowning babies everywhere o-o
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