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Author Topic: Roll to Deathmatch- Round 3-16, Deadly Dungeons of Doom!  (Read 110638 times)

Theodolus

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Re: Roll to Deathmatch- Round 3-7, Deadly Dungeons of Doom!
« Reply #345 on: January 02, 2012, 03:38:51 am »

Theodolus the Rogue enters the dungeon, bearing a Poisoned Dagger!

A slender, short man, fond of drink, but who is tragically unable to hold his liqueur.

Eh? Wot's all this then?
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monk12

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Re: Roll to Deathmatch- Round 3, Turn 7.5
« Reply #346 on: January 02, 2012, 01:55:40 pm »

Round Three- Turn Seven Point Five
In which a new challenger enters the arena


Theodolus the Rogue enters the dungeon, bearing a Poisoned Dagger!

A slender, short man, fond of drink, but who is tragically unable to hold his liqueur.

Eh? Wot's all this then?

A surprisingly English Rogue appears in room 8! As a Rogue, he gets a +2 bonus to dodging traps, and he is equipped with a set of throwing daggers. In his hand he clutches a Poisoned Dagger!

Theodolus examines his surroundings. In the center of the room is an Altar. Upon the Altar rests a Slender Wand. There are exits to the West and South.

Spoiler: Map (click to show/hide)



Primary Objective- Find the Amulet of Yendor
-----------------------------------------------------------------
THEODOLUS - Rogue
Currently: Appearing at 8
HP- 10/10
Inventory-  Adventuring garb, Poisoned Dagger, Throwing Knives
Status- Normal
-----------------------------------------------------------------


Spoiler: Round Score (click to show/hide)
Spoiler: Leaderboard (click to show/hide)

Spartan

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Re: Roll to Deathmatch- Round 3-7, Deadly Dungeons of Doom!
« Reply #347 on: January 02, 2012, 05:24:31 pm »

Finish off the ooze with another bash with the pommel. Then fall into a stance where I could counter any of the orc's blows
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@ Spartan - For some reason I am imaging you as Master Chief sitting at a computer drinking tea, and eating cookies. I don't know why

BullDog

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Re: Roll to Deathmatch- Round 3-7, Deadly Dungeons of Doom!
« Reply #348 on: January 02, 2012, 05:54:26 pm »

Try the north door. If it is locked, try the south one. If both are locked, force bolt the north one down and go through, checking for traps as usual.
« Last Edit: January 02, 2012, 06:49:31 pm by BullDog »
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Powder Miner

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Re: Roll to Deathmatch- Round 3-7, Deadly Dungeons of Doom!
« Reply #349 on: January 02, 2012, 06:27:34 pm »

SCREAMING AND IN AN UTTERLY SLASHY FUUUURRRYYYY, BURST OUT OF THE CLOUD IN A SLASHY RAGE WHILE PRAYING TO SLASHY-SLASH DURING THE SCREAMY SLASHY RAGE FOR HEALTH SO I MAY KEEP ON SLASHING SLASHY-SLASH'S ENEMIES AND GET HIM THE AMULET!!!!!!!!!!
« Last Edit: January 02, 2012, 06:31:48 pm by Powder Miner »
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Mortchek

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Re: Roll to Deathmatch- Round 3-7, Deadly Dungeons of Doom!
« Reply #350 on: January 03, 2012, 02:04:23 am »

Waitlist me please! I am MORTCHEK!
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Theodolus

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Re: Roll to Deathmatch- Round 3-7, Deadly Dungeons of Doom!
« Reply #351 on: January 03, 2012, 10:18:32 am »

Well, I s'pose it wouldn't hurt to have a blessing on me, would it?
Pick up the wand, pray at the altar, go south
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monk12

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Re: Roll to Deathmatch- Round 3, Turn 8
« Reply #352 on: January 03, 2012, 09:57:45 pm »

Round Three- Turn Eight
In which Deities are fickle


Finish off the ooze with another bash with the pommel. Then fall into a stance where I could counter any of the orc's blows

Spartan attacks the Gray Ooze, [6]-1vs[5] but because he is striking with the pommel his blow lacks the force to fully destroy the Ooze! [1] Spartan turns to face the Orc, preparing to counter his blow, but he slips and falls! He receives a -1 penalty to his next dodge roll!


