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Author Topic: Incestchained, a militaryless, trapless succession game (need players!)  (Read 15699 times)

noodle0117

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Re: Incestchained, a militaryless, trapless succession game (need players!)
« Reply #60 on: November 24, 2011, 12:43:07 am »

Darned be it, I can't get the save to work at all.
I redownloaded, unzipped and retried it, didn't work
Tried downloading it from a different computer and using the save there, but didn't work either.
Tried putting on my proxies and downloading it (Great firewall of China has been known to do weird stuff), but it just doesn't work.

Every time I try the game just freezes and I get a giant white box in the middle of everything.
Sorry, GreatWyrmGold, but I'm going to just go along with dhokarena56's save.

p.s I was actually quite looking forward to checking out how your river death trap thing worked, but the file just doesn't work.
« Last Edit: November 24, 2011, 12:50:14 am by noodle0117 »
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The Master

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Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

noodle0117

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Re: Incestchained, a militaryless, trapless succession game (need players!)
« Reply #62 on: November 24, 2011, 02:04:27 am »

http://www.bay12games.com/forum/index.php?topic=34936.0%7C
Useful article, but it doesn't seem like that's the problem.
The corrupted save has 846 items while dhokarena56's save has only 376 items (and its about 14 mb smaller, which raises the question on why GreatWyrmGold's save is so ridiculously huge for a DF file)

Just in case that really was the problem, I've checked if there were any missing files by transferring dhokarena's save files into GreatWyrmGold's save files, although nothing was missing (and the game still doesn't work).

So yea I'll just be going with dhokarena56's file.

edit: A bit concerned about fps issues here.
Only 20 dwarves, but I already have less than 50 fps.
I suspect its the fault of that massive river.
I wish there was a way to dam up everything.
I've blocked off smaller streams before with pumps, but never one this big.

Hmm... maybe I should spend the turn trying to find a way to do so.
It'd certainly give all of those miners and masons something to do.
« Last Edit: November 24, 2011, 02:09:32 am by noodle0117 »
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The Master

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Re: Incestchained, a militaryless, trapless succession game (need players!)
« Reply #63 on: November 24, 2011, 02:08:41 am »

http://www.bay12games.com/forum/index.php?topic=34936.0%7C
Useful article, but it doesn't seem like that's the problem.
The corrupted save has 846 items while dhokarena56's save has only 376 items (and its about 14 mb smaller, which raises the question on why GreatWyrmGold's save is so ridiculously huge for a DF file)

Just in case that really was the problem, I've checked if there were any missing files by transferring dhokarena's save files into GreatWyrmGold's save files, although nothing was missing (and the game still doesn't work).

So yea I'll just be going with dhokarena56's file.
Just looking out for a fellow madman!
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Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

noodle0117

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Re: Incestchained, a militaryless, trapless succession game (need players!)
« Reply #64 on: November 25, 2011, 04:09:10 am »

Early Spring

Today, my dwarves and I have come to this fort in search of a better life. Our journey was long and our treks were tiring, but we have made it at last.
Word was that this was a relatively new fort with an abundance of resources, plenty of new opportunities, and best of all, no mandatory military conscription required. I still remember all of those painful years back at the ceilingchew fort where conscripted militia dwarves died by the dozen as they were helplessly sent outside to fight against the goblin scum. None of us could rest well knowning that any one of us could be conscripted at any time to fight against cruel fate and death, but if the rumors were true, this would be a different fort, a fort without tyranny, oppression, or fear; a fort without a military.

Spoiler (click to show/hide)
« Last Edit: November 25, 2011, 04:19:05 am by noodle0117 »
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Loud Whispers

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Re: Incestchained, a militaryless, trapless succession game (need players!)
« Reply #65 on: November 25, 2011, 01:37:33 pm »

Early Spring

Today, my dwarves and I have come to this fort in search of a better life. Our journey was long and our treks were tiring, but we have made it at last.
Word was that this was a relatively new fort with an abundance of resources, plenty of new opportunities, and best of all, no mandatory military conscription required. I still remember all of those painful years back at the ceilingchew fort where conscripted militia dwarves died by the dozen as they were helplessly sent outside to fight against the goblin scum. None of us could rest well knowning that any one of us could be conscripted at any time to fight against cruel fate and death, but if the rumors were true, this would be a different fort, a fort without tyranny, oppression, or fear; a fort without a military.

Spoiler (click to show/hide)

This worries me.

