Scum:
The four of you are intent on dominating this art showcase- none of the others are worthy to hang with you!
Andrew425 - Link (Mafia)
You, a glorious hero from another world, have let pride cloud your judgment. You now seek a new future with these fellow works of art!
(Auto) Heroic Reputation: You are so respected as a hero, that anyone who inspects you will think you are a member of the Town.
(Mafiakill) Bow and Arrow: You kill the target. Anyone watching the target to see who visits will not notice you. [They will see an action, but not who did it.]
(Night, 1 use) Triforce: Target player receives a mod PM telling them that you are town.
Webadict - Power (Mafia)
Power, power, power! That is all you want, all you crave, and all you think about! Watts it to you?
(Auto) Darkness: You know when to shroud yourself in darkness, giving any non-kill action performed on you a 50% chance to fail.
(Night) Blackout: You cut the power to someone at a critical moment, causing their action to be delayed to the following night.
(Night, 1 use) Fade to Black: Target player permanently loses an ability. You lose all your abilities except access to the Mafiakill.
OrangeBottle - Demoman (Mafia)
Bombs and booze! If you get rid of the competition, that means more bombs and booze for yourself! Hurrah!
(Auto) Drunken Focus: You are immune to anything that would cause you to change your target.
(Night) Sticky Bomb: You can surround someone’s house with sticky bombs and trap them in their house. They will be roleblocked.
(Mafiakill, 1 use) Kaboom!: You kill the target, the target’s target, and anyone targeting the target. You are not affected, and you can ensure the safety of up to one of your teammates from this blast.
ECrownofFire - Dragon Love (Mafia)
Sweet, glorious, scaly dragon love! You two dragons aren’t sure how you wound up with this crowd, but as long as you’re together, nothing matters!
(Auto) Power of Love: Once during the game, you will revive if you are killed by any means.
(Night) True Love: You can cover someone else with your love- if they are attacked, you will die in their place.
(Mafiakill, 1 use) Double Dragon Breath: You kill the target and anyone attempting to protect the target. Protections on the intended target are ineffective.
You win when it is impossible for you to lose.
You may discuss your plot here:
http://www.quicktopic.com/47/H/4Dt8q2mYDw5m2Third Party:
Simple - Defcon (Serial Killer)
> Shall we play a game?
> How about Global Thermonuclear War?
> Wouldn’t you rather play a nice game of chess?
> Later. Let's play Global Thermonuclear War.
> Fine.
(Auto) Armageddon Clock: The game starts at Defcon 5. At the end of every night, the Defcon counter goes down by one. The current Defcon status is posted publicly at the start of every day. This ability cannot be blocked.
(Night) EMP Bomb: You replaced the SRBMs on your bombers with EMPs. Each night, you can target one person to give any action they take a 50% chance to fail.
(Night, 1 use) Big Red Button. Everybody dies. This cannot be blocked, protected, redirected, removed, revived, resurrected, or anything else that would make them not die. You may only use this ability at Defcon 1.
You win when all other players are dead. You do not have to be alive to win.
Mysteriousbluepuppet - La Tentation de Saint Antoine (Mafia-Ally)
You are a surrealist’s recreation of a work of art of an artist that was already somewhat surreal. Your world view has become so skewed that you want the bad guys to win! You’ve got some tricks to help them out...
(Auto) Temptation: Any action that targets a Mafioso has a 25% chance to target you instead. This does not apply to your actions or the actions of the Mafia, and this ability is not revealed on your death.
(Night) Surrealism: You give the target a glimpse of yourself, and they are so confused that their target is changed randomly.
(Night, 1 use) Obelisk Elephant: The Obelisk Elephant comes out and stomps on another player. This attack causes them to lose any Auto powers they might have.
You win if the Mafia wins.
Nuke9.13 - Adventure Peasant (Survivor)
You’re not really sure how you got here- you’re just a simple peasant trying to deliver a letter to the asylum so the PRESIDENT does not execute you. You’ll be fine if you can just get out of here alive!
(Auto) MSPaint Art: It can be a bit hard to tell what is what on you, especially when you get pixelated. Any action targeting you has a 50% chance to fail.
(Night) Scavenger Guild: You can stop by the scavenger store and pick up whatever it is they have for sale, getting yourself a random one-shot ability. It’s not guaranteed to be useful.
(Night, 1 use) Uberplussed Duck: You unleash the Uberplussed Duck, repeller of evil! All kills this night will be prevented.
You win if you are alive when the game is over.
[randomize, motivate, protect, hide, watch, track, inspect, attract, shuffle, suicide]
Town:
Mr.Person - Bring Your Own Picture: Darkling (Town)
The spirit of this competition has split into two component essences, each charged to protect the innocent art from those that would bring it harm. Work together with the rest of the innocents to combat the evil ones! You are the Darkling twin, which seeks to hinder the opposition.
(Auto) Spirit Threads: You know that Jack A T is town. You may discuss your plan to fight evil with him here:
http://www.quicktopic.com/47/H/tYyEuqNJBxiM(Night) Shadowbind: You bind the target in shadows, preventing any action that he intended to take.
(Night, 1 use) Twin Retribution: The two of you channel your power and blast another player from existence. This kill is strong enough to ignore any protection applied to the target. Both you and Jack A T must use this ability on the same target on the same night, or it will fail.
