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Author Topic: Hall of History  (Read 1476 times)

Crozarius

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Hall of History
« on: November 24, 2011, 05:04:09 am »

Any comments and constructive criticism is welcome.
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Key =
 
0 = Coffin
| _ -- = Wall
+ = Engraving

The purpose of this hall is to basically serve as a place where history is recorded. I will tell my dwarves to engrave one more tile of the engraving wall each time something important happens to the fortress. It might also be cool for one of my Dwarves to be struck down by an Elephant, then I engrave the wall opposite to him

 'This is an engraving of Urist McFarmer and an Elephant, Urist McFarmer is being struck down by the Elephant, The Elephant is striking a triumphant pose'
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Kilroy the Grand

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Re: Hall of History
« Reply #1 on: November 24, 2011, 05:09:20 am »

I like how you think your dwarves will engrave important things, wanna know what's going to happen? It's going to one of your engravers cowering in fear of coachroches or something silly like that.
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Iton Ibrukrithzam

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Re: Hall of History
« Reply #2 on: November 24, 2011, 05:14:12 am »

I did a similar thing once, where I carved out a decent area of 1x5 walkways branching from central corridors, then smoothed and engraved them a bit at a time.  I called it the Dwarven Library, as it was for storing history and also the walls resembled bookshelves.  Good fun.

The main problem you'll probably have with your setup is that it's a crapshoot as to whether the wall opposite a given dwarf's resting place ends up with his life recorded on it, as opposed to some unrelated event.

"Urist McSoapMaker has Drowned!"
/bury
/engrave
"This is a masterful engraving by Urist McGiantessLover.  The image is of Giantess McHugeface and dwarves.  The Giantess McHugeface is laboring.  The dwarves are bowing.  This image relates to the settling of Giantess McHugeface in the Blueness of Forests in 734."
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Johuotar

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Re: Hall of History
« Reply #3 on: November 24, 2011, 05:17:46 am »

I remember when I wanted to have epic engravings in my community fort and they just engraved random junk like the mayor surrounded by strawberries or the mayor hugging 2 dogs and so on...

I will tell my dwarves to engrave one more tile of the engraving wall each time something important happens to the fortress.

Did you mean that you will add engravings like this? You should have multiple engravings for one coffin so you get more chances for something cool to happen. Even better if every coffin is in its own room with engraved floor and walls smoothed, at least I prefer it that way.
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Delta Foxtrot

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Re: Hall of History
« Reply #4 on: November 24, 2011, 05:20:07 am »

It would be awesome if you could influence things your engravers engrave. Alas, no such system exists (so far). You have a nice idea but the reality of the game currently doesn't support making it.
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Dsarker

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Re: Hall of History
« Reply #5 on: November 24, 2011, 05:21:53 am »

>engrave floor
>check engraving
>not of fort
>le smooth the ground and go to step one.
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Kilroy the Grand

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Re: Hall of History
« Reply #6 on: November 24, 2011, 05:33:21 am »

>engrave floor
>check engraving
>not of fort
>le smooth the ground and go to step one.
waaaaait, you can SMOOTH, engraved floors? My mind is equal to or greater than blown!
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Johuotar

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Re: Hall of History
« Reply #7 on: November 24, 2011, 05:34:06 am »

>engrave floor
>check engraving
>not of fort
>le smooth the ground and go to step one.

You learn something new everyday.
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Dsarker

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Re: Hall of History
« Reply #8 on: November 24, 2011, 05:34:31 am »

Yup. Of course, the other option is magma, which also works.
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Dsarker

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Re: Hall of History
« Reply #9 on: November 24, 2011, 05:37:34 am »

Hmmm. For magma, you'd need a controlled dropper, say a bunch of floodgates. And you'd want it to only drop one tile of magma.


Of course, you could use DFHack to put the magma on, but blah.

Hmmm, perhaps a pump could use a reservoir to pump the magma down a drop. But I'm not sure on magma stuff, so idk if that'd work.
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assimilateur

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Re: Hall of History
« Reply #10 on: November 24, 2011, 05:43:15 am »

waaaaait, you can SMOOTH, engraved floors?

Nope. He probably left out some minor detail like having to pave the engraved floor first in order to make it available for smoothing again. I tested it now and smoothing an engraving without defacing it first won't work. That's easy and not even tedious when dealing with floors, but I don't know if you can deface wall engravings at all, other than by getting rid of the walls themselves.
« Last Edit: November 24, 2011, 05:46:41 am by assimilateur »
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612DwarfAvenue

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Re: Hall of History
« Reply #11 on: November 24, 2011, 06:31:58 am »

waaaaait, you can SMOOTH, engraved floors?

pave the engraved floor first in order to make it available for smoothing again.

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Ieb

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Re: Hall of History
« Reply #12 on: November 24, 2011, 08:45:41 am »

Yep, re-engraving floors requires you to build a floor tile on it first.
Then remove it and re-engrave, hope it's important. Repeat until satisfactory engraving has been made.

As for walls, those are untouchable once engraved. Magma only destroys floor engravings, and built walls can't be engraved on.
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Psieye

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Re: Hall of History
« Reply #13 on: November 24, 2011, 12:23:40 pm »

I would suggest replacing the engraved walls with statues. That way, you can choose which ones you set up where.
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Re: Hall of History
« Reply #14 on: November 24, 2011, 01:43:26 pm »

Yeah, I spent a lot of time setting up some nice engraved areas in several of my fortresses. In the past, this meant I would at least have fort history engraved all over the place, although it wasn't often that important. Now, however, I get a thousand images of some random elf striking down a named chicken a hundred years ago. Even if I set the world history to the minimum, there always manages to be at least two or three historical events in the Legends menu which for some reason are infinitely more important to my dwarfs than anything that's actually happened in their lives.

That, and pig tails. They sure do love engraving pig tails.
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