Spoiler: Gas Spore (click to show/hide)
Spoiler: Gray Ooze (click to show/hide)
Spoiler: Map (click to show/hide)
Spoiler: Orc Captain (click to show/hide)


SCREAMING AND IN AN UTTERLY SLASHY FUUUURRRYYYY, BURST OUT OF THE CLOUD IN A SLASHY RAGE WHILE PRAYING TO SLASHY-SLASH DURING THE SCREAMY SLASHY RAGE FOR HEALTH SO I MAY KEEP ON SLASHING SLASHY-SLASH'S ENEMIES AND GET HIM THE AMULET!!!!!!!!!!

Powder Miner is engulfed by the Fog Cloud! [5] It crushes him for TWO damage! Enraged at his engulfment, Powder Miner slashes at the surrounding Fog Cloud! [4]+2-1+1vs[1] Powder Miner becomes a raging storm of steel and slashing, and utterly rends the Fog Cloud! It is destroyed, and Powder Miner gets TWO POINTS, surpassing Jacen on the Leaderboard!

Powder Miner screams for Slashy-Slash's benediction, [2] but Slashy-Slash can hardly be bothered to get off his cloud. He sends a measly ONE HITPOINT down to Powder Miner.

Spoiler: Manes 1 (click to show/hide)
Spoiler: Manes 4 (click to show/hide)
Spoiler: Map (click to show/hide)


Try the north door. If it is locked, try the south one. If both are locked, force bolt the north one down and go through, checking for traps as usual.

Bulldog opens the north door, which is surprisingly not locked or trapped in any way. Proceeding through, he comes to a very long room. In the Western corner of the room is an altar with a Priest. "You enter a sacred place, Pilgrim!" Bulldog feels a strange sense of peace. In the center of the room is a Quivering Blob, a slow but potentially deadly monster! [3] Bulldog searches for traps, and believes there is one somewhere in the room- he cannot find it, however. There is an exit to the East.

Spoiler: Quivering Blob (click to show/hide)
Spoiler: Peaceful Priest (click to show/hide)
Spoiler: Map (click to show/hide)


Pray for healing.

[2] Bob barely fights back his nausea, and cries out to the Random Number God for mercy! [4] The RNG hears his plea, and Bob is surrounded by a shimmering light! He gains TEN hitpoints and his nausea is cured!

Spoiler: Pony (click to show/hide)
Spoiler: Map (click to show/hide)


Well, I s'pose it wouldn't hurt to have a blessing on me, would it?
Pick up the wand, pray at the altar, go south

Theodolus moves to pick up the wand, but wait! There's a Cave Spider beneath that wand (somehow)! The Cave Spider attacks, [2]vs[2] but Theodolus manages to dance away from it!

Spoiler: Cave Spider (click to show/hide)
Spoiler: Map (click to show/hide)



Aggravated Monsters


The gas spore in room 36 nudges Spartan.

The gray ooze in 36 flows toward Spartan, but triggers a Level Teleport trap! It disappears!

The Orcish Captain in room 36 charges Spartan! [3]-1vs[6]-1 [5]-1vs[1] Spartan rolls to his feet and blocks the first scimitar with his sword, but leaves himself exposed as the off-hand scimitar rips across his arms! Spartan takes THREE damage and suffers a -1 penalty to attack until the end of turn eleven!

The pony in 9 kicks at Bob, [6]vs[2] and cracks him in the chest for FOUR damage! The pony bites, [2]-1vs[2] but Bob avoids the attack!

