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Poll

Reclaim???

OMG YES
- 9 (81.8%)
No...
- 2 (18.2%)

Total Members Voted: 9


Pages: 1 ... 32 33 [34] 35

Author Topic: This Fortress has been abandoned... Reclaim???  (Read 50725 times)

Neyvn

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If I said I would be willing to try again. But with only four to start off with and KISSing a few adpects of my system (removing religion and changing how modifiers work) who would sign up for it...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

ansontan2000

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  • I am a Poro. Fear me.
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If I said I would be willing to try again. But with only four to start off with and KISSing a few adpects of my system (removing religion and changing how modifiers work) who would sign up for it...

Me. Now.

I totally just replied in less than a minute.
Logged
When a soldier makes a mistake, one man dies.
When a captain makes a mistake, a dozen men die.
When a commander makes a mistake, a thousand men die.
When an emperor makes a mistake, well, there is a game save for retry.

kingfisher1112

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YES. NOW. NOW. NOW.
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Quote
I honestly thought this was going to be about veterinarians.
Ermey: 26/4/13

Hastur

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Go team venture! i think crafting rpgs hold promise. (im in)
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slay_mithos

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Guess I will give it a go too.
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For the 55 people who did download V1.5 till now:  You human race is not working.
It is ok, I'm used to that in RL so why should my game be different :p
DFHack tips and tricks for your everyday tasks

Ahra

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FHTAGN! no:5 goddamnit
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

slay_mithos

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Any news on if it woll be done or not in the end?
Logged
For the 55 people who did download V1.5 till now:  You human race is not working.
It is ok, I'm used to that in RL so why should my game be different :p
DFHack tips and tricks for your everyday tasks

kingfisher1112

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Neyvn, I will find you.
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Quote
I honestly thought this was going to be about veterinarians.
Ermey: 26/4/13

slay_mithos

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I think we can safely abandon any idea of it starting any time soon...

Neyvn started an other project, and as he stated he doesn't have much time, we can deduce we will have to wait quite ome time, if it ever comes out.

Too bad, that sounded like fun thing to participate to.
Logged
For the 55 people who did download V1.5 till now:  You human race is not working.
It is ok, I'm used to that in RL so why should my game be different :p
DFHack tips and tricks for your everyday tasks

kingfisher1112

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Well, I will try to get rules off of neyvn.
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Quote
I honestly thought this was going to be about veterinarians.
Ermey: 26/4/13

Neyvn

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Tbh that new attempt if not working. SO, will be looking into this once again...
Logged
Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

kingfisher1112

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Re: Fortress Mode 3.0 :: YLDF - HEY, I MIGHT BE STARTING THIS AGAIN!!!
« Reply #506 on: April 25, 2012, 10:21:08 am »

HALLELUJAH! PRAISE ARMOK!
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Quote
I honestly thought this was going to be about veterinarians.
Ermey: 26/4/13

Neyvn

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Re: Fortress Mode 3.0 :: YLDF - HEY, I MIGHT BE STARTING THIS AGAIN!!!
« Reply #507 on: April 25, 2012, 10:26:10 am »

But this is what I would be changing.
1: No more of that "Personality" stuff, its pointless.
2: More refined method of working out experience gains. The first problem with this was that I couldn't work out a good number for each job. For example a miner vs a mason would have different speeds at which they complete their jobs but if there was a base gain that governs every gain then it would be unbalanced. Need to look into this, help more then welcome.
3: Rewriting the shops and shit, it seems most of you misread or didn't read some things there and what they do, gotta KISS that bit...
4: If you don't submit a clear cut action post and you fluff around trying to be "Different" your Dorf does nothing, no adjustments no nothing. If you are not paying attention to how much raw material is gained vs used, you do nothing with no adjustments. Looking at adwarf here. I mean that fucking spear, you wouldn't give it a break...
5: Clean up the dicerolls and shit. I have a site which does what I want but it still is annoying trying to figure out the Successes vs the fails...
Logged
Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

kingfisher1112

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    • View Profile
Re: Fortress Mode 3.0 :: YLDF - HEY, I MIGHT BE STARTING THIS AGAIN!!!
« Reply #508 on: April 25, 2012, 10:34:40 am »

Sling me some revised rules, once you're done.
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Quote
I honestly thought this was going to be about veterinarians.
Ermey: 26/4/13

ansontan2000

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Re: Fortress Mode 3.0 :: YLDF - HEY, I MIGHT BE STARTING THIS AGAIN!!!
« Reply #509 on: April 25, 2012, 10:37:42 am »

Halle mother fucking luyah!
Count me in for the next gayne game.

PPE:Ridiculous auto correct!
Logged
When a soldier makes a mistake, one man dies.
When a captain makes a mistake, a dozen men die.
When a commander makes a mistake, a thousand men die.
When an emperor makes a mistake, well, there is a game save for retry.
Pages: 1 ... 32 33 [34] 35