Space Marines in the next campaign, I promise.
-=-Party Hard in Hard Vacuum-=-
MEANWHILE, IN SPACE
Part 26
While the crew focus on sealing the doorway with a few cargo boxes and coaxing the machine spirit into locking, the Captain begins re-establishing command over his vessel. As he scans status reports and tests connections, you pace back and forth a bit and get back into vox contact with the Lord General. The sound of battle seems to have intensified since the last call.
Commissar HalianLord General, I have escorted the Captain to the secondary bridge, he's gaining control over the ship as I speak. We've taken no further losses, but encountered... heavy... resistance on the way here. We will be fortified in this position for the foreseeable future. What's your status?Lord General VerhoffExcellent work, Commissar. We've got a good spot here and it'll be paid for in blood, but I can't promise that we'll be sharing amasec tomorrow. These beasts seem to be getting more cunning, and they aren't troubled by their losses at all. That bio-ship must be spawning hordes of them, so it's imperative that it gets removed from the equation. Otherwise it'll be a race as to who can get to the stomach first, and I have no intention of letting you win. The Emperor protects, Commissar.The Captain catches your eye, and you join him over to a console. The normally green hololith is spattered with too many yellow and red spots, presumably breaches and structural faults. A scan of the tyranid vessel squats atop it, plunging limbs and mouths into the tormented Imperial starship while swarms of smaller organisms flit about like carrion birds.
"As you can see, the ship is in grave danger." the Captain begins, setting a bright tone, "According to my engineers the machine spirit is crying out in pain and anger at being violated so, and if they're concerned then I should be too. The Imperial Navy have roused themselves to come to our aid, but we can't expect their advance elements for hours yet. In the mean time I have isolated two means by which we may potentially survive. The orders to prepare for both of these were sent out before the primary bridge was cut off, so my engineers are just about done. Neither are particularly attractive...
"The
first is to execute an emergency thruster burn. This bio-ship may have sunk its talons deep into us, but it has ruined the integrity of the hull around it and only by our steady path does it hold fast. With the Emperor's blessing it should be possible to wrench it loose with a high-speed turn, and bring the
Spirit around for a point-blank broadside right down its throat. Of course, it's possible that it will simply dig in deeper or the
Spirit will be torn in half, but that's hardly the worst thing that could happen today.
"The
second is to execute a limited, in-system Warp jump. No concrete destination, just a short jaunt in whatever direction we happen to be facing. I can only guess as to how this beast would react, but I would wager, well, my ship that it won't like it one bit. The Geller field is ready so we should be safe, but I am concerned about the effects of having such a large, Warp-manipulating creature attached. I pray for nothing unfortunate, but the Emperor's attentions are in high demand lately.
"We could try both if the inititial method fails, but I doubt the ship will be in good shape after one, let alone two. The machine spirit won't let me forget, that's for sure. So, Commissar, you've carried us this far, what do you think?"