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Author Topic: Frigate Sky Searcher- The Dark Side of Barakus! PM me to play  (Read 49735 times)

Kestrel_6

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Re: Frigate Sky Searcher- Shore Leave to Berg! 3 Slots open!
« Reply #615 on: December 06, 2011, 08:44:20 pm »

You see that an Armored Car has several banditos around it.

"This is charity money, you can't-"

"I don't care!"

What do you do?
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King_of_the_weasels

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Re: Frigate Sky Searcher- Shore Leave to Berg! 3 Slots open!
« Reply #616 on: December 06, 2011, 10:03:29 pm »

*How is it I'm the only one doing anything?*  Wesley thought as he detached a longer barrel from his upper arm and installed it on to the end of his service pistol, and folding out it's stock, effectively turning it into light powered rifle.

Wesley takes aim at one of the banditos from the roof, using his cybernetic eyes to calculate distance, velocity, trajectory, all that jazz.  Make it a killing shot.
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Kestrel_6

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Re: Frigate Sky Searcher- Shore Leave to Berg! 3 Slots open!
« Reply #617 on: December 06, 2011, 10:17:28 pm »

Your shot kills their ringleader, and the others, thinking there is some kind of sneak attack, flee into the night

"Holy shit, how did the Feds get here so soon?"
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King_of_the_weasels

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Re: Frigate Sky Searcher- Shore Leave to Berg! 3 Slots open!
« Reply #618 on: December 06, 2011, 10:21:20 pm »

Keep vigil over the victims until they get to safety.

ooc: I am the night.
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Kestrel_6

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Re: Frigate Sky Searcher- Shore Leave to Berg! 3 Slots open!
« Reply #619 on: December 06, 2011, 10:30:34 pm »

They run into the hotel. Safe.
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King_of_the_weasels

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Re: Frigate Sky Searcher- Shore Leave to Berg! 3 Slots open!
« Reply #620 on: December 06, 2011, 10:56:24 pm »

Return my pistol to it's standard mode, and head to the lobby, don't say anything about nothin.


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Kestrel_6

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Re: Frigate Sky Searcher- Shore Leave to Berg! 3 Slots open!
« Reply #621 on: December 06, 2011, 11:02:09 pm »

Click-click-click.

You head to the lobby. There they are ringing up the Ssaros Enforcers.

"Yes, Hello? We got attacked by Banditos. Azure Palace"

Within two minutes, a large thunk is heard, and a team of Power-Armored Ssaros Enforcers arrive, backed by a Mech-suit.

"Precision shot. Military work."

their leader, a Corporal, looks at you

What do you say?
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King_of_the_weasels

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Re: Frigate Sky Searcher- Shore Leave to Berg! 3 Slots open!
« Reply #622 on: December 06, 2011, 11:25:21 pm »

Wesley scratches his nose, "Well this place is booked up tight with military, wouldn't be surprised if someone did some heroics.  Perhaps Shepard knows what happened, most of the men here are her's."
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Kestrel_6

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Re: Frigate Sky Searcher- Shore Leave to Berg! 3 Slots open!
« Reply #623 on: December 07, 2011, 12:08:11 am »

"Doesn't really matter. I have reports to fill out, and your job is DEFENSE after all."
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King_of_the_weasels

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Re: Frigate Sky Searcher- Shore Leave to Berg! 3 Slots open!
« Reply #624 on: December 07, 2011, 12:15:03 am »

Shrug and retire to my room, until I guess tomorrow.

Estimated time of their arrival?
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Kestrel_6

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Re: Frigate Sky Searcher- Shore Leave to Berg! 3 Slots open!
« Reply #625 on: December 07, 2011, 12:19:16 am »

a couple of hours
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Spaghetti7

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Re: Frigate Sky Searcher- Shore Leave to Berg! 3 Slots open!
« Reply #626 on: December 07, 2011, 02:02:11 am »

After drying himself off, Mal got back to the cockpit just as they were approaching berg.
"WELCOME TO BERG" The computer shouts out. Gliding carefully through the atmosphere, Mal prepares to face the hell of Berg Spaceport.
Arrive at Berg.
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Kestrel_6

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Re: Frigate Sky Searcher- Shore Leave to Berg! 3 Slots open!
« Reply #627 on: December 07, 2011, 02:39:05 am »

You weave through traffic, patrol craft, and the odd warship. It s nighttime, and Berg's many towers are sparkling like crystals in the night. various neon signs are visible on the buildings, and the streets all have various lights on them.

You land, next to the SSV Normandy, also undergoing upgrades and repairs.

Down in the cargo hold, everyone is in casual gear... Except for Varayis, still in her camo uniform.

Winter is checking everyone off.

"I ordered a bus to pick us up."

excellent...

One Bus Ride Later...

The Azure palace is resplendant blue and gold tower, and there, in the lobby, is someone else in a camo uniform. He has Corporal chevrons, and a patch that says "MECH PILOT"

The XO wlaks up to the counter

"Sky Searcher crew"

she hands a bunch of keys out...

One key handing session later...

ahh. Luxury. What to do? (That is everyone.)
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King_of_the_weasels

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Re: Frigate Sky Searcher- Shore Leave to Berg! 3 Slots open!
« Reply #628 on: December 07, 2011, 03:14:09 am »

I go over the dossier I was totally given, by whoever transferred me to this ship.  Mostly so I know what mechanicals I may be working with.


ooc: also how big is the ship in comparison to say the Normandy (either the first or the second bigger one) I assume it's no were near as big as the Enterprise.
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Kestrel_6

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Re: Frigate Sky Searcher- Shore Leave to Berg! 3 Slots open!
« Reply #629 on: December 07, 2011, 03:36:28 am »

only a tad or two bigger than the 2nd one. hta way, you have the Orion in place of the shuttle, the Panther in place of their Hammerhead, and a Stingray and, say, the Mechanical.

DOSSIER: KNIGHT-II CLASS MECHANICAL

CLASS:MECHANICAL, PILOTED, LIGHT

++BEGIN++

Designed not too long after the 22nd Battle for Confluence JA-8, Armature Sciences knew they needed a Spec-Ops type Mechanical, to assist with Marine engagements when BAUs were too big to enter, or they were too impractical. So they designed the KNIGHT-I. Basically an augmented and up-sized Personal Infantry Armor Suit armed with a 20mm Autocannon, missiles, jump jets, and numerous other weapons. But the problem was that they were too small to be a decider. So began the KNIGHT-II.

Half the size of a Class 1 BAU (the KNIGHT-II is 4.8M Tall, the KNIGHT-I was around 2.5) and armed with more weapons, the KNIGHT-II is a formidable foe. Armed with

Rapid-loading 20mm Autocannon
Dual 14mm Assault weapons.
32mm Sniper Cannon
Missile Launcher

Also are Jump-Jets, self-repair systems, and a Standard Armature Sciences HUD round out the KNIGHT-II

++END++
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Tomb of Horrors can pretty much be summarized by "ackbar.jpg"
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