-The General is half an hour away. The Xenos will be on us in 20 minutes or so.
-Everybody know of the Tyranid presence, the captain Voxed them.
-Evacuating will just mean more target for the escort ships. Plus I doubt our lifeboats are faster than this ship anyway.
-Voxing the facts to the passenger will probably create more panics, no less. "We're being pursued by something with a mouth large enough to eat this ship and it's closing on us." won't calm anyone.
Vox to the passengers that some asteroids' fragments from the shooting are coming dangerously fast and that we need to make measure for evacuating the ship just in case. State that all able-bodied men will be needed to smothers possible fires due to the impact and have them go to a few points where security guard will tell them the truth and arm them. The women, children, elderly and other non-figthing people should be get ready for a possible evacuation in spots away from any possible entry point.
Also orders the Captain to close all bays, portholes and windows from where the passenger could see the Tyranid ship when it closes on.
yeah, if the passengers are not already aware of the tyranids' presence,
cover up.And yes, the Astropath's death is caused by the Shadow in the Warp. very dangerous for low-level psykers. Passengers and crewmen with latent powers may also experience irrationnal fear.
proceed to ARMORY. Equip yourself with SHOTGUN, and rally the troops. everyone must be rassembled in a safe area, in the center of the ship. Secure key location, but otherwise stay grouped. Genestealers can easily rip their way through walls, so be VERY cautious and always have back-up and auspexs. Oh, and DO NOT, in ANY CIRCUMSTANCES go close-combat with genestealers. I saw before my very eyes 4 genestealers kill a hundred guardsmens with ease.(true story: it was a 40k game: two genestealers charging a squad of 50 cadets, killing three, cadets fail all attacks, fail moral roll, flee, be caught-up and died. Two times that, the same turn. Good thing I was in the tyranid camp (I personnaly blowed-up an imperial titan with psychic powers during the same battle. the plasma reactor exploded while my troops around it. casualties: dozens of gaunts, three zoanthropes (tyranid psykers with warp lascannon) and
a whole bunker, with the heavy-weapon squads inside and the hill under it.)
yeah, 40k is
fun.