You are a tough opposition, DZA, but so far you're not winning.
My stubbornness prevents me from admitting defeat. This will continue until I am either declared the winner, or I have received an acceptable explanation on how to weaponize every last piece of Dwarf Fortress. In the case of the latter, I will go on hiatus until the new version is released, then necro this thread and begin naming off all of the new changes/features.
Now then:
Anthills.
A single adamantine pillar.
A single dug out downward staircase.
The pause function.
The cheesemaking skill.
Worldgen.
Ants build anthills on ice, ice thaws, ants die.
Pillar, as in...? Need clarification
Pressure from water below surges up the staircase and kills the miner.
You pause, forget that you needed to cater to a mood, and keep playing, forgetting that your craftsdwarf is screaming for shells. Craftsdwarf dies, perhaps taking others with him.
You draft that dwarf into the military, he's already miserable, since he has a civilian skill he'll be unhappy about the draft, and he gets tipped over the edge to insanity. Or, another way is to tell a dwarf to make cheese in a !!Farmer's Workshop!!.
Wars in worldgen cause elves to siege you, killing some of your dwarves.