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How should Mego do his updates?

Text and images. Old school is better.
- 23 (82.1%)
Live stream and video. Newfangled technology must be applied to everything!
- 5 (17.9%)

Total Members Voted: 28

Voting closed: January 19, 2012, 06:50:05 pm


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Author Topic: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)  (Read 836416 times)

Groveller

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #225 on: November 16, 2011, 03:05:46 am »

Filled with BOOZE!

Or, this being Aluonra, perhaps OOZE.
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The raccoon's still there, though.  Just chilling out.  Being a raccoon in some rocks.

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Gizogin

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #226 on: November 16, 2011, 03:15:45 am »

Journal of Gizogin, Rawmancer of the Highest Order (deceased):

I'm not entirely sure how long I've been dead now.  It's amazing how differently time passes when you're a being of pure thought and spectral energy, free of all those pesky glands and circadian rhythms.  Being liberated from the demands of my mortal shell has also freed my mind to focus on the more academic pursuits.  I have come up with many ways to reconcile the disputes between relativistic and quantum theories, and have what I believe to be a serious contender for the title of Grand Unified Theory.  I have discovered that the world we take as real is merely a crude simulation of a higher plane.  I have deduced from first principles an absolute and inarguable code of ethics, along with a simple step-by-step guide to achieving an absolutely meaningful life.  I came up with a recipe for a delicious strawberry tart that would bring even the hardest of men to their knees with its beautiful flavor.

All I need now is a way to spread my ideas to the world of the living*.  Alas, the living inhabitants of Hellcannon, though certainly an open-minded and receptive lot, appear unable to detect my presence.  I have noticed a few beings in similar states to my own, but they seem distracted by the goals they left behind when they died, and also took no notice of me.

*This brings up yet another point; namely, my current state of being.  I cannot be certain, but I believe that my undeath is at least partially related to the events that ocurred within the final days of Failcannon.  Being now a being of supernatural origin, I am more attuned to fluctuations on the ethereal planes, and have, as such, noticed an abnormal level of otherworldly energy surrounding Hellcannon and its inhabitants, similar to what I felt on Failday, though on a much smaller scale here.
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peskyninja

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #227 on: November 16, 2011, 08:57:37 am »

MegaProject?
What about a magma cannon?
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Burn the land and boil the sea. You can't take the sky from me

Thou son of a b*tch wilt not ever make subjects of Christian sons; we have no fear of your army, by land and by sea we will battle with thee, f**k thy mother.

Darvi

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #228 on: November 16, 2011, 09:02:49 am »

Magma cannons are old imo. How 'bout a obsidian cannon or something.
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Urist Imiknorris

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #229 on: November 16, 2011, 09:22:58 am »

I did promise to draw up plans for an obsidian machine gun...
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YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
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Eric Blank

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #230 on: November 16, 2011, 10:00:48 am »

What we need is an inspiring feat of architecture! Head Stoneworker away!

I demand stone! lots of stone!
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

ThatAussieGuy

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #231 on: November 16, 2011, 10:03:11 am »

I did promise to draw up plans for an obsidian machine gun...

I actually worked out a viable design for one - You need to get water and magma flowing down the vertical barrrel from one level above the other.  The higher fluid (perferably magma if you don't want, heh, splash damage) drops down a narrower channel than the barrel so it cant obsidianize the sides of the weapon barrel and therefore be continously usable (save clearing out the 'fired' obsidian, of course)

Mormota

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #232 on: November 16, 2011, 10:12:16 am »

Downloading.
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Avid Aurora player, Warhammer 40.000 fan, part-time writer and cursed game developer.
The only thing that happened in general was the death of 71% of the fort, and that wasn't really worth mentioning.

Urist Imiknorris

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #233 on: November 16, 2011, 10:17:54 am »

(save clearing out the 'fired' obsidian, of course)

Drop it into the magma sea. SMR eats cave-ins.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

ThatAussieGuy

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #234 on: November 16, 2011, 10:55:06 am »

(save clearing out the 'fired' obsidian, of course)

Drop it into the magma sea. SMR eats cave-ins.

But then how will you use it to kill things if it just drops straight into the magma sea?  Make it fire down into an unsupported section of flooring that's set over the top of the magma?

rridgway

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #235 on: November 16, 2011, 11:20:11 am »

Do floodgates create a floor above them? If so, surround the outer ring of the barrel with them. Tie them all to a lever. Then you just need to mine out the very top.

You do need to worry about building destroyers, but they won't last that long to do much damage.
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Urist Imiknorris

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #236 on: November 16, 2011, 11:35:14 am »

(save clearing out the 'fired' obsidian, of course)

Drop it into the magma sea. SMR eats cave-ins.

But then how will you use it to kill things if it just drops straight into the magma sea?  Make it fire down into an unsupported section of flooring that's set over the top of the magma?

Drop the obsidian next to a path and have the dust push things off?
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

peskyninja

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #237 on: November 16, 2011, 12:29:08 pm »

Flood gates don't create floors above them.
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Burn the land and boil the sea. You can't take the sky from me

Thou son of a b*tch wilt not ever make subjects of Christian sons; we have no fear of your army, by land and by sea we will battle with thee, f**k thy mother.

peskyninja

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #238 on: November 16, 2011, 12:34:55 pm »

Diary of Ogrin I, Caster.
I HAZ TO KILL AAWWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA KILL!
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Burn the land and boil the sea. You can't take the sky from me

Thou son of a b*tch wilt not ever make subjects of Christian sons; we have no fear of your army, by land and by sea we will battle with thee, f**k thy mother.

gamewizardinnc

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #239 on: November 16, 2011, 04:19:00 pm »

Obsidian machine gun: Awesome
Magma cannon: Good
Obsidian machine gun that can fire magma and water: Mind=Blown

Oh, and thanks Emerald for reminding me just who is conducting this fortress. I'm sorry if my post sounded a tad insulting, but it was like 3 in the morning when I typed that.
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I probably won't be the 13th player with the Curse of Failcannon likely hanging in the air like a particularly pungent dog fart
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