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Author Topic: Commissar Quest - Apparently flak armour isn't very good  (Read 82988 times)

Flying Dice

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Re: Commissar Quest - Apparently flak armour isn't very good
« Reply #855 on: May 07, 2012, 09:23:58 am »

What were those two accesses for? What was someone doing?
This. Investigate the reasons for the two accesses.
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Sheb

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Re: Commissar Quest - Apparently flak armour isn't very good
« Reply #856 on: May 07, 2012, 11:43:50 am »

Also, maybe he knows more about the Drive from his Mechanicus friends. Ask him in an off-hand manner.
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Doomblade187

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Re: Commissar Quest - Apparently flak armour isn't very good
« Reply #857 on: May 07, 2012, 04:47:28 pm »

Also, maybe he knows more about the Drive from his Mechanicus friends. Ask him in an off-hand manner.

Exactly. Ask about the acesses first and then about the drive.
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Shade-o

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-=-Dead Space-=-
High orbit
Part 7


Two accesses in relatively short period? Once is happenstance, three is a pattern, two is... a smaller pattern. The initiate (he has a "Hello my name Watts" tag glued to his robe, but that might be a prank he is unaware of) interprets the impenetrable techno-jargon on the maintenance log, and you learn that the most recent access was unscheduled and took place shortly after the official complaint was made, probably as part of the investigation that yielded nothing.

The older entry is dated shortly after the warp drive was taken offline for repairs but before the complaint, scheduled as a regular vent inspection. Both inspections were by the same engineer, Rating-Technician Korvin Garts. The vast majority of crew aboard Imperial vessels are barely skilled compared to the average enginseer, having only a basic education in the relevant field and receiving the rest of their training on the job. They might spend their entire lives maintaining a particular subsystem of the ship, the only consistent standard being a healthy respect for the machine spirit and very unambitious view on life.

While you mull this over, you inquire as to the nature of the warp drive fault. Watts has heard little due to the Navy crew having complete authority over shipboard maintenance, but what he has heard is that several key components were discovered to be faulty, but that's a completely unsubstantiated rumour. Surely if something catastrophic were to happen they would call up every enginseer and techpriest, Guard or not, but by all accounts the situation is well in hand.
« Last Edit: May 07, 2012, 06:51:12 pm by Shade-o »
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Zecro_The_Scourge

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Re: Commissar Quest - Apparently flak armour isn't very good
« Reply #859 on: May 07, 2012, 06:54:05 pm »

Investigate vents, investigate warp drive.
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Re: Commissar Quest - Apparently flak armour isn't very good
« Reply #860 on: May 07, 2012, 08:15:04 pm »

Investigate vents, investigate warp drive.
Add Gellar Field emitters to that list.
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Doomblade187

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Re: Commissar Quest - Apparently flak armour isn't very good
« Reply #861 on: May 07, 2012, 08:53:51 pm »

Investigate vents, investigate warp drive.
Add Gellar Field emitters to that list.

All three of them.
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Re: Commissar Quest - Apparently flak armour isn't very good
« Reply #862 on: May 07, 2012, 10:38:35 pm »

Investigate vents, investigate warp drive.
Add Gellar Field emitters to that list.

All three of them.

Also that engineer, Korvin Gatts.
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Re: Commissar Quest - Apparently flak armour isn't very good
« Reply #863 on: May 08, 2012, 12:48:45 am »

Investigate vents how?
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Sheb

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Re: Commissar Quest - Apparently flak armour isn't very good
« Reply #864 on: May 08, 2012, 03:31:42 am »

Go and find that engineer.
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Zako

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Re: Commissar Quest - Apparently flak armour isn't very good
« Reply #865 on: May 08, 2012, 04:53:13 am »

Indeed, ask him what the hell he was doing in the vents and point out both log entries. Have Watts check over the state of the engine as to what parts were faulty and how they were faulty.

Love the pic btw.
« Last Edit: May 08, 2012, 04:54:46 am by Zako »
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Twi

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Re: Commissar Quest - Apparently flak armour isn't very good
« Reply #866 on: May 08, 2012, 06:05:53 am »

Indeed, ask him what the hell he was doing in the vents and point out both log entries. Have Watts check over the state of the engine as to what parts were faulty and how they were faulty.

Love the pic btw.
Magnifying glass is... out of place. :P
But yeah.
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Sheb

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Re: Commissar Quest - Apparently flak armour isn't very good
« Reply #867 on: May 08, 2012, 06:12:43 am »

Come on, you think they'll let a low-grade Guard Engineer near the Warp Drive?

Nah, find Garts, interrogate him. Then go and inquire about the Warp Drive. Ask around if someone got a Warp-touched trinket to lend you.
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Re: Commissar Quest - Apparently flak armour isn't very good
« Reply #868 on: May 08, 2012, 08:23:39 am »

we also might want to crack open the vents, and see if anything unusual is present.
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Re: Commissar Quest - Apparently flak armour isn't very good
« Reply #869 on: May 08, 2012, 03:30:42 pm »

The vents are the closest and simplest thing to investigate, all said.
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