As of the end of this turn, you are all in the clear and just outside THE THRONE ROOM. Once you have all decided to go in we'll proceed to the next turn, but until then I'll individually roll for anything you want to do to prepare.
Turn 47 - Penultimate StruggleThrow the cup at the armor with the axe so they switch elements. Fekod shall not settle for a useless cup. He demands a useless golden cup.
(ATT) (DEF) You toss the COMPLETELY USELESS CUP at the suit of armor, bonking it on the head! The armor stumbles, and the cup turns to pure gold! Huh. I was just joking about that. *shuffles through papers* Okay, apparently it does do that. The armor's helmet turns to dull brass!
Decimate some golden ass!
Zombies: Quickly, use your flesh meats to attack the metallic suits of armor!
You and Fleshton jump on the axe-wielding armor while the Three-Headed Nazi goes after the other!
(ATT) (ATT) (DEF) (DEF) The axe-wielding armor handily dodges both attacks, hopping back and swinging its battleaxe in a vicious arc!
(ATT) (DEF) (DEF) You are able to tuck and roll lazily under the axe blade, and Fleshton uses the axe as a springboard to a flying toe kick!
(ATT) (DEF) The kick tears through the axe-wielding armor's torso, flinging it down the hall! The legs fall uselessly to the ground.
Meanwhile, the Three-Headed Nazi launches itself at the other suit of armor!
(ATT) (DEF) The armor easily sidesteps TTN's flying attack, grabbing it out of midair!
(ATT) (DEF) The armor snaps TTN in half like a twig and tosses it to the ground.
Dash out of the bathroom and competently massage the axe wielding suit of armour so that it relaxes terribly hard and becomes non-aggressive!
(...) You cartwheel effortlessly out of the bathhouse and down the hall, arriving at the torso of the shattered suit of armor. You then begin to massage it for some reason, possibly out of shock from the events of the past few minutes. It is the most incredible massage ever, wasted on a chunk of gold and brass. Suddenly, you feel a dark presence slither momentarily through your mind, depositing a telepathic message.
"Excellent. You have prepared a vessel for my power. For this you shall be my chief courtesan."The helmet and cuirass of the armor drop from your hands, and it begins sliding across the floor with the rest of the remains. The golden armor slides into the bathhouse, and the door shuts tightly behind it with a click.
Run from the bathhouse and upon seeing the mobile suits of armor, try to convince the unarmed one to turn against the nazis with an inspiring speech. On the 100%80% 50% chance the armor doesn't respond or tries to attack me, lop off it's head helmet.
(...) You try to reason with the armor, but it makes a series of aggressive pantomimes that you assume mean it wasn't very impressed. So instead you attack!
(ATT) (DEF) The armor catches your fist with its own, holding you right where it wants you!
(ATT) (DEF) The armor counters with a low punch, but you twist out of the way and wrench yourself out of its grip!
Seeing the armoured suits, Ostal will try to carefully sneak up on the unarmed one while its being distracted by actions of other teammates. Try to remove its helmet.
(...) While the suit of armor is thoroughly occupied with Zack, you sneak up behind it and remove its helmet! There doesn't appear to be anything inside. The suit of armor apparently needs this thing to see, because it starts thrashing around blindly and stumbling around the hallway!
(ATT) (DEF) Bowie levels his gun at the blinded suit of armor and sends a bolt of plasma through its arm! The suit of armor stumbles and falls to the ground.
"Now, you see, Hitler's magical armor guard guys would be a lot more formidable if he didn't use a soft metal like gold. These tyrants, man. Always form over function."A suit of golden armor!
Missing Head
Melted Arm
Status
Player: lawastooshort
Name: Hilda J Gherkin PhD
(Agent Rouge)BioLocation: Level 6 Boss Corridor, Nazi Citadel
Inventory: A large wrench |
Sexy Catsuit | Radio |
Pain-Poms |
Walther Pistol |
BandageWounds: [HP:100/100]Skills: Misc. Object Usage |
Competent Masseuse |
Noodle Limbs |
One-Two Punch
Player: BullDog
Name: Zack The White
(Agent Pearl)BioLocation: Level 6 Boss Corridor, Nazi Citadel
Inventory: Healing herbs |
Nazi Uniform |
Scripture of Lumithos | Bandages x4 | Golden Sword
Wounds: [HP:100/100]Skills: Speed Reader |
First Aid |
Light of Lumithos |
Incandescent Orb |
Salve of Lumithos |
Gauze of Lumithos
Player: dermonster
Name: Derm
(Agent Fuchsia)BioLocation: Level 6 Boss Corridor, Nazi Citadel
Inventory: Pink Cloak |
Tome of Eldritch Lore |
Ritual Dagger |
Bottle of Wine |
Bandages x5Wounds: [HP:80/100] |
Missing Tooth x5Skills: Necromancy (
Level 2) |
Raise Minion |
Morph Undead |
Soul Trap
Player: Sinpwn
Name: Fekod "The Master Explodinator"
(Agent Pewter)BioLocation: Level 6 Boss Corridor, Nazi Citadel
Inventory: Old Faithful | Funky Hat | Leather Trench Coat | Eye Patch | Tabasco Sauce |
Empty Bottle |
Bandages x4 | Spiky Rock |
Small Gems x3 |
Useless Golden CupWounds: [HP:65/100] Missing Left Eye |
Missing Left Arm |
Heavy Bleeding (Face)Skills: Explosives Expert
Player: micelus
Name: Baron James Ostal
(Agent Heliotrope)BioLocation: Level 6 Boss Corridor, Nazi Citadel
Inventory: Skeleton Key | Balaclava |
Cloak | Grappling Hook |
Bandages x2 |
Heavy Machine Gun |
Glass Shard | Brass Helmet
Wounds: [HP:100/100]Skills: Master Thief
Name: The Artist Formerly Known as Uni-Skeleton
DescriptionInventory: Origami BonewalkerWounds: UndeadSkills: N/A
Name: ?
DescriptionInventory: Nazi Uniform
Wounds: Broken in HalfSkills: N/A
Name: ?
DescriptionInventory: Mop | Rag |
JumpsuitWounds: N/A
Skills: N/A