TURN TWO OF TENIn which Gatleos rolls poorlyDo the safety dance. Sweet moves shall protect me from the negative effects of the runes! Oh, and teleport Bulldog to the north-west.
[6] Sinpwn begins jumping around like a crazy person while singing!
We can dance if we want to!
We've got all your life, and mine.
As long as we abuse it,
Never gonna lose it.
Everything will work out right.
We can dance if we want to!
We can leave your friends behind.
Cause' your friend don't dance,
and if they don't dance, well they're
no friends of mine.His random leaping grants a +1 bonus to dodge rolls until the end of the turn, but his ululations appear to enrage the surrounding demons! They begin throwing themselves at the arena, but are repulsed by a flashing blue shield! Howling, the repeatedly hurl every power at their disposal into destroying the barrier between themselves and the arena!
[6] In the midst of his musical number, Sinpwn teleports Bulldog to the
North-West segment of the map!
Start screaming and foaming at the mouth, and swing my swordchucks at Micelus with all my might!
Gatleos is driven mad by Sinpwn's singing, and in a frenzy he lashes at Micelus with his Swordchucks!
[6]+2-1vs
[3] Micelus leaps back, but not fast enough to avoid Gatleos's twirling blades of death! One of the swords carves a great furrow across his back, dealing
FOUR damage!
Close range shot at Gatleos!
Micelus retaliates, raising his musket to his shoulder and firing!
[4]+1vs
[1] The musketball lodges in Gatleos's knee, dealing
FOUR damage and imposing a
-2 penalty to dodge rolls until the end of turn 3!
Stab Bulldog twice if he's still there! Otherwise, Gatleos looks like a good target.
Cursing as his target is whisked away by Sinpwn, Toaster decides to attack Gatleos instead!
[2]-1vs
[1]-2 Toaster's slash carves a gash across Gatleos's
forehead, dealing
ONE damage! Blood gushes from the wound, pouring into Gatleos's eyes and imposing a
-1 penalty to attack/dodge rolls until the end of turn 3! As well, poison courses through Gatleos's veins- he must roll to
dodge poison damage at the start of every turn until cured!
If I'm still in the center then slash Toaster three times if possible, otherwise slash twice.
If I'm not in the center, then stay a safe distance from the runes, running back to the center if I must, and try to figure out what they do.
[1] Bulldog prepares to strike down Toaster, but is suddenly whisked away to the
North-West! He notices that the runes are mostly inscribed about the border of the region- CLEARLY, the best choice is to stay in the middle, far away from them! He tries to decipher what they will do- they look somewhat like the runes on his greataxe, come to think...
Toaster regains feeling in his arm, his wound no longer inhibiting his aim!
GREAT, WHAT NOW?The runes in the
North-East explode into color! Yellow light rushes up to form a ball above that segment of the disk, compressing, squeezing down into a single incandescent point... before EXPLODING into a wall of flame that sears the length of the disk!
Oh Shit!Sinpwn is standing directly beneath the inferno, and has a more difficult time dodging the blast! [4]
+1-1 His safety dance proves the difference, and he manages to teleport the brunt of the blast away from him, avoiding damage!
Everyone else is one segment away from the flashpoint, and thus get no special bonus or penalty to dodging the blast!
Gatleos [6]
-1-2 drops to the ground (not entirely on purpose,) protecting his vital areas but exposing his back! He takes
ONE damage!
Micelus [5] hides behind Toaster, and avoids all damage!
Toaster [3] shields his face with his arms, sparing himself the worst of the blast but still taking
ONE damage!
Bulldog, off in the
North-West, [6] cleaves the approaching wall of flame with his Greataxe! Although this spares the rest of his body, his hands are somewhat burned, imposing a
-1 penalty to attack rolls until his next action!
Nobody is in the
South-West, and so nobody receives a bonus to their dodge roll!
The runes in the
North-West also begin to send mystical energy into the air! The blue energies fuse together, forming a large ball that collapses smaller and smaller into a small, bright point arcing magical energy! With a flash, the magics disappear, revealing a suit of armor! Every external edge appears to have been carefully fitted with a razor blade- not only is this armor a potent melee weapon in its own right, but whenever the wearer rolls a 6 on a dodge roll, he makes a
free counterstrike with the armor!
As the only person in the
North-West, Bulldog is quite happy to claim the armor for himself!
DEMONS DON'T DANCEAs the blue runes activate, there is the barest flicker in the shield surrounding the arena- but a flicker is all it takes for the
BALROG to win his way through! Alighting in the
South-West, it looses a long, terrible roar and brandishes a
flaming whip and
sword!
Currently:
South-WestHP- 5/5
Point Value- 5
Inventory-
Flaming Whip and
Demon Sword-----------------------------------------------------------------
GATLEOS
Currently:
Plotting the death of Edgar in the
CenterHP- 1/10
Inventory-
Tattered Garments,
SwordchucksSpells-
Force BoltStatus-
Head- Minor Wound,
Arm- Moderate Wound,
Leg- Serious Wound,
Poisoned-----------------------------------------------------------------
SINPWN
Currently: Trying to get that song out of his head in the
North-EastHP- 10/10
Inventory-
Tattered GarmentsSpells-
Force Bolt,
TeleportStatus- Normal
-----------------------------------------------------------------
MICELUS
Currently: Exercising his right to bear arms in the
CenterHP- 5/10
Inventory-
Tattered Garments,
Musket(9 ammo)-needs reloadingSpells-
Force BoltStatus- Normal
-----------------------------------------------------------------
TOASTER
Currently: Channeling his inner
Padan Fain in the
CenterHP- 9/10
Inventory-
Tattered Garments,
Poisoned DaggerSpells-
Force BoltStatus- Normal
-----------------------------------------------------------------
BULLDOG
Currently: Thanking Sinpwn for his sweet new threads in the
North-WestHP- 10/10
Inventory-
Tattered Garments,
Greataxe,
Razor ArmorSpells-
Force BoltStatus- Normal
-----------------------------------------------------------------