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Author Topic: Mechwarrior Online  (Read 108372 times)

userpay

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Re: Mechwarrior Online
« Reply #75 on: August 07, 2012, 04:37:52 pm »

And Founders day is officially live!
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hemmingjay

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Re: Mechwarrior Online
« Reply #76 on: August 07, 2012, 05:47:10 pm »

And Founders day is officially live!

For those that don't know:
What will happen on August 7th? Great question!

All Founder's Program members will be granted access to all of their Founder's perks and rewards.

So basically:

    Beta access (granted with any Founder's program)
    Founder's Tag (granted instantly)
    Premium account*
    In-game currency**
    Founder's Mechs for Elite and Legendary Founders
    The Founders Program "Credits" and "In Game Currency / MC" are ready for you to spend at will.
    Important: You will be refunded the entire amount each time we patch the game during Closed Beta & once again when we commence the Open Beta.

Once all Founder's Members are in the Open Beta, your premium account bonuses will be treated as "live" and any MC used will be permanently spent.
Please Note:

* The premium account grants you 50% more XP and C-Bills. Even though you will get those benefits while the duration of Closed Beta, the REAL clock will only begin at Open Beta where there will be a final reset of all accounts so everyone starts at the same level.

** In game currency will be reset and re-injected at every reset until Open Beta. This means you can experiment and spend it all with no worries as it will be given back to you on the final reset of Open Beta.
How long will the Founder's Program be on sale?

Due to recent overwhelming demand, the Founder's Program will continue to be made available beyond August 7th. Cut-off timing for the Founder's Program offer will be announced at a later date.
The game is currently in Closed Beta, what does this mean?

    Ancillary features are done.
    New features are being added.
    New content is added on a regular basis.
    Access to MechWarrior Online is by invitation only.
    All purchases are tracked and will be credited to a player's account when Open Beta starts. (Example: If you purchase 5,000 MC during Closed Beta, your account will be             credited                          5,000MC     
    Data is reset regularly.
    Balance and tuning are extensive and regular.
    Lots of bugs.
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Only a simple mind can be certain.

umiman

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Re: Mechwarrior Online
« Reply #77 on: August 07, 2012, 05:58:08 pm »

Now all they need to do is lift the NDA so we can brag about our kills...

userpay

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Re: Mechwarrior Online
« Reply #78 on: August 07, 2012, 06:17:14 pm »

Now all they need to do is lift the NDA so we can brag about our kills...

Unfortunately not until open beta...
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hemmingjay

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Re: Mechwarrior Online
« Reply #79 on: August 07, 2012, 07:48:42 pm »

Awesome dev diary video up today showing off customization elements http://www.youtube.com/watch?feature=player_embedded&v=sh_yaMUW6eg#!
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Only a simple mind can be certain.

Kanil

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Re: Mechwarrior Online
« Reply #80 on: August 07, 2012, 08:56:30 pm »

Now all they need to do is lift the NDA so we can brag about our kills...

Unfortunately not until open beta...

Wait, what? They're letting anyone pay to be in their beta, but then slapping a NDA on it?

lol...
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Yah, it sounds like minecraft with content, you have obviously missed the point, people dont like content, they like different coloured blocks.
Seems to work fine with my copy. As soon as I loaded the human caravan came by and the world burst into fire.

Shadowlord

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Re: Mechwarrior Online
« Reply #81 on: August 07, 2012, 09:53:17 pm »

Presumably so that if it is terrible, they're legally not allowed to tell any other potential buyers. Not that I think that would actually work.
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

umiman

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Re: Mechwarrior Online
« Reply #82 on: August 08, 2012, 02:24:13 am »

Presumably so that if it is terrible, they're legally not allowed to tell any other potential buyers. Not that I think that would actually work.
Wouldn't that mean that if it were actually terrible, you'd hear about it by now? :P

penguinofhonor

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Re: Mechwarrior Online
« Reply #83 on: August 08, 2012, 02:28:42 am »

Obviously it's actually terrible but their NDA is just too good.
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forsaken1111

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Re: Mechwarrior Online
« Reply #84 on: August 08, 2012, 04:10:42 am »

It's not terrible.
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hemmingjay

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Re: Mechwarrior Online
« Reply #85 on: August 08, 2012, 08:19:01 am »

It doesn't suck at all. All of the core elements work great. I bought TrackIr for it because it doesn't suck.
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ScriptWolf

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Re: Mechwarrior Online
« Reply #86 on: August 08, 2012, 08:35:52 am »

So it's still Possible to buy the founders stuff today ? I decided to buy
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He must be running 3.5 abacuses of RAM

SeaBee

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Re: Mechwarrior Online
« Reply #87 on: August 08, 2012, 08:36:55 am »

I'm pretty eager to try it. One of the first 3D simulators I ever played was Mechwarrior (on DOS) -- man did I have fun with it. I used to use a Locust and sprint right up to the larger mechs (like the Battlemaster), tearing the legs off with tons of machine gun rounds. It was kind of cheating, but I was young.

I still remember enjoying the whole "earn money, upgrade and buy mechs" aspect so much that it got me into Elite. And, later, Privateer ... but I'm getting off topic.

The videos make it look seriously fun. If they keep it from being Pay 2 Win, I can see myself spending a lot of time with it.

As an aside, yes, the MTX software for MW4:Mercs is barely functional. It's probably the most broken thing I've installed in over a decade.
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hemmingjay

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Re: Mechwarrior Online
« Reply #88 on: August 08, 2012, 08:59:09 am »

So it's still Possible to buy the founders stuff today ? I decided to buy

No way to know as the whole thing just got crushed by the excited masses. https://twitter.com/MechWarriorF2P
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Only a simple mind can be certain.

ScriptWolf

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Re: Mechwarrior Online
« Reply #89 on: August 08, 2012, 09:01:27 am »

Ahh damn :P I was about to go buy it now >,<

Also does anyone know if when you change a weapon on your mech it changes the look of your mech ?
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He must be running 3.5 abacuses of RAM
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