v2.9.1b is out! Desura may take a bit for it to be authorized.
I've added Humoid and Neander "cities", created just one "interaction" key, fixed some textures & tweaked some stuff. You may notice odd biome behavior for terrain already generated due to the new biomes (and I also had to shift biome "centers" so you could start in a friendly Humoid city).
Complete changes:
* Humoid and Neander cities/complexes now implemented!
* You will now start right above (and wake up in) a friendly Humoid city/complex
* Combined keys into one "interaction" key to talk with leaders, merchants & toggle doors
* Many updated textures: trees, dirt, buildings, grass, storage etc.
* Friendly characters should no longer attack each other when fighting in a group
* Reduced the number of free, random items found in buildings
* The server name you are trying to connect to is now trimmed of extra spaces
* Increased the demo time limit a bit
* Mining drill now destroys all soft terrain in addition to rocks
* Corrupted items with no graphics will no longer cause a crash, but an "error" item instead
* Changes to how items store data, which should help multiplayer network performance
* Followers don't cause other characters to auto-follow you anymore
* Followers don't disappear after death now
I hope to get started on the mini-fighters and fix a few bugs for the next release. Biggest bugs I want to fix are the collision boxes on the characters vs terrain & performance on slower graphics cards (Intel HD cards).
Thanks guys!
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http://3079.phr00t.com/