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Author Topic: Cyberdorf Systems: Dwarfputing an A.I. (0.1.1 Alpha)  (Read 112969 times)

MagmaMcFry

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Re: Cyberdorf Systems: Dwarfputing an A.I. (WIP)
« Reply #300 on: December 21, 2011, 02:46:25 pm »

!!SCIENCE!!
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Mego

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Re: Cyberdorf Systems: Dwarfputing an A.I. (WIP)
« Reply #301 on: December 21, 2011, 02:53:16 pm »

!!SCIENCE!!

What kind of witchcraft ‼SCIENCE‼ are you using to get 25 FPS with all that?

BloodBeard

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Re: Cyberdorf Systems: Dwarfputing an A.I. (WIP)
« Reply #302 on: December 21, 2011, 03:02:55 pm »

!!SCIENCE!!

What kind of witchcraft ‼SCIENCE‼ are you using to get 25 FPS with all that?

As in being that high? I think it's pretty slow myself, others will probably get a lot higher. While there are thousands of gears and pumps, very little is happening at any given time. Also the map is pretty small with a low population.

Loud Whispers

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Re: Cyberdorf Systems: Dwarfputing an A.I. (WIP)
« Reply #303 on: December 21, 2011, 05:13:19 pm »

AI DEMANDS BABIES.

MaximumZero

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Re: Cyberdorf Systems: Dwarfputing an A.I. (WIP)
« Reply #304 on: December 21, 2011, 06:17:45 pm »

I wonder how many FPS I would run on my rig? I would have no idea how to run it, so I'd probably just pull levers randomly. I know as a DF player who has mostly scaled the learning cliff that pulling random levers is a wonderful idea.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

BloodBeard

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Re: Cyberdorf Systems: Dwarfputing an A.I. (WIP)
« Reply #305 on: December 21, 2011, 06:40:54 pm »

Pulling random levers will definitely produce some strange results. Multiple characters get jumbled together and end up looking like some alien language. I will be sure to include instructions.

ashton1993

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Re: Cyberdorf Systems: Dwarfputing an A.I. (WIP)
« Reply #306 on: December 21, 2011, 06:47:40 pm »

Pulling random levers will definitely produce some strange results. Multiple characters get jumbled together and end up looking like some alien language. I will be sure to include instructions.

Looks simple enough: hit "N", pull corresponding lever, wait for red light on left to turn green, then pull it again and repeat, when deleting stuff via clear or backspace it's the light on the right instead, is there anything else to it yet?
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

BloodBeard

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Re: Cyberdorf Systems: Dwarfputing an A.I. (WIP)
« Reply #307 on: December 21, 2011, 06:55:28 pm »

No, after you pull a lever you pull it a second time as soon as it appears on the display regardless of the light to reset it. There's a delay when resetting the levers and that's what the lights are for. When it turns green again you can safely pull another lever. And that's basically it.

BloodBeard

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Cyberdorf Systems: Dwarfputing an A.I. (Version 0.1 Released)
« Reply #308 on: December 21, 2011, 09:12:00 pm »

Version 0.1 is up for download, see the first page for the link. Have fun! Let me know if you run into any problems.
« Last Edit: December 21, 2011, 09:13:52 pm by BloodBeard »
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MaximumZero

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Re: Cyberdorf Systems: Dwarfputing an A.I. (Version 0.1 Released)
« Reply #309 on: December 21, 2011, 11:29:02 pm »

We took a flying leap back onto the rails. Huzzah!

Edit: Downloaded the AI, monkeyed around with it for a few minutes, and got a solid 98-99 fps. Looks good, bro.
« Last Edit: December 21, 2011, 11:33:24 pm by MaximumZero »
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Loud Whispers

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Re: Cyberdorf Systems: Dwarfputing an A.I. (Version 0.1 Released)
« Reply #310 on: December 22, 2011, 06:50:40 am »

THE FUN BEGINS!!!

(caps locks for dramatic effect).

ashton1993

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Re: Cyberdorf Systems: Dwarfputing an A.I. (Version 0.1 Released)
« Reply #311 on: December 22, 2011, 06:52:35 am »

THE !!FUN!! BEGINS!!!

(caps locks for dramatic effect).

You forgot the other exclamation marks silly!
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

BloodBeard

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Re: Cyberdorf Systems: Dwarfputing an A.I. (Version 0.1 Released)
« Reply #312 on: December 22, 2011, 01:13:58 pm »

got a solid 98-99 fps

I hate you  :(

FPS ok for anyone else who downloaded it? Any other issues?

Loud Whispers

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Re: Cyberdorf Systems: Dwarfputing an A.I. (Version 0.1 Released)
« Reply #313 on: December 22, 2011, 01:19:40 pm »

FPS lowest point, 79, hovering at 105+

HOW DUSH IT WORK, I ASSUME PULLING ALL OF THE LEVERS RANDOMLY WORKS RIGHT?

DS

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Re: Cyberdorf Systems: Dwarfputing an A.I. (Version 0.1 Released)
« Reply #314 on: December 22, 2011, 02:11:33 pm »

HOW DUSH IT WORK, I ASSUME PULLING ALL OF THE LEVERS RANDOMLY WORKS RIGHT?

You fool! You'll destroy us all!
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Finished: Weatherwires, the Last Mountainhome. A tragic mix of Children of Men, City of Ember, and, uh, magma.
Stymied: Correspondence from Syrupurns, a prematurely ended narrative, told through annual updates.
In Progress: Roomcarnage, a fortress clinging to life beneath a haunted glacier.
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