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Author Topic: Constructed Floors on Top of Sand  (Read 475 times)

Heavy Flak

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Constructed Floors on Top of Sand
« on: May 06, 2008, 08:45:00 pm »

This may be a design choice, and if it is I apologize - feel free to go ahead and just delete this thread in that case.

However, if it's not, I'd like to mention that if you construct any type of floor (in this instance rough basalt) over top of sand (in my case, red sand) it doesn't actually block the sand.  That means that Dwarves with bags can happily come up and scoop up the sand through the stone and take it back to their glass smelter.

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Toady One

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Re: Constructed Floors on Top of Sand
« Reply #1 on: May 08, 2008, 04:02:00 am »

Were there any adjacent sandy tiles to the one the dwarf was standing on?  They also check neighboring squares.
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Heavy Flak

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Re: Constructed Floors on Top of Sand
« Reply #2 on: May 08, 2008, 06:50:00 am »

The only adjacent tiles were red sand walls.  Can they collect sand from those?  

...that's really pretty cool if they can, I always thought it was just the floors.

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Toady One

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Re: Constructed Floors on Top of Sand
« Reply #3 on: May 09, 2008, 10:17:00 pm »

Yeah walls work.  I'm not really sure what a sand wall is, especially when there's a sand ceiling, but I suppose it'll make more sense if/when sand is switched over to a fluid type, since it won't happen anymore.
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DDouble

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Re: Constructed Floors on Top of Sand
« Reply #4 on: May 10, 2008, 12:29:00 pm »

quote:
Originally posted by Toady One:
<STRONG>Yeah walls work.  I'm not really sure what a sand wall is, especially when there's a sand ceiling, but I suppose it'll make more sense if/when sand is switched over to a fluid type, since it won't happen anymore.</STRONG>

If that happened, would we still be able to have sand-covered floors? Like a small flow of 1/7 water being tracked around?

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Eiba

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Re: Constructed Floors on Top of Sand
« Reply #5 on: May 10, 2008, 01:52:00 pm »

Sand can actually form pretty sheer cliffs, especially if there's vegetation on top keeping the face from crumbling from the top down, or if the environment is relatively moist (sandcastle effect).

Sand ceilings are pretty absurd, though... unless it's as much plant roots as sand... that might work (it wouldn't be very stable, but it could work).

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Duke 2.0

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Re: Constructed Floors on Top of Sand
« Reply #6 on: May 10, 2008, 06:01:00 pm »

Wait, sand as a fuid type?! A new way of killing Elves/gobbos!

... It's kinda sad that the first thing thought of for a new feature is a way it could kill elves/goblins.

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GreyMario

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Re: Constructed Floors on Top of Sand
« Reply #7 on: May 10, 2008, 11:34:00 pm »

quote:
Originally posted by Duke 2.0:
<STRONG>It's kinda sad that the first thing thought of for a new feature is a way it could kill elves/goblins.</STRONG>

Just like the literal "Sewer Brew".

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Seryntas

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Re: Constructed Floors on Top of Sand
« Reply #8 on: May 13, 2008, 10:47:00 am »

Killing humans and elves by dropping a room-full of sand on them, you say?

*writes that one down for his next D&D game*

I guess this means I'd better get to work making sure my fortress (partly built in black sand) isn't going to be screwed when sand becomes a fluid and the entire top floor collapses.

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