Jack A T - Bring Your Own Picture: Core (Town)
The spirit of this competition has split into two component essences, each charged to protect the innocent art from those that would bring it harm. Work together with the rest of the innocents to combat the evil ones! You are the Core twin, which seeks to protect the innocent.
(Auto) Spirit Threads: You know that Mr.Person is town. You may discuss your
plan to fight evil with him here:
http://www.quicktopic.com/47/H/tYyEuqNJBxiM(Night) Shroud: You put a protective sphere around the target. Any other action aimed at the target has a 50% chance to fail.
(Night, 1 use) Twin Retribution: The two of you channel your power and blast another player from existence. This kill is strong enough to ignore any protection applied to the target. Both you and Mr.Person must use this ability on the same target on the same night, or it will fail.
IronyOwl - Neko Death Knight (Town)
You are cute catgirl death knight! Meow!~ You’re adorable, but watch out for those claws!
(Auto) Kawaii: You’re so cute that it takes an extra vote to lynch you.
(Night) Guardian: You protect the target with your life- if they are attacked, you die in their place.
(Night, 1 use) Cat Ears: You can focus your sensitive ears on a single target- giving you access to their goal. You learn the specific alignment of the target, including specific third party if they are neither Town nor Mafia. You know your inspection is sane, but not immune to any ability that would mislead an inspection. [Miller/Godfather]
Darvi - The Slender Man (Town)
Ever watching from the darkness, you can inflict no end of misfortune on your victims, then slide back in to the shadows.
(Auto) Mental Blank: You are immune to any effect that might reveal your role. [Not alignment.]
(Night) Stalk: You track your target, finding out anyone that they target tonight.
(Night, 1 use) Mind Screw: You reveal your true horror to the target. They are roleblocked, and can neither vote the next day nor act the next night.
Urist Imiknorris - Weighted Companion Cube (Town)
You are a cube, escaped from a research facility when it unexpectedly exploded. You can use your powers of companionship to protect others now!
(Auto) Well Loved: If you are killed or lynched, the killer/last person to vote for you will be so distraught that they can neither act nor vote for a full turn cycle.
(Night) Companionship: You protect the target from a single kill tonight.
(Night, 1 use) Big Heart: The target cannot be lynched tomorrow, which will be obvious to all players (but not that you were involved.)
Think0028 - Gundam (Town)
You are a giant anime mecha, surfing across the outer atmosphere. How cool is that?
(Auto) Giant Mecha: You’re too big to stop- all roleblocks are ineffective on you.
(Night) Called Shot: Your experience in assisted aiming lets you guarantee that any action your target performs will hit the intended target tonight.
(Night, 1 use) Arm Cannon: You blast the target, killing them.
Powder Miner - Tetrahedron (Town)
“In geometry, a tetrahedron (plural: tetrahedra) is a polyhedron composed of four triangular faces, three of which meet at each vertex.”
- Wikipedia
(Auto) Regular: You are immune to anything that would change your role.
(Night) Monge Point: Your awareness of where things intersect allows you great powers of communication. Each night, you may PM me a message and a target. I will then forward that message along to the intended target. The message may be signed or anonymous.
(Night, 1 use) Four Sides: You know all about sides. This lets you get a count of the number of living players that seek the demise of the town.
TolyK - LHC Particle Physicists (Town)
A group of nuclear researchers sit studying a readout of the Large Hadron Collider. Think they’ve found a Higgs Boson yet?
(Auto) Scientists: You are completely surrounded by observational equipment, so it’s easy for you to determine how many times you were targeted each night.
(Night) Research: You can accelerate particles at a target to determine their alignment. Possible results are Town, Mafia, or Third Party.
(Night, 1 use) Black Hole: Secretly, you’ve discovered how to create a miniature black hole. You can shoot one at someone to kill them.
Dariush - Littlefinger Always Wins (Town)
You are a schemer and plotter, always after your own self interest. You determined long ago that your best course of action is to side with the town and ensure their victory. It’s too bad no one trusts you.
(Auto) Smug: You always have that smug smile on your face, making people think you’re up to something. Inspects on you return Mafia.
(Night) Observe: You are very observant, and can easily study a person to learn who they really are. You see the submitted image of the target.
(Night, 1 use) Backstab: The best way to remove a threat is a silent knife in the back. You kill the target.
NativeForigner - La Mort et le Bucheron (Town)
A cautionary tale that perhaps Death isn’t as bad as it seems and running from it will get you nowhere. Your experience with Death has given you a great insight as to her secrets.
(Auto) Death’s Door: Death will allow you a chance to get your last words out before taking you. If you die, you may make one post with game-relevant information the following day.
(Night) Eyes of the Victim: If the target is killed tonight, you see the submitted image of the killer.
(Night, 1 use) Death’s Blessing: You bargain with Death to give the target another chance. The target gains a one-shot revive.
Ottofar - FBI in your Keyboard (Town)
It’s more likely than you think.
(Auto) Undercover: Since you’re deep undercover, you are immune to any Track or Watch action.
(Night) Keyboard: You pop out of the target’s keyboard, and watch to see who visits them.
(Night, 1 use) Party Van: You call out a hit on the target. The target is blocked and removed from the game until the end of the following day.