Swarms of giant mosquitoes come to Doortufts and say "God damn, this place is killing our FPS!"
Some bits and bobs I keep forgetting to talk about:
When figuring out how the AI was going to use its version of a keyboard (a bank of pressure plates, what else?) I solved a problem I had very early on when I wanted the user to only need to pull the levers on their keyboard once. If I want to I can make the keyboard work that way where you pull a lever, the red light comes on telling you to wait before going green again letting you know it's ok to flip another lever without resetting the one you just pulled.
The issue becomes do I want to take up space building something about this big to make it work:
Space, it's always about space it seems! To any of those who downloaded 0.1 alpha, was having to reset the the levers on your own judgement much of a hassel?
I mentioned sometime before that 'clear' doesn't clear the whole display in one fell swoop because of the way backspacing works, and because the AI doesn't need backspacing I could make the AI display clear more quickly. Well I can, but I decided against it for a couple reasons. Firstly if the display were to be cleared instantly, the word recognition however won't and you'll need to wait for that to reset anyways, so it's not saving any time. Secondly, i'm quite happy with how energy efficient this whole thing is and clearing a 32 character display all at once would need a fuck ton of power.