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Author Topic: Evil Biomes and Civs  (Read 442 times)

Slovak

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Evil Biomes and Civs
« on: November 04, 2011, 03:18:43 pm »

To a person who has never modded the game in any way, not even for a texture pack--how do you force Dwarfish, human and elvish civilizations to spawn in evil regions? I'm attempting to cover the world in evil with the world creator, however it seems as if the dwarfs are smart enough not to run headfirst into evil here. (Oh god, I never thought I'd say that.)
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Teneb

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Re: Evil Biomes and Civs
« Reply #1 on: November 04, 2011, 04:04:52 pm »

Go to their respective entities in entity_default (in your RAW folder), add [EVIL] to each of them.


This should be in the modding forum, I think.
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Monstrous Manual: D&D in DF
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