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Author Topic: A Challenge  (Read 34420 times)

MountainGnome

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Re: A Challenge
« Reply #225 on: January 02, 2012, 05:11:09 am »

Darn you. DARN YOU ALL.

Weaponize...weaponize clear weather.

Dwaves get light sickness causing mass vomiting and unhappiness.  Tantrum spiral.
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dreadmullet

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Re: A Challenge
« Reply #226 on: January 02, 2012, 05:13:03 am »

Weaponize...weaponize clear weather.

It stops raining in a scorching biome, a murky pool dries up exposing the entrance to your fort, a waiting goblin siege finds its way into your fort.
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Lordraymond

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Re: A Challenge
« Reply #227 on: January 02, 2012, 05:24:43 am »

Weaponize a screw pump that isn't hooked up to any liquids
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MountainGnome

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Re: A Challenge
« Reply #228 on: January 02, 2012, 05:34:15 am »

Weaponize a screw pump that isn't hooked up to any liquids

Disassemble screw pump, build a trap.
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dreadmullet

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Re: A Challenge
« Reply #229 on: January 02, 2012, 05:39:35 am »

I think screw pumps can be used to train the strength of dwarves, even if it's not connected to anything.
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Ivir_Baggins

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Re: A Challenge
« Reply #230 on: January 02, 2012, 06:33:47 am »

Weaponise a tile of 1/7 water.
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Moab is my washpot, and over Edom shall I cast out my shoe.

Pawel1997PL

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Re: A Challenge
« Reply #231 on: January 02, 2012, 09:05:30 am »

Weaponise a tile of 1/7 water.

That one "death by evaporation" bug that was already mentioned in this tread.(And it can be used to fill up a waterskin making it deal more damage)

Weaponise DEATH, weapons and wars produce death but death in itself cannot be used for anything.
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Loud Whispers

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Re: A Challenge
« Reply #232 on: January 02, 2012, 11:30:36 am »

Weaponise DEATH, weapons and wars produce death but death in itself cannot be used for anything.

Tamper tantrum.

...Also, it is Death you know. If you can't weaponize it simply by employing it, then you can weaponize it by doing the opposite :P
IMMORTAL DORFS

Ok, what about a brook sitting on the edge of the map? No cave ins possible >:D

Mapleguy555

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Re: A Challenge
« Reply #233 on: January 02, 2012, 11:49:43 am »

Channel into fort.
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Loud Whispers

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Re: A Challenge
« Reply #234 on: January 02, 2012, 11:56:42 am »

Channel into fort.

Brooks don't make water at all though :P
As in literally, just a brook. No river underneath.

IamanElfCollaborator

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Re: A Challenge
« Reply #235 on: January 02, 2012, 05:40:27 pm »

Pour gcs poison into it and make that the only way traders can get in.


Weaponize save file corruption.

MadocComadrin

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Re: A Challenge
« Reply #236 on: January 02, 2012, 05:52:50 pm »

All grass in the world has been replaced by magma. Watch from the sole window as your self-sufficient, sealed-off fort is the only thing that isn't burned in holy fire!.

Weaponize windows (no cave-in)!
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Niccolo

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Re: A Challenge
« Reply #237 on: January 24, 2012, 02:29:05 am »

Really? They're made of glass. Smash the glass, stab people with the shards.


Try and weaponise... a single photon of light.
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What's wrong with using magma? That's almost always the easiest method.
I have issues channeling it properly to do that method. I end up flooding the fortress with magma.
Check out my RtD!

Kogut

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Re: A Challenge
« Reply #238 on: January 24, 2012, 02:31:00 am »

Not implemented
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MadocComadrin

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Re: A Challenge
« Reply #239 on: January 24, 2012, 06:06:41 am »

And his reply to mine wasn't in-game either.

So it's back to:
Weaponize windows (no cave-in)!
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