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Author Topic: A Challenge  (Read 34477 times)

King DZA

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Re: A Challenge
« Reply #135 on: November 19, 2011, 03:15:40 am »

Sleep.

Fortress name.

Armor.

The DF opening video.

Legends Mode.

Trade agreements.

Damn, it seems other activities demand my attention. For now, I relent. Hopefully This list will secure my victory, if not, I'll be back before too long...

acetech09

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Re: A Challenge
« Reply #136 on: November 19, 2011, 03:24:35 am »

Cocky, cocky, cocky...

1. Put some beds in giantbadgerland.

2. Name your fortress "Gorerape the golden anus", get carried away with a crazy military aspect, and forget all about booze.

3. Throwable.

4. You're distracted watching that, so you forget about the wall that you had to build to keep out flooding magma.

5. You know where/who your enemies are, so your adventurer can kill them a bit better.

6. Your fortress' low-quantity primary export gets a 200% request, you can't fulfill your end of the bargain for all that wood you ordered, so you are forced to slaughter the elves to charcoal that wood for armaments.


EDIT: Oops, forgot to address fortress name. fixed.
« Last Edit: November 19, 2011, 03:44:16 am by acetech09 »
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I challenge you to a game of 'Hide the Sausage', to the death.

dreadmullet

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Re: A Challenge
« Reply #137 on: November 19, 2011, 03:34:00 am »

Sleep: Put a ‼bed‼ in a nobles bedroom.

Fortress name (this is just getting silly): Make your fortress name so long, by the time it takes your expedition leader to say "We found Rithlorlogembombrekaskalraluristalamdum at this spot" he is eaten by a giant badger.

Armor: Take steel breastplate off, bash a goblin to death with it.

Opening video: Make a fully functioning computer. With this computer, recreate Dwarf Fortress. During opening video, cave in the computer on a dwarf's head.

Legends mode: Find a badass monarch of a dwarven civ, embark using that civ, attract the king, use king as first line of defense.

Trade agreements: Ask for weapons.
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scapheap

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Re: A Challenge
« Reply #138 on: November 19, 2011, 05:51:45 am »

so no one solved god/goddess yay

the help menu
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

peskyninja

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Re: A Challenge
« Reply #139 on: November 19, 2011, 09:07:50 am »

You can discover  the kill order there, and kill someone.
You learn how to play there, so the helpscreen is the msot powerful weapon in DF.
« Last Edit: November 19, 2011, 10:49:49 am by peskyninja »
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Burn the land and boil the sea. You can't take the sky from me

Thou son of a b*tch wilt not ever make subjects of Christian sons; we have no fear of your army, by land and by sea we will battle with thee, f**k thy mother.

Aspgren

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Re: A Challenge
« Reply #140 on: November 19, 2011, 11:38:39 am »

I spent 30 minutes trying to find ants in adventure mode to test picking them up ... but I couldn't find a single anthill.
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The crossbow squad, 'The Bolts of Fleeing' wouldn't even show up.
I have an art blog now.

Urist Imiknorris

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Re: A Challenge
« Reply #141 on: November 19, 2011, 11:42:42 am »

so no one solved god/goddess

Yes we did - religion can influence friendships and grudges. Too much forced contact with dwarves someone has grudges against will make that dwarf unhappy, which means tantrums and hopefully berserkery.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

King DZA

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Re: A Challenge
« Reply #142 on: November 19, 2011, 12:56:46 pm »

Let's rock:

Cave moss.

Hair(still attached).

A crippling injury.

A snowflake.

A fleeing dwarf.

Dwarfbucks.

Decorations.

Dwarves on break.

Urist Imiknorris

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Re: A Challenge
« Reply #143 on: November 19, 2011, 01:00:53 pm »

Let's rock: And roll.

Cave moss: All burn.

Hair(still attached): Remove it and beat people to death with it.

A crippling injury: Don't do anything, let the creature bleed to death.

A snowflake: Snow coverings, melts to water coverings, which do that acid rain bug.

A fleeing dwarf: Flees through a field of traps.

Dwarfbucks: Buy weapons.

Decorations: Decorate weapons.

Dwarves on break: That doesn't interfere with military orders.

Weaponize a jail.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

peskyninja

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Re: A Challenge
« Reply #144 on: November 19, 2011, 01:02:33 pm »


Warning - while you were typing a new reply has been posted. You may wish to review your post.  >:(

Cavern moss can grown on your only sand collection zone rendering it useless, this can make impossible to complete demands for glass.
A fleeing dwarf can kill himself due to weird patching (towards the enemy).
Decorations can make you run out of metal and then someone will die in jail because your noble was demanding something made out of metal.
Money can be throw.
Dwarves of break won't pull any levers or trade at the depot, this can cause many deaths.
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Burn the land and boil the sea. You can't take the sky from me

Thou son of a b*tch wilt not ever make subjects of Christian sons; we have no fear of your army, by land and by sea we will battle with thee, f**k thy mother.

Garath

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Re: A Challenge
« Reply #145 on: November 19, 2011, 01:13:55 pm »

how about the beekeping skill?
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Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.

Urist Imiknorris

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Re: A Challenge
« Reply #146 on: November 19, 2011, 01:15:26 pm »

I think you can make beekeepers drop bees when they're collecting a colony by interrupting the job. Then you have ten thousand bees buzzing around stinging the shit out of everything.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Talvieno

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Re: A Challenge
« Reply #147 on: November 19, 2011, 01:50:05 pm »

How has no one mentioned clouds?

EDIT: Fail on my part, searched the thread for "cloud" instead of "clouds".

Shop signs.
« Last Edit: November 19, 2011, 01:52:54 pm by Talvieno »
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

King DZA

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Re: A Challenge
« Reply #148 on: November 19, 2011, 03:07:44 pm »

Sparring.

frozen Brook.

Combat log.

Stitches.

Salt.

Necro910

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Re: A Challenge
« Reply #149 on: November 19, 2011, 03:18:52 pm »

Sparring.

frozen Brook.

Combat log.

Stitches.

Salt.
Use sparring to improve your soldiers, and therefor your kill list.

Dig, and melt for drowning chamber.

Use combat log to research the statistics of weapons, and select the better weapon.

Stitch up your dorf, and he's ready to maul some more elves.

Stone-fall trap.
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