Manes 1 and 4 continue their assault on Powder Miner in room 29! [4]-2vs[1]-1 Manes 1 punches Powder Miner in the head, dealing TWO damage and jamming the skull into the brain and tearing the brain!

Powder Miner has been struck down!




Primary Objective- Find the Amulet of Yendor
-----------------------------------------------------------------
BOB - Fighter
Currently: Being rejuvenated at 9
HP- 8/15
Inventory-  Adventuring garb, 100 Gold, Short Sword, Runed Wand
Status- Has prayed once
-----------------------------------------------------------------
THEODOLUS - Rogue
Currently: Being surprised by a Spider at 8
HP- 10/10
Inventory-  Adventuring garb, Poisoned Dagger, Throwing Knives
Status- Normal
-----------------------------------------------------------------
??
-----------------------------------------------------------------
SPARTAN - Fighter
Currently: Channeling his inner Boromir at 36
HP- 7/15
Inventory- Adventuring garb, Blessed Short Sword, Ring of Regeneration, Bear Trap
Status- Has prayed once, Arms- Moderate Wound
-----------------------------------------------------------------
BULLDOG - Mage
Currently:  Finding yet another Altar and Blob-thing at 11
HP- 8/10
Inventory- Robe and Wizard's hat, Spellbook of Protection, Crystal Wand, Land Mine
Spells- Force Bolt, Protection
Status- Normal
-----------------------------------------------------------------

Spoiler: Round Score (click to show/hide)
Spoiler: Leaderboard (click to show/hide)
« Last Edit: January 03, 2012, 10:12:34 pm by monk12 »
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monk12

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Re: Roll to Deathmatch- Round 3-7, Deadly Dungeons of Doom!
« Reply #353 on: January 03, 2012, 10:02:04 pm »

Powder Miner is finally swarmed under by the heaps of monsters he aggro'd, rolling an average of 3.39 in his stay in the Dungeons of Doom. His six points are good for 4th place on the Leaderboard, and he is currently far and away the round's top damage dealer. You want back on the aft end of the waitlist, Powder?

Draignean is next up on the waitlist, I'll be firing off a pm shortly. Right after I update Bulldog's map, as I just now realize I forgot to.

Toaster

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Re: Roll to Deathmatch- Round 3-8, Deadly Dungeons of Doom!
« Reply #354 on: January 03, 2012, 10:05:20 pm »

Praying to the RNG is probably not something you want to do often.
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Powder Miner

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Re: Roll to Deathmatch- Round 3-8, Deadly Dungeons of Doom!
« Reply #355 on: January 03, 2012, 11:42:27 pm »

Back on the waitlist.
I was a man of many talents.
But way of the warrior, death of the warrior. Slashes to ashes.
« Last Edit: January 03, 2012, 11:46:17 pm by Powder Miner »
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antlion12

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Re: Roll to Deathmatch- Round 3-8, Deadly Dungeons of Doom!
« Reply #356 on: January 04, 2012, 08:21:03 am »

Slash the horse again

Theodolus

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Re: Roll to Deathmatch- Round 3-8, Deadly Dungeons of Doom!
« Reply #357 on: January 04, 2012, 11:07:44 am »

"Gah! Bloody spider!" Slash at the spider. Then crush it under the heel of my boot.
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BullDog

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Re: Roll to Deathmatch- Round 3-8, Deadly Dungeons of Doom!
« Reply #358 on: January 04, 2012, 06:59:49 pm »

Search for that trap. If I find it, try to lead the blob into it, then force bolt it twice. If I don't, then just force bolt it twice.
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monk12

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Re: Roll to Deathmatch- Round 3-8, Deadly Dungeons of Doom!
« Reply #359 on: January 04, 2012, 09:49:03 pm »

Back on the waitlist.
I was a man of many talents.
But way of the warrior, death of the warrior. Slashes to ashes.

Slashes to Slashes,
Guts to Guts.
When praying for healing,
a 5 is a must.
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