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which would u like

blacksmiths can learn how to make foriegn by copying them
- 3 (37.5%)
don't like option 1
- 0 (0%)
strange mods make new strange weapons.
- 4 (50%)
don't like option 1
- 1 (12.5%)

Total Members Voted: 8


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Author Topic: blacksmithes should learn  (Read 1936 times)

jaxler

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blacksmithes should learn
« on: November 01, 2011, 07:24:15 pm »

why cant a black smith make a huge ax or a giant sword or whip of iron. is it becuase they dont know how? well we all know dwarfs are dumb as a brain dead puppy but i still think that if a weapon like a 2hand sword (or any foreign weapon) showed up why could mr. smith make one just from looking at it. which brings me to my idea!!!!

idea: dwarfs should be able to make forign weapons if one is brought to there work shop. if he copies the specs of the sword he should be able to make a sword but they are low quallity at begining and get better with time

if a 2hand sword is brought to his shop  he should be able to make more, which would make the game more realistic.

2 votes
« Last Edit: November 05, 2011, 06:35:58 pm by jaxler »
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Ultimuh

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Re: blacksmithes should learn
« Reply #1 on: November 01, 2011, 07:34:19 pm »

Well the quality should not be very good at first. But as the smith becomes more experienced at smithing such weapons and armor they increase in quality.
Yes, It's an interesting idea.

But in my opinion.. I'll post an example..


A caravan arrives and the fortress gets hold of a katana.
The local blacksmith takes notice of it, gets inspired and attempts to create one just like it.
The result would be a Dwarven katana. (or whatever race the blacksmith is.. If the civ is goblin then it would be 'Goblin' Katana.)
Now everyone in the fortress will technically be able to smith these new kind of weapons.
The military would be interested in trying out this new weapon, but they are more likely to use the good old reliable weapons they have always used.


That's how I would imagine how it should be.
« Last Edit: November 01, 2011, 07:37:22 pm by Ultimuh »
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jaxler

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Re: blacksmithes should learn
« Reply #2 on: November 01, 2011, 08:02:57 pm »

yes i agree completly. also blacksmith skill should effect learning speed and the learner should also help him learn. but this should also aplie to weapons made by fey moods as they "invented" a new weapon out of insperation! but i do think this should be looked into as it is how things work in the real world
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I've decided to say "fuck it" and will just implode my fort.

“Ok, Neo ChosenUrist, before you is two levers. Pull the Kimberlite lever -- you wakeup in a random bed and have whatever thoughts you want to think. You pull the Bauxite lever -- you stay in the caverns and I show you how deep the adamantine hole goes.” - psalms

Telgin

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Re: blacksmithes should learn
« Reply #3 on: November 01, 2011, 08:50:42 pm »

Well, for that matter there should probably be dwarven versions of most foreign weapons anyway (can't see why a dwarven two handed sword wouldn't exist), but that's another thread I suppose.

I agree that there should be some means of relaxing the cultural restrictions perhaps.  Buying a foreign weapon and trying to reproduce it doesn't sound unreasonable to me.  Eventually though it would remove the flavor of having foreign weapons at all, since you could make whatever you wanted.  Good or bad thing?  That's for you to decide, I'm not sure.
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jaxler

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Re: blacksmithes should learn
« Reply #4 on: November 01, 2011, 09:20:10 pm »

well i guess the cruler weapons like a whip or scourge should be out of the question. i think a skimitar and a great axe (which i see to be the dwafiest weapon alive) and a long sword should be able to be recreated.

a set of rules/reqirements should exist though

1 legendary weapon smiths should be able to be made
2 crule weapons should be imposible to make (whips scourge and blowguns) or prolonged construction would lead to the maker comiting suicide
3 low quality and takes years to reach the position in which a high quality version can be made.
4 don't do as much damage becuase they are smaller.
5 only master work weapons can be copied
6 fey mods can make it so the weapon can be copied.

also since were on the topic of weapons would it be wierd if a fey mood lead to the construction of a "special weapon" that is its own catigory and can be recreated as crapier recrations in the fort and new weapon types had new names.

and would it be cool if goblins had war scythes as weapons i'd like there to me more ethnic weapons like if goblins have scythes, war scythes, whip, scourge, spike sheilds, blowguns, spike armor, mauls, slings, flails throughing knifes.

and if humans had: scimitars long short and 2hand swords, hammers axes great axes bows cross bows pikes halberds spears flails daggers javalins sheilds plate leather and chain armor maces.

elfs had: bows, spears, blowguns, flails, hammers, maces leather armor poision darts and katana's.
« Last Edit: November 01, 2011, 09:44:38 pm by jaxler »
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I've decided to say "fuck it" and will just implode my fort.

