-=-Party Hard in Hard Vacuum-=-
MEANWHILE, IN SPACE
Part 11
Given the situation, you immediately vox the Lord General and appraise him of the situation. He is understandably surprised, but rallies quickly. He informs you that he is still at the main party hall, and has a contingent of stormtroopers ready and waiting. They will coordinate the shipboard security, and anyone else who wants to help. Unfortunately, it would take approximately half an hour for you to reach his position, no doubt worsened by the chaos that must be breaking out all over as rumours spread.
Looking over the navigators, you see that the
Spirit of Silver is engaged in a shallow, high-speed turn to port. Even with artificial gravity and inertial dampeners, you can feel the pull to starboard as the ship strains to change course while maintaining velocity. The malingering parasite pursuing you is approaching from starboard, still surrounded by a swarm of smaller organisms. It's scored by numerous lance-hits, but none seem to do more than take small chunks from its shell.
Chartist-Captain MeerPoor tidings, Commissar. It will take some time to get a message out of the system. My astropath is dead, brain hemorrhage. Some manner of xeno sorcery, no doubt. We can still send long-range vox to the local deep-void station, but they have to relay it out of system for us. Already sent top-priority distress to every nearby base, including Ghenna, but it will take a while for a response.
Commissar HalianCan we expect any local support? SDF, Navy, wandering Astartes battlebarge?
Chartist-Captain MeerAfraid not. Only some light fighters at the void-station, and that's on the other side of the system. Some more craft at Jirin, that's this system's only colony. Never quite recovered from the greenskins. No chance of anything bigger than armed shuttles though, and that's assuming they wanted to involve themselves in this. It would be suicide for anything smaller than a Luna-class cruiser, though.
Commissar HalianHow's the new course you set in?
Chartist-Captain MeerWe'll be in an aft pursuit soon enough, this long turn is letting us keep up speed. We can't escape unless we get to warp, and from what I'm hearing that won't be happening soon, especially if the beasts are trying to disrupt it. I don't see any way of fighting off the beast if it gets its claws on my hull. Between my crew, the passengers and the Lord General's detail we should be able to give any boarders a good fight of it, but it can only be a delaying action as long as the big one is still out there.
Commissar HalianWhat about evacuations? There must be tens of thousands of passengers aboard, are there enough escape craft?
Chartist-Captain MeerThis vessel may be slow, under-armed, and victim of exceptional circumstances, but I can assure you that it has enough lifeboats to see everyone off. What concerns me are those escorts. If decades in the void have taught me anything, it's that while the capital ships fight to the death, the escorts end up picking on the easiest, weakest targets. I have no doubt that shuttles will be exactly what these beasts are hunting for, so I've redirected the lances to take as many of them out as possible. I'm pleased to say that after practicing on pirates, those overgrown bugs are easy meat for my gunners. Nowhere near as resilient as their progenitor, at least.
Commissar HalianAre you considering scuttling the ship if all is lost?
Chartist-Captain MeerI will do my duty to this ship, my station, the Imperium and the Emperor. If that means personally detonating the reactors inside that creature's maw, so be it.