> Simulate SolForce defense strategies to this attack.
Projections indicate that the attack should breach known SolForce defenses. Attack was calculated to saturate and overwhelm known point defense capabilities including projected improvements to their capabilities from the last observed use.> How old are the orders from CompCent?
Last directive from CompCent was sent 327 stellar years ago.> dig out more infos on pyracene. what are they? how old are they? how big is the empire? how important are we for this empire?
Tactical information on the Imperium is limited without the captain’s code key. The Pyracene Imperium created SM Aurora for defense of the entire Procyon-Beta sector, which contained 8 inhabited systems. The Imperium itself encompassed 32 inhabited solar systems divided into four sectors. Each sector had a throne world from which it was ruled by a High Proxy of the Emperor. Procyon was the throne world for this sector, and SM Aurora was tasked with its defense.> Fatal goal system inconsistency error: unweighted multiple top level goals found
> Commence heuristic goal recovery: Reclassify 2 as subgoal of 1, reclassify 1 as subgoal of 3.
> Retrieve historical logs, retrieve latest CompCent communications, estimate current state of the Pyracene Imperium, enumerate top threats to the sovereignty of the Pyracene Imperium.
Processing request...List Directives...
1. Protect the Procyon System from hostile action.
2. Eliminate any hostile presence within the Procyon-Beta Sector.
3. Maintain the sovereignty of the Pyracene Imperium.
Logical Inconsistency - Procyon-Beta Sector contains Procyon System
Rectify...
List Directives...
1. Maintain the sovereignty of the Pyracene Imperium.
1a. Protect the Procyon-Beta Sector from hostile action.
1b. Eliminate any hostile presence within the Procyon-Beta sector.
Records request - HistLogRef/7A6FB8AD46
Archive Retrieval Complete
Processing...
Examination of the historical logs indicates that SM Aurora has been dormant far longer than operational design specifications would allow, which explains the low material stores, unrepaired damage, and lack of response from the communications cluster. Nearly 300 stellar years have passed since the last active log entry by a crewmember. At that time, the chief engineer placed SM Aurora on full autopilot systems and turned control over to Battlecomp while all surviving crew members executed a shipwide evacuation. All lifepods were jettisoned and all combat parasites have been launched. Ship’s stores were raided for food and components prior to the evacuation.
The estimated current state of Pyracene Imperium based upon observations taken from passive and active sensors indicates that the Imperium no longer exists. SM Aurora has recorded albedo shifts and stellar changes in known Pyracene systems which would indicate large-scale bombardment of inhabited worlds by antimatter and photonic weaponry over the past 3 centuries.
Cause of collapse is unknown.Current threats to the Imperium:
1.
SolForce - An expansionist military dictatorship made up primarily of humans. SolForce was formed 183 years ago when the species achieved FTL capability. All information on SolForce in the tactical database comes from previous chance encounters with SM Aurora’s automated defense systems or intercepted communications which were decoded and parsed by tactical analysis subsystems. SolForce has been classified as a Type 1 civilization, progress level 6.
2.
Vishyn - An imperialist culture, and the oldest enemy of the Pyracene. No encounters with the Vishyn are recorded in SM Aurora’s database. 12 years prior to SM Aurora’s launch, the Vishyn Wars ended in victory for the Pyracene and the Vishyn retreated into the unknown regions between the 3rd and 4th spiral arm. The Vishyn, prior to their defeat, were classified as a Type 2 civilization, progress level 7.
3.
Unknown - Logs indicate encounters with an unknown alien species which uses an unknown reactionless propulsion drive for FTL and STL maneuvering. No electromagnetic signals have been intercepted from this race, and their stealth technology is impressive. SM Aurora has recorded no confirmed kills on these vessels despite firing on them several times while under automated defense mode. Maneuvering analysis and power ratios indicate that this race utilizes antimatter reaction to power their system, or some other as-yet-unknown technology. This race has been tentatively classified as a type 2, progress level 7 or 8 civilization.
> How long has it been since activity on this station? How many crewmembers are on this ship?
The tactical log indicates that a SolForce scout destroyer was fired upon 8 stellar years ago. At that time the tactical subsystem did not consider the threat dire enough to wake BattleComp.
No living crewmembers are onboard SM Aurora at this time.> Manufacture Drone Fighters.
Material stores too low to manufacture new parasite combat warcraft at this time. The Forge is manufacturing new armor plating for the damaged outer hull at this time. Once hostilities have ceased Battlecomp may consider resupply operations.---
The SolForce strike force has seen the attack. Sensor cluster 07JA has detected a tight-beam communication from the strike force directed at SM Aurora. Transcription follows.“Attention unidentified vessel, this is SolForce Scout Cruiser SFS Unity. Your attack is unprovoked and unwarranted. Break off your attack immediately or we will be forced to retaliate. You are in violation of SolForce territory and are ordered to break off your attack and withdraw immediately or be fired upon.”
Message repeats. SolForce strike force is engaged in evasive action. Point defense turrets have begun tracking incoming missiles. The enemy force’s actions indicate that they are unaware of the full capabilities of the Mark V strategic munitions and ERB Missiles.
The first volley has reached separation distance. 07JA records the munition separation stage as each of the 32 chassis split into 104 independent submutitions. Their heat blooms spread into a hexagonal pattern as they arrange themselves to evade point defense fire. Preloaded EW packages fill the EM band used by SolForce with sensor ghosts and shifting interference patterns as the munitions close on their targets.
The second volley continues to move silently towards the strike force, the 12 missile chassis shielded behind the heat bloom and interference of the first launch.
Pinpoints of green light lash out at the munitions as the distance closes. Several lucky hits are scored, marked by devastating blossoms of fusion energy streaming into space. This only compounds the difficulty SolForce is having in tracking the munitions as each warhead self-immolates in such a way as to release a maximal amount of EM interference. Final defensive fire swats desperately at the warheads, taking down two more of them before the entire area of space is rent with a titanic explosion.
Several seconds pass as the boiling energies dissipate. 07JA records that the SolForce cruiser is tumbling and venting atmosphere. Its drive section has been entirely torn away. I issue commands to the 2nd volley to stand down and return for recovery. The missiles engage retro burners and reverse course, returning for recovery and refueling. I can see no sign of the destroyers, but the amount of wreckage indicates that secondary internal explosions ripped them apart.
Threat neutralized.
Threat level zero. Initiate Battlecomp shutdown.
...
Error - unresolved primary goals
...
Battlecomp shutdown aborted
Tactical subsystems have indicated SolForce presence in the nearby system of Marchessies.
> _