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How should Mego do his updates?

Text and images. Old school is better.
- 23 (82.1%)
Live stream and video. Newfangled technology must be applied to everything!
- 5 (17.9%)

Total Members Voted: 28

Voting closed: January 19, 2012, 06:50:05 pm


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Author Topic: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)  (Read 834853 times)

Eric Blank

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #255 on: November 18, 2011, 02:33:27 am »

Yes, I downloaded vanilla. No need to worry about flying tigermen. Just the magma-eating FB-syndrome-shitting vampire/werewolf hybrids

Sadly, we won't. Because those aren't an addition to the code like ghosts, they will require a new world generation.
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

ThatAussieGuy

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #256 on: November 18, 2011, 06:04:54 am »

As Hellcannon is in a tundra, we really need to create some sort of overly complex defense mechanism using magma, water and ice.  Perhaps 2/7 water flowing down the entrance hallway with magma underneath to keep it liquid?  Goblin steps on pressure plate, magma is cut off, water turns into an ice wall and the fortress is safe till the reset lever is pulled.  Or, you know, just heat up the local environment by flooding everything not in the fortress (barring engineering mishaps) with lava.

IcepickTrotsky

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #257 on: November 18, 2011, 06:06:56 am »

I'd say that last option is the dorfiest, ThatAussieGuy.
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ThatAussieGuy

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #258 on: November 18, 2011, 06:13:03 am »

Actually, I have a better idea.  But it needs a frozen lake.  Is there one around Hellcannon?  (I'm assuming that a Glacier has it's own terrain tag, so I have no idea what's on the map around the fortress)

Teneb

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #259 on: November 18, 2011, 06:44:05 am »

It's a tundra. That means a lot of snow-covered rock. No ice unless you pump water up.
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ThatAussieGuy

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #260 on: November 18, 2011, 07:45:22 am »

It's a tundra. That means a lot of snow-covered rock. No ice unless you pump water up.

That'd work.  My plan is this:  Excavate a large 1z pit with a floorhatch and staircase at the center leading down into the fortress.  The staircase must be several z-levels deep.

Next, excavate a cavern directly under the pit around the entrance with an entrance and exit passage for fluids.  Fill it with magma, but make sure there is a way for it to be drained (or, perhaps pumped out if the cavern is made 2z deep).

Once the heating cavern is full of magma, fill the surface pit with water and drain the heating cavern so it freezes over.  Dig out the appropriate spot and it's done.  When something unwanted visits, fill the heating cavern with magma, the ice melts, and anything uninvited drowns.

Mego

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #261 on: November 18, 2011, 08:12:02 am »

What if the uninvited guest can swim?

ThatAussieGuy

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #262 on: November 18, 2011, 08:36:42 am »

What if the uninvited guest can swim?

Hmm...secondary magma release dumping it all down the staircase?  Have the bottom of the stairs up/down stairs so dwarves can come and go, but magma would fall into a reservoir.

Urist Imiknorris

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #263 on: November 18, 2011, 08:38:35 am »

If the drowning doesn't work, just re-freeze the water.
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ThatAussieGuy

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #264 on: November 18, 2011, 08:46:05 am »

If the drowning doesn't work, just re-freeze the water.

That too

peskyninja

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #265 on: November 18, 2011, 01:04:23 pm »

Can I be the only armorer in the fort?
I'm a immortal being,  I carry the knowledge of protection and I want to share this knowledge, but I need a great tomb and a bedroom to do so.(The tomb must have enough space for my other bodies.)
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Mego

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #266 on: November 18, 2011, 02:42:00 pm »

Can I be the only armorer in the fort?
I'm a immortal being,  I carry the knowledge of protection and I want to share this knowledge, but I need a great tomb and a bedroom to do so.(The tomb must have enough space for my other bodies.)

This sounds like a noble to me. He shall be the first to test the magma cannon/moat!

peskyninja

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #267 on: November 18, 2011, 03:17:10 pm »

No armor for you. >:(
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Burn the land and boil the sea. You can't take the sky from me

Thou son of a b*tch wilt not ever make subjects of Christian sons; we have no fear of your army, by land and by sea we will battle with thee, f**k thy mother.

ThatAussieGuy

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #268 on: November 18, 2011, 06:53:16 pm »

Can I be the only armorer in the fort?
I'm a immortal being,  I carry the knowledge of protection and I want to share this knowledge, but I need a great tomb and a bedroom to do so.(The tomb must have enough space for my other bodies.)

This sounds like a noble to me. He shall be the first to test the magma cannon/moat!

What about my ice defense idea?  We can make a dwarfsicle out of the first mandating noble!

Darvi

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #269 on: November 18, 2011, 06:54:21 pm »

And then turn 'im into a statue, as an exemple for any who might follow his example.
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