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Author Topic: Mechwarrior Online  (Read 108348 times)

Rince Wind

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Re: Mechwarrior Online
« Reply #765 on: November 13, 2016, 08:51:11 am »

Yes, in the inventory tab, iirc.
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motorbitch

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Re: Mechwarrior Online
« Reply #766 on: November 13, 2016, 10:15:09 am »

ha, thanks man :)

anyway, played a bit, dont like this anymore. when zoomed in, my mouse gets faster and all swimming, making aiming almost impossible.
missile spam is over real, like, gimme a break.
the mouse controls when zoomed are what realy kills it for me tho. i have the option of either not being able to move, or not able to aim, so fuck that.
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Flying Dice

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Re: Mechwarrior Online
« Reply #767 on: November 13, 2016, 10:38:36 am »

Are you using Advanced Zoom?

If you are, stop. If you aren't, still don't zoom in when you're only a couple hundred meters away. Zoom isn't really necessary at all unless you're sniping stuff with peeps/gauss/ERLLs/whatever at 800+, and default zoom is enough for that.

That said, I haven't really noticed any problems firing on the move while zoomed in. Not sure what you mean by mouse controls, since the mouse only controls torso twist and arm aim as far as movement goes. Very much like WoT/WoWS in that regard, since you can steer and aim independently. :|

Unless there's some bizarre option where you somehow have your directional movement on the mouse and torso twist + throttle on the keyboard.
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motorbitch

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Re: Mechwarrior Online
« Reply #768 on: November 13, 2016, 11:59:35 am »

kay, no advanced zoom helps inded, tho without it max zoom seems pathetic :(

anyway, i noticed anyone else seems to be using clan weapons now, but for me they wont show up for purchase.
do i need special mechs to buy them, or are they rewarded in a special way?
they seem muuuch more powerful in any case, i feel somewhat at a disadvantage.
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Wiles

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Re: Mechwarrior Online
« Reply #769 on: November 13, 2016, 12:16:33 pm »

Clan tech can only go in clan mechs. Clan weapon systems have their advantages and disadvantages. For example clan lasers have longer range but they are hotter and have a longer burn time.

Unfortunately when you are buying a mech they aren't separated between clan and inner sphere. But it's pretty easy to tell the difference, if you click on a mech and look at its weapon systems if they are using clan tech it is a clan mech. Clan tech will always have a C- before it.
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motorbitch

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Re: Mechwarrior Online
« Reply #770 on: November 13, 2016, 02:48:52 pm »

ok thanks man :)
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MrRoboto75

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Re: Mechwarrior Online
« Reply #771 on: November 13, 2016, 04:58:08 pm »

Unfortunately when you are buying a mech they aren't separated between clan and inner sphere. But it's pretty easy to tell the difference, if you click on a mech and look at its weapon systems if they are using clan tech it is a clan mech. Clan tech will always have a C- before it.

Other ways to tell is if a mech has a IIC version, like the jenner or hunchback does, the IIC version is the clan variant.  Omnimechs, those that come with omnipods, are typically clan mechs.  Clan mechs also tend to be more expensive in terms of C-bills, usually because they actually come with a good engine.

Oh, and its usually only the inner sphere mechs that have quirks.
« Last Edit: November 13, 2016, 05:00:12 pm by MrRoboto75 »
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I consume
I purchase
I consume again

Damiac

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Re: Mechwarrior Online
« Reply #772 on: November 14, 2016, 04:32:57 pm »

Regarding the apparent higher power of clan weapons, it's not as bad as it seems:

Clan equipment tend to be lighter and smaller than IS, so they can usually pack more on.  But their lasers are far less heat efficient than IS lasers, and tend to have pretty long durations.  Their ACs fire 3 shells instead of 1, meaning the damage tends to get spread a bit.  Their missiles are the same as the IS ones, except for some reason Streak SRMS, which get a little extra range for no explicable reason.