BeforeLifer

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Re: Incestchained, a militaryless, trapless succession game (need players!)
« Reply #66 on: November 25, 2011, 06:52:49 pm »

Bah thats nothing. You should see the screw the next player over fort/tread :D
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Any thoughts on how this can be abused?
Around these parts It's called weaponized

Loud Whispers

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Re: Incestchained, a militaryless, trapless succession game (need players!)
« Reply #67 on: November 25, 2011, 07:00:40 pm »

Bah thats nothing. You should see the screw the next player over fort/tread :D

At least you can anticipate that D:

noodle0117

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Re: Incestchained, a militaryless, trapless succession game (need players!)
« Reply #68 on: November 25, 2011, 07:20:50 pm »

Oh don't worry I'm not gonna screw anything over. I already did that before.
It's just that the map has such a nice river capable of so many different things that it would be a shame to let it go to waste.

Spoiler (click to show/hide)
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BeforeLifer

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Re: Incestchained, a militaryless, trapless succession game (need players!)
« Reply #69 on: November 26, 2011, 12:22:24 am »

Oh dear god now im worried :o Knowing you Noodle...
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Any thoughts on how this can be abused?
Around these parts It's called weaponized

Hugo_The_Dwarf

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Re: Incestchained, a militaryless, trapless succession game (need players!)
« Reply #70 on: November 26, 2011, 02:48:17 am »

Oh dear god now im worried :o Knowing you Noodle...

Ahhhh.... I still remember Portalpriests lol :P
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The Master

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Re: Incestchained, a militaryless, trapless succession game (need players!)
« Reply #71 on: November 26, 2011, 03:01:45 am »

good lord, NO! DON'T RIG THE GROUND TO CAVE IN TO THE FORT IN THREE SEPARATE AREAS CONTROLLED BY THE RIVER FILLING UP A CHAMBER THAT SETS OFF THE THREE CAVES INS AT THREE SEPARATE TIMES CAUSING TIME AND SPACE TO IMPLODE ON ITSELF UNLEASHING THE GREMLINS UPON THE EARTH! Inhales.
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Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

noodle0117

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Re: Incestchained, a militaryless, trapless succession game (need players!)
« Reply #72 on: November 26, 2011, 06:57:05 am »

Early Spring 2

Arrived at last!

While I'm aware that this is merely a first year fort, it looks as if they've barely began setting stuff up.


Either this is a new species of dwarves who just really like the outside sun, or there's something really wrong going on when everyone's forced to linger on the grass and muck.

Taking a quick peek into the halls...


I see absolutely nothing.

No rooms, no statues, no decorations,
not even a chair or a table or even anything resembling a dining hall save for a pair of ghosts lingering outside the walls moaning their drab grim wail of a song.

And worst of all, not a single bed to be found in this entire rabbit hole of a fort save that one bed already taken and engraved for that oh so amazing expedition leader.


But I do have to say,
That's an nice river they've got there,
Spoiler (click to show/hide)
Shame if nothing were to happen to it.
« Last Edit: November 26, 2011, 07:09:35 am by noodle0117 »
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noodle0117

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Re: Incestchained, a militaryless, trapless succession game (need players!)
« Reply #73 on: November 26, 2011, 07:28:46 am »

Mid Spring

The first thing I've ordered to be done was the construction of a rudimentary meeting area that actually provides a roof above our heads.


I've given the orders to mass produce beds, tables, chairs, doors, and also a few coffins for those few unfortunate ghosts.
The masonry industries are expanded and a basic mechanics workshop is set up so that we can have a few mechanisms for future use. A basic dormitory is also set up so that we at least won't have to sleep on the ground anymore.

Mid Spring 2
A caravan of Elven origin has arrived


Usually I'd refuse trade with such creatures, but given the current underdeveloped situation of the fort, we're going to need all the help we can get.
In exchange for some beer and longland flour, I've traded off all of our bronze and iron armor.
I've also managed to land a sweet deal when they've handed over a giant tiger cage and a honey badger cage in exchange for two superior quality bronze gauntlets and a dozen exceptional quality floor hatches (Armok knows why the previous leader made so many)

The Elven traders say that I couldn't get a better price anywhere else, but somehow I get the feeling that I was slightly ripped off.
Maybe it has to do with the fact that I have absolutely no idea how things are priced.


Ah well, least we got what we need. Now time to move on to what I actually want.
« Last Edit: November 26, 2011, 07:37:31 am by noodle0117 »
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Talvieno

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Re: Incestchained, a militaryless, trapless succession game (need players!)
« Reply #74 on: November 26, 2011, 10:21:56 am »

Oh, this is going to be good. :D
Also, I'm slightly worried about your surprise... :D :D Which I like.
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand
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