I'm currently playing a Dwarf Fort map that's classed as "No Trees, No Bushes, 'Sinister' Environment" And it's something of a laugh... The entire outside is FLAT, which makes for an easy trade route creation. Further, there are no enemies or river. This makes creating the trade route (and a speedy passage into the fort for migrants) even easier. Wood issue aside, it seems like it'd be somewhat
too simple to survive in such a map, given that no enemies harrass you, steal your items, etc. However, a few very serious questions:
1) I've read that there are mushrooms that grow in the fort after the third year, and that they are a source of wood. Is this true? And how often do these 'shrooms appear?
2) Is there anything special to monster generation on "Sinister" maps, inside or outside the fort? I'm expecting some sort of nasty creature to pop up when i hit a coal vein and own everyone in my entire fort.
3) I've read that there are chasms within the mountain. I assume that a mining pick could be lost when you first find one, correct? Also, does anything happen to spring up from these eternally-deep pits? The game's intro seems to suggest so... :roll:
Also, very soon i'll post something for the newbies from my own personal experience with fort mode (kinda like a FAQ but crappier) because everyone should be able to play this incredible game mode to an enjoyable state!
[ August 12, 2006: Message edited by: Mechanoid ]
[ August 12, 2006: Message edited by: Mechanoid ]