I've finally made a version a bit based on DOOM but now of my own textures (a bit of copy-n-paste, many tweaks and a lot of freehand), so now it's okay to publish .
Download: http://www.mediafire.com/?wc0ju2cpei2gcto
Preview: http://www.youtube.com/watch?v=87w_rkGL7UI
It's not finished yet, but I will release new versions soon.
I'd love to get these textures incorporated into the main game -- these are just amazing. Please keep up the good work -- you are using the GIMP lighting thingy now, right?
I think these 3 things will make this texture set complete:
1) Can you find/make another torso armor graphic? Both armor0.png and armor1.png are the same (but damn, it is sexy!)
2) There seems to be an odd layer of pixels in terrain.png between the top half of textures and bottom half.. the halves should line right up (I'm worried this may cause texture problems up close, especially when "Advanced Graphics" is turned off).
3) You already know about this -- the flower / unique grass textures to the left of the building blocks.
Let me know if you need any help. Thanks again man!
1) I can, as I said it's not complete yet, but I will finish it soon.
2) It came from scaling from 1024x1024 to 2048x2048, I will fix that.
3) Yep.
I have a question, what are those blue tiles (three between the elevator and the lamp tiles) for? And the tile between the "floating island" ground and a "stone with gems"?
Another set of questions:
a) I really dislike how "flat flowers" look. Would it be possible to make (even 2d) sprites protruding from the ground for the vegetation?
b) It would also be awesome to have some alien animals/birds which do not attack player (some may be agressive) for immersion.
c) Also, any plans for proper "settlements"? Random towers no longer deliver... I want to see something which looks like towns or fortresses and makes sense (with warehouses where you can find loot, with guard towers and living blocks).