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Author Topic: You are Flesh golem INSTANT DEATH ENDGAME.  (Read 48925 times)

Elvisdogs

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Re: You are Flesh golem
« Reply #75 on: November 14, 2011, 12:44:00 pm »

Use our poison paralyzing barbs of awesome to get our master some new torture victims for more souls for us eventully. Leaving Mr. Crimeboss alive of course. He could be a useful pawn ally later.
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EveryZig

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Re: You are Flesh golem
« Reply #76 on: November 14, 2011, 12:50:46 pm »

Spoiler (click to show/hide)
We shouldn't poison anyone yet, but we should be ready to paralyze one of the large ones then throw him through the doorway at the others.
« Last Edit: November 14, 2011, 01:02:27 pm by EveryZig »
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Monkeyfacedprickleback

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Re: You are Flesh golem
« Reply #77 on: November 14, 2011, 04:45:47 pm »

"Well Arven Its actually sort embarrasing but I meant to take care of this earlier but I didn't have the Time" Said Dothki absently fiddling with his pockets " the problem is I told my servant to dispose of -KILL THEM He shouted before breaking a spellstick and encasing himself in a impenetrable barrier.

The thugs make the predictable move of attempting to break through the shield using nothing but brute force, which might work if they were giants or titans.

*splortch*
*crunch*
*Sssscleerech*

There are now 4 thugs, 3 thieves 2 Brutes and one crimeboss

You drop the the the decapitated head and the torn out throat and turn your malevolent gaze to the criminals. At your feet lies the corpse of a thief with it's skull caved in.
Hork hrraghk RAOOOGH You let Out A loud terrifying roar. Let the slaughter commence.


OOC
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« Last Edit: November 15, 2011, 12:25:38 am by Monkeyfacedprickleback »
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EveryZig

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Re: You are Flesh golem
« Reply #78 on: November 14, 2011, 07:43:55 pm »

If the crime boss is near the front, we should grab him, hold him between us and the thugs, and hiss menacingly with one of our upper hands around his throat (not strangling him yet, but getting the point across).

If he is not close enough to be convenient, we should attack the smaller thugs first because we can get them out of the way faster.

Spoiler: OOC (click to show/hide)
« Last Edit: November 14, 2011, 07:48:39 pm by EveryZig »
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Zako

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Re: You are Flesh golem
« Reply #79 on: November 14, 2011, 08:17:26 pm »

Jab the crime boss with our paralysing stinger, one of the big thugs with the poison stinger and disable another dude with our spare arms while moving to block the door as quickly as possible. We can't let them escape!
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EveryZig

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Re: You are Flesh golem
« Reply #80 on: November 14, 2011, 08:31:55 pm »

We should probably avoid paralysing the crime boss, as it woul look like we just poisoned him normally, and we can't speak to explain/threaten otherwise.
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Zako

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Re: You are Flesh golem
« Reply #81 on: November 14, 2011, 08:49:27 pm »

We want him alive and preferably unharmed. I don't think that we are going to let anyone else escape to say what they saw.
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Monkeyfacedprickleback

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Re: You are Flesh golem
« Reply #82 on: November 15, 2011, 12:17:34 am »

Spoiler (click to show/hide)

You decide the best course of action is to take the crime boss hostage and kill anyone who gets in your way. Murder is the best solution. The first thief falls quickly as break his neck with a gentle slap.-5 PP ... the next thief is luckier managing to dodge the punch which would have shattered his skull-6 PP the third thug is the least lucky haveing one of his arms ripped off, he probably won't die for a while -6 PP. You invest 25 points to heal the damages you inflivted on yourself in the fight

Aftermath
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EveryZig

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Re: You are Flesh golem
« Reply #83 on: November 15, 2011, 12:44:40 am »

Spoiler: OOC (click to show/hide)

Toss the closest thug at their leader then continue on to the thief on the left. With they way that they are standing around the crime boss, it seems that there will be few of them left by the time we reach him. A bit regrettable, but fairly unavoidable.
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Zako

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Re: You are Flesh golem
« Reply #84 on: November 15, 2011, 01:01:37 am »

Quickly finish off anything behind us that's still alive with quick blows and jabs of poison, then move forward and continue with the above plan.

Like the maps btw, but it would be nice to know what is dead and what isn't.
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Monkeyfacedprickleback

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Re: You are Flesh golem
« Reply #85 on: November 15, 2011, 04:30:15 am »

Grabbing the nearby thief ... who dodged your last attack you inject him with deadly poison and then throw him at the crimeboss knocking him over and stunning them both -8 PP... The afflicted thief starts Thrashing in a seizure inflictling light wounds on the Crimeboss before cracking his skull on the ground and dying. With no more enemies in front of you you walk over to Arven the crimeboss, the thugs and thieves giving you wide berth because seriously? He does not pay them enough for this shit. The Brutes on the other hand seem to think they can take you on.

"Golem take Arven alive if you can." Dothki calls out, enjoying the show immensly


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Zako

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Re: You are Flesh golem
« Reply #86 on: November 15, 2011, 04:51:07 am »

Head back to the stairs, shut and lock the door, or at least block it off with something heavy. Then close the distance to the brutes and wait for them to strike, then counter their blows by dodging under their arms and stinging them repeatedly with both stingers quickly.
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Monkeyfacedprickleback

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Re: You are Flesh golem
« Reply #87 on: November 15, 2011, 05:27:10 am »

Ahh I meant to put this in the last update but on the issues of the poisons the deadly poison is incredibly painful and will cause much screaming if struck in a place far away from the brain or heart such as the hand or leg. if it's closer like the neck or chest they simply have seizure or "falling fit" as they would call it in those days. Since they don't really understand what causes seizures this method won't cast much suspicion on you. The paralysis poison causes a tingling numbness, a kind of anesthetic, and depending on the dose it can paralyse just your limbs or full body or at it's most potent complete paralysis which can stop the lungs and heart.

And as a flesh golem you can heal any wound and invigorate most body parts to work harder, like you do with your muscles to get super strong. However not only will speeding up your venom glands drain some power points the venom won't be as concentrated as it normaly would be. It should still be effective, you'll just need more.
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Monkeyfacedprickleback

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Re: You are Flesh golem
« Reply #88 on: November 15, 2011, 06:53:09 am »

Re-thinking your protect the master right here right now strategy you decide that it would be better in the long run to ensure nobody escapes. You turn towards the door and one of the brutes takes the opportunity to Swing His swing his spiked club towards your head...
 
*Slpaconch* the club shatters the skull and crushes the brain, Leaving the entire side of your head a gooey bloody mess!
Dothki sighs
Arven Cheers
You deliver A round house backhand to the impertinent Brute.... Your hand shatters as it crushes a large portion of the brutes skull and you put you weight into the follow through utilizing your flexibity to SLAM The mans fractured brain case into the hard floor, the torn brain and broken bone Squashing together, Bulging out and distorting the unbroken skin of the mans head Like something foul and rotten was try to find it's way out. -15PP In the stunned silence you stand up and waltz over to the celler door closing and barring it with all the authority of the The grisley reaper. There can be no escape. None.

Power gained from necrobond =13
Power=82

Map
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« Last Edit: November 15, 2011, 06:57:12 am by Monkeyfacedprickleback »
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Zako

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Re: You are Flesh golem
« Reply #89 on: November 15, 2011, 08:19:23 am »

Ouch. Good thing we are a golem and don't actually need our brain!

Rebuild our head and hand and circle around the brute, eyeing him up. Look at how he holds himself, uses his weapon, positions his body. Search for open spots in his defense, but do not attack and keep your guard up.
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