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How should Mego do his updates?

Text and images. Old school is better.
- 23 (82.1%)
Live stream and video. Newfangled technology must be applied to everything!
- 5 (17.9%)

Total Members Voted: 28

Voting closed: January 19, 2012, 06:50:05 pm


Pages: 1 ... 116 117 [118] 119 120 ... 208

Author Topic: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)  (Read 834859 times)

Gizogin

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1755 on: February 28, 2012, 09:40:31 pm »

Aww yeah, I'm dead.  Now I can do stuff again, and I won't have to be slowed down by my missing arm and womanly frame.  Have I been buried/slabbed?  If not, that's fine; I'll happily take ghostliness over redorfing.  If I have been properly memorialized, though, then it's on to Gizogin IV.  There's no rush, especially since migrants seem to be a scarcity (though not as badly as they were during my turn, when the gates weren't even opened once).
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Eric Blank

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1756 on: February 29, 2012, 12:03:53 am »

Actually about 3/4 of the fortress is unclaimed. I don't THINK you got buried since we didn't have any coffins, but you definitely wound up in the topside refuse pile :P
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Teneb

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1757 on: February 29, 2012, 01:29:23 pm »

Was the next player warned that Eric's turn ended?
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Eric Blank

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1758 on: February 29, 2012, 01:53:13 pm »

Well, I didn't... I suppose I should.

Alright, I PM'd noodle.
« Last Edit: February 29, 2012, 01:55:06 pm by Eric Blank »
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Gizogin

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1759 on: February 29, 2012, 02:19:44 pm »

Wait a minute...  Did you actually disable my traps?  I certainly hope you didn't, because that would be a bad idea.

Now I wish I'd thought to set up some sort of double-failsafe, where a certain combination of the levers has to be pulled every month to prevent a massive magma flood.  Then you'd be screwed no matter what!  But alas, I didn't think to do that, and I'm not sure I'd know how anyway.
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Quote from: franti
"Let's expose our military to zombie-dust so they can't feel pain. They don't NEED skin."
Quote from: Ipwnurmom221
One FB post. Many dick jokes. Pokemon. !!VOLCANO!!. Dwarven mood thingee. Derailment itself. Girlinhat's hat. Cuba. Karl Marx. This is why i love Bay12 forums.
The rest of my sig.
Fear the fluffballs

ThatAussieGuy

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1760 on: February 29, 2012, 08:57:39 pm »

Wait a minute...  Did you actually disable my traps?  I certainly hope you didn't, because that would be a bad idea.

Now I wish I'd thought to set up some sort of double-failsafe, where a certain combination of the levers has to be pulled every month to prevent a massive magma flood.  Then you'd be screwed no matter what!  But alas, I didn't think to do that, and I'm not sure I'd know how anyway.

What you want is a sacrificial pit with a pressure trap at the bottom.  Hook it up to a slow-spreading magma clock that will activate something fatal to the fort if it's not drained regularly by the sacrificial pit.

Teneb

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1761 on: February 29, 2012, 08:59:45 pm »

Wait a minute...  Did you actually disable my traps?  I certainly hope you didn't, because that would be a bad idea.

Now I wish I'd thought to set up some sort of double-failsafe, where a certain combination of the levers has to be pulled every month to prevent a massive magma flood.  Then you'd be screwed no matter what!  But alas, I didn't think to do that, and I'm not sure I'd know how anyway.

What you want is a sacrificial pit with a pressure trap at the bottom.  Hook it up to a slow-spreading magma clock that will activate something fatal to the fort if it's not drained regularly by the sacrificial pit.

If that is not done until my turn rolls around (which means quite some time from now) I'll do it. If I even remember it by then, of course.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Eric Blank

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1762 on: February 29, 2012, 09:18:18 pm »

Wait a minute...  Did you actually disable my traps?  I certainly hope you didn't, because that would be a bad idea.

Now I wish I'd thought to set up some sort of double-failsafe, where a certain combination of the levers has to be pulled every month to prevent a massive magma flood.  Then you'd be screwed no matter what!  But alas, I didn't think to do that, and I'm not sure I'd know how anyway.

Yes I actually had to inhibit the traps in order to test the levers effectively and safely. I honestly never found the upright spear/spike traps, though, until I pulled the lever for them.

I fail to see how this could possibly have negative side effects. :P
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Teneb

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1763 on: March 02, 2012, 04:57:10 pm »

How much time should we give noodle to answer if he is going to take his turn or not?
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Eric Blank

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1764 on: March 02, 2012, 05:08:27 pm »

2-3 days seems fair for most succession games...
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Teneb

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1765 on: March 02, 2012, 05:09:42 pm »

2-3 days seems fair for most succession games...

2 days have already passed, that is why I asked in the first place.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Eric Blank

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1766 on: March 02, 2012, 06:24:26 pm »

Yeah... Kinda depressing.
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

ThatAussieGuy

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1767 on: March 02, 2012, 08:17:36 pm »

Yeah... Kinda depressing.

The Battlefailed Curse isn't so funny when it's back in the Hellcannon thread where it belongs, is it?  :P

Reudh

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1768 on: March 02, 2012, 09:37:46 pm »

The more it hits the faster I get my turn, so I'm happy. :P

Gizogin

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1769 on: March 03, 2012, 04:20:46 am »

I'm bored, it's late, and there's no Hellcannon to keep me occupied.  I may as well go to bed.
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Quote from: franti
"Let's expose our military to zombie-dust so they can't feel pain. They don't NEED skin."
Quote from: Ipwnurmom221
One FB post. Many dick jokes. Pokemon. !!VOLCANO!!. Dwarven mood thingee. Derailment itself. Girlinhat's hat. Cuba. Karl Marx. This is why i love Bay12 forums.
The rest of my sig.
Fear the fluffballs
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