So clan tends to have a good advantage at long range.  All else being equal they will win the poking game if they're allowed to fire at their leisure and cool off.
Where clan does not have the advantage is brawling.  If you can push against a bunch of clanners, they will get off impressive alpha strikes, but then their DPS takes a dive as their less heat efficient weapons need more time to cool.  Their long duration lasers and spread out ac shots mean you can twist the damage pretty well, while the short duration IS lasers and single shot ACs are a lot easier to keep focused.

The dakka kodiak 3 is a special case.  The UACs do fire 3 shells per attack, but they're pretty heat efficient.  Kodiak 3s are seemingly pretty OP, but they do tend to get focused down because of that. 
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Flying Dice

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Re: Mechwarrior Online
« Reply #773 on: November 14, 2016, 05:32:56 pm »

Yeah, that's the meta-assault curse: you're OP, but everyone shoots you first. Any game with a KDK-3 you'll pretty much always hear people calling to focus it. It applies more generally to all assaults via the rule of "shoot the big ones first", which is why assaults tend to have poor damage scores: they're too big and slow to hide or run, and everyone wants to kill them.
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Cthulhu

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Re: Mechwarrior Online
« Reply #774 on: November 26, 2016, 04:34:36 pm »

I decided to give this a shot since battletech has such a steep curve.  This one seems to as well but it's not quite as bad.  I'm using the panther right now cause I gotta have my peeps.  I also figure the stay back and snipe playstyle will probably make me live longer.  It's working so far, got my first kill.  It was almost point blank though, just outside of minimum range.  Got turned around and ended up behind a guy.
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Erkki

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Re: Mechwarrior Online
« Reply #775 on: November 28, 2016, 12:37:44 am »

I always had trouble with PPCs, I dont trust on them to actually register and do damage. May have been fixed long, ago but still.

cERLL isnt usually a good deal over the IS equivalent because range already was sufficient, but cERML and cERSL are both awesome. They cant be boated quite as well as IS can with theirs, but they have much longer reach and one can often supplement them with other weapons. Clan ACs can work too, they fire multiple shots but the double-tap makes them fearsome against targets that are slow enough to be tracked through the duration of the two bursts. More time on target is needed, but since that already comes with the long-burning lasers, you're ok!
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Wiles

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Re: Mechwarrior Online
« Reply #776 on: December 06, 2016, 03:57:57 pm »

There is going to be a huge change to the skill, module and quirk systems. Pilot skills, quirks and modules are completely gone and in their place is rather large looking skill tree for each mech.

I really hope they don't try to monetize it in any way (like respec for MC or something like that).

Anyway, here's the announcement video.
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Flying Dice

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Re: Mechwarrior Online
« Reply #777 on: December 06, 2016, 08:31:33 pm »

They mention full respeccing without a price tag, so hopefully. I'm cautiously optimistic that this could be the path out of the quirk pit. Just hope they refund the modules.

e: yep

Quote
All past Module purchases will be refunded to you in whole, and all GXP and 'Mech XP spent on Skill or Module unlocks will be carried over as 'Legacy GXP', to be used at-will for unlocking new nodes in the revamped Skill Tree system for any variant.
« Last Edit: December 06, 2016, 08:34:11 pm by Flying Dice »
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Kanil

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Re: Mechwarrior Online
« Reply #778 on: December 06, 2016, 08:33:53 pm »

Glad I held off on buying another Kodiak, since they're trashing the 3 variants to master thing.

Mildly annoyed I sold a useless hill climb module I won in a supply cache, since I'd probably have gotten a 6m refund for it instead of 3m for selling it.
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Yah, it sounds like minecraft with content, you have obviously missed the point, people dont like content, they like different coloured blocks.
Seems to work fine with my copy. As soon as I loaded the human caravan came by and the world burst into fire.

Flying Dice

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Re: Mechwarrior Online
« Reply #779 on: December 06, 2016, 08:35:22 pm »

Not totally pointless since the exp from each will go to your gxp pool.
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