v2.4.13b out!
* Multiplayer has been completely redone & should be much better
* Z shortcut for antigrav device fixed
* Demon pull has been reduced to 90% of your movement speed
* Extended the allowed name to 9 characters
* Multiplayer client should no longer get hung up waiting on incoming chunks when trying to quit
* "Life support brownout" now reads "Insufficient energy to fire!"
* Will now try to detect whether your machine can support my anti-aliasing shader
* Fall damage will no longer be calculated on the server
* Grenades are now less bouncy
* Added a "/help" note on the console
* Added more help to the "Game Guide" on the main menu
* Added an "Easy Mode" to the game, set when starting a new game
* Added an option to change the "Field of View" when configuring graphics
* Multiplayer server tweets now show version number
* Fixed a memory leak in collision detection
* Made chat text a bit brighter
* Added some help about getting the right IP address when sharing multiplayer info
* Fixed a crash that would happen with certain graphics hardware
* Fixed a crash with multiplayer grappling hook use (may still have some minor bugs...)
* Fixed a crash when a merchant dies while trading with them in multiplayer
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