Don't be sorry, it's my fault. I'm the one responsible for creating a good playing field for you to tear down.
-=-Party Hard in Hard Vacuum-=-
MEANWHILE, IN SPACE
Part 14
After assessing your options, you carefully deployed your squads to cover chokepoints and each other. Mindful of the dangers of area weapons in enclosed spaces such as this, you made sure they were spaced as effectively as possible.
The first sign of trouble came with the impact of the xeno craft. The structure seemed to shiver in pain as uncounted bodies slammed into the hull and began burrowing inwards. The Captain voxed you, informing you that the warp drive was almost operational. Over the public speakers, a moving orchestral piece began to play. The soothing battle song of the Imperium was soon joined by that of the invader; the constant scuttling of chitinous limbs. Carried along halls and shafts, you could hear the echoes of movement as thousands of foul xenos infested the ship. You could see the fear in the eyes of the fighters around you, and led them in a quiet litany of protection and courage.
With the constant rattling from belowdecks masking their approach, the appearance of the xenos was predicted only by the flickering display of your linked auspex. They were mercifully small specimens, what you know as the 'Gaunt'. Though ferocious masses of fang and claw, their bestial hides proved no match for constant volleys of shotgun slugs.
Several more waves of Gaunts appeared, each more cautious than the last. The final group instead split in two, one mass moving forward to melee, the other hanging back. You could not fathom such a tactic, until you noticed the cowards were not quite like the others -
The spray of missiles was as unexpected as it was disgusting. With a hiss of spraying fluids, your squad was hit by a hail of ravenous fleshborer beetles. Fortunately your position was partially covered by living and dead gaunts, so it was not as devastating as it could have been. Still, several crew were torn apart from the inside, and others sustained injuries before the parasites could be torn or cut out.
There was a merciful peace following this bloodying. The other squads fared similarly, taking sudden casualties from the Termagants' massed fire. They quickly arrayed themselves to take cover from projectiles, though in such tight confines the options were limited.
The next attack was completely unexpected. While you watched the amorphous motion signatures dancing on the edges of the auspex, a panel of metal exploded outwards behind your squad position, revealing a brood of genestealers. You have only the most rudimentary of battlefield knowledge regarding Tyranids in general, but you were quite aware that these four-armed beasts were among the most deadly strains. You immediately threw your shotgun at what looked like the leader, then followed it up with your old Krak grenade. Lightning-quick, the beast grabbed them in each hand, examining them briefly before the Krak removed its arm, head and half of the torso. The remaining three looked almost surprised at this sudden turn of events, giving you another half a second to draw your laspistol and chainsword.