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Author Topic: A Challenge  (Read 35011 times)

Aspgren

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Re: A Challenge
« Reply #120 on: November 19, 2011, 02:17:15 am »

An empty space surrounded by empty spaces on all sides.
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The crossbow squad, 'The Bolts of Fleeing' wouldn't even show up.
I have an art blog now.

Urist Imiknorris

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Re: A Challenge
« Reply #121 on: November 19, 2011, 02:24:01 am »

An empty space surrounded by empty spaces on all sides.

A series of these connected vertically is a drop pit. What happens when a creature lands from a great height?
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Necro910

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Re: A Challenge
« Reply #122 on: November 19, 2011, 02:28:55 am »

An empty space surrounded by empty spaces on all sides.
Use it to air-drown a fish, and use said fish to drive dwarves mad.

Talvieno

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Re: A Challenge
« Reply #123 on: November 19, 2011, 02:32:33 am »

I've got the suspicion that it can be, but I'm curious to find out how... Try to weaponize a wall grate.
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Urist Imiknorris

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Re: A Challenge
« Reply #124 on: November 19, 2011, 02:36:13 am »

Building destroyer bait, easy-flow magma inlet, possible impromptu jail:

Create an area which can only be accessed through the wall grate. Build the grate, link it to a lever, open it, and get a dwarf to enter the area beyond the grate. Then close the grate and wait until the dwarf starves/dehydrates.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

dreadmullet

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Re: A Challenge
« Reply #125 on: November 19, 2011, 02:36:55 am »

Ants.

Can you pick them up in adventure mode? I don't think anyone is going to kill a bronze colossus with an ant anytime soon.
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Urist Imiknorris

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Re: A Challenge
« Reply #126 on: November 19, 2011, 02:37:37 am »

I actually have to check the wiki for this one. Brb.

EDIT: So the wiki says nothing about whether or not anthills can be disturbed and their populations harvested for use as throwing weapons. The second part is almost certainly possible, but I don't know if you can disturb an anthill to generate ants. If you can, there you go. If not, then I'm stumped.
« Last Edit: November 19, 2011, 02:41:59 am by Urist Imiknorris »
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

King DZA

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Re: A Challenge
« Reply #127 on: November 19, 2011, 02:38:21 am »

You are a tough opposition, DZA, but so far you're not winning.

My stubbornness prevents me from admitting defeat. This will continue until I am either declared the winner, or I have received an acceptable explanation on how to weaponize every last piece of Dwarf Fortress. In the case of the latter, I will go on hiatus until the new version is released, then necro this thread and begin naming off all of the new changes/features.

Now then:

Anthills.

A single adamantine pillar.

A single dug out downward staircase.

The pause function.

The cheesemaking skill.

Worldgen.

acetech09

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Re: A Challenge
« Reply #128 on: November 19, 2011, 02:46:13 am »

You are a tough opposition, DZA, but so far you're not winning.

My stubbornness prevents me from admitting defeat. This will continue until I am either declared the winner, or I have received an acceptable explanation on how to weaponize every last piece of Dwarf Fortress. In the case of the latter, I will go on hiatus until the new version is released, then necro this thread and begin naming off all of the new changes/features.

Now then:

Anthills.

A single adamantine pillar.

A single dug out downward staircase.

The pause function.

The cheesemaking skill.

Worldgen.

Ants build anthills on ice, ice thaws, ants die.

Pillar, as in...? Need clarification

Pressure from water below surges up the staircase and kills the miner.

You pause, forget that you needed to cater to a mood, and keep playing, forgetting that your craftsdwarf is screaming for shells. Craftsdwarf dies, perhaps taking others with him.

You draft that dwarf into the military, he's already miserable, since he has a civilian skill he'll be unhappy about the draft, and he gets tipped over the edge to insanity. Or, another way is to tell a dwarf to make cheese in a !!Farmer's Workshop!!.

Wars in worldgen cause elves to siege you, killing some of your dwarves.
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I challenge you to a game of 'Hide the Sausage', to the death.

Urist Imiknorris

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Re: A Challenge
« Reply #129 on: November 19, 2011, 02:52:13 am »

Anthills: Science needed, see above re: if ants can spawn from anthills.

A single adamantine pillar: By pillar are you referring to a single tile or a vein? Either way, mine it out, process it and forge an axe.

A single dug out downward staircase: I'll even write this in haiku:

Over open space
Falling creatures ignore stairs
Something just splattered

The pause function: Imagine playing without pausing. Imagine the mad scrambling you would have to do upon noticing a goblin ambush to get your magma trap ready. Pausing allows you to make decisions and actions without wasting in-game time, gives you more warning about threats and allows you to choose the best plan of attack. It is the single most useful strategic tool in your arsenal.

The cheesemaking skill: Cheese making trains strength, agility and endurance, making your soldiers more deadly.

Worldgen: Have you seen the number of creatures that die in worldgen for an average world?

Weaponize mineral announcements (You have struck microcline!, etc).
« Last Edit: November 19, 2011, 02:54:15 am by Urist Imiknorris »
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

restricted

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Re: A Challenge
« Reply #130 on: November 19, 2011, 02:55:01 am »

Masterwork bronze statue.

On a more serious note, the kitchen screen.
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dreadmullet

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Re: A Challenge
« Reply #131 on: November 19, 2011, 02:58:45 am »

Weaponize mineral announcements (You have struck microcline!, etc).

When there are so many mineral announcements it drowns out "Urist McHauler cancels store item in stockpile: interrupted by giant badger" and the dwarf gets eaten.
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King DZA

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Re: A Challenge
« Reply #132 on: November 19, 2011, 02:59:48 am »

Pillar as in a single constructed wall, I always picture them to look like pillars...

And some more:

And entire mountain(not a volcano).

animal cartilage.

Unwoven animal hair.

Cloth dye.

Talvieno

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Re: A Challenge
« Reply #133 on: November 19, 2011, 03:02:17 am »

Pillar is easy, just have a ton of stuff unconnected over it and have some poor sap dig the pillar out. Cave in.

If you work hard enough, and you have enough miners, you could potentially bring a whole mountain down on somebody's head with a flick of a lever. Kind of a waste in my opinion, though, but it would be epic Fun to see in action.

The rest... I have no idea.
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

dreadmullet

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Re: A Challenge
« Reply #134 on: November 19, 2011, 03:03:11 am »

Mountain: dig straight down to create a pit of doom, throw elves down it.

I believe all of those items can be thrown, or at least the barrels they're in.
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