“Ok, Neo ChosenUrist, before you is two levers. Pull the Kimberlite lever -- you wakeup in a random bed and have whatever thoughts you want to think. You pull the Bauxite lever -- you stay in the caverns and I show you how deep the adamantine hole goes.” - psalms

ticattack

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Re: blacksmithes should learn
« Reply #5 on: November 02, 2011, 06:18:25 am »

"Cruel" weapons? Most weapons are for maiming or killing. There's relatively few for which regular use leads to happy-fuzzy-puppy-smiles. Certainly, blowguns aren't what I would call "cruel" at all, unless there's some particularly horrific poison on the dart.

Other than that, the idea is vaguely interesting, in the sense of roleplay/flavour but, mechaniclly, unless there was some marked difference in the weapons would anyone do it? Why churn through so much time and metal to make a decent ultrasword when you can kit out your whole army with axes, hammers and armour in the same time?
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peskyninja

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Re: blacksmithes should learn
« Reply #6 on: November 02, 2011, 07:30:39 am »

Quote
2 crule weapons should be imposible to make (whips scourge and blowguns) or prolonged construction would lead to the maker comiting suicide
Suicide? I know they're Dwarfs but I think doing this is exagerate.
Whips and blowguns are one of the simplest weapons, they should be much easier to copy.
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Neonivek

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Re: blacksmithes should learn
« Reply #7 on: November 02, 2011, 08:33:24 am »

""Cruel" weapons? Most weapons are for maiming or killing."

There have been many philosphies on weaponry.

In fact one of the many reasons why things like Hammers and Maces are considered "Holy" weapons in fiction is because at a time in history it was considered "wrong" to shed blood. Thus weapons that minimised bloodshed became much more popular.
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Lord Zack

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Re: blacksmithes should learn
« Reply #8 on: November 02, 2011, 03:36:01 pm »

""Cruel" weapons? Most weapons are for maiming or killing."

There have been many philosphies on weaponry.

In fact one of the many reasons why things like Hammers and Maces are considered "Holy" weapons in fiction is because at a time in history it was considered "wrong" to shed blood. Thus weapons that minimised bloodshed became much more popular.

Of course the idea that blunt weapons don't shed blood is absolute bupkiss.
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jaxler

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Re: blacksmithes should learn
« Reply #9 on: November 02, 2011, 04:39:56 pm »

well what i mean by cruel is that the weapon is that it's not only to kill but to cause large amounts of fun. a whip skinnes someone before it kills him. and my idea is is that it's unrealistic for weapons such as great axes to be buildable. its not praticle its dwarfy. and you never see a goblin walking in with a wooden sword. get what i'm saying i just want weapons to be more ethnicly linked. already in place only certian weapons are made by certian rases, so you just need to exspand on that. its already in place thats why dwarfs can't make mauls
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I've decided to say "fuck it" and will just implode my fort.

“Ok, Neo ChosenUrist, before you is two levers. Pull the Kimberlite lever -- you wakeup in a random bed and have whatever thoughts you want to think. You pull the Bauxite lever -- you stay in the caverns and I show you how deep the adamantine hole goes.” - psalms

Lord Zack

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Re: blacksmithes should learn
« Reply #10 on: November 02, 2011, 05:35:37 pm »

A whip is no more "cruel" than any other weapon. I can speak from personal experience that if you get stabbed it will hurt a lot, and it will leave a nasty wound.
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Loud Whispers

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Re: blacksmithes should learn
« Reply #11 on: November 02, 2011, 05:52:15 pm »

So you're saying, say if you gave a medieval English Blacksmith a Katana and asked him to replicate it he would be able to do so?
Or if you got the Japanese Blacksmith and you gave him a claymore he would be able to do it?

Different cultures, different tools and ways to make said armours. I mean, the perfect example is elves, how (and why) do you make wooden armour? Only they know...

Ultimuh

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Re: blacksmithes should learn
« Reply #12 on: November 02, 2011, 07:08:33 pm »

So you're saying, say if you gave a medieval English Blacksmith a Katana and asked him to replicate it he would be able to do so?
Or if you got the Japanese Blacksmith and you gave him a claymore he would be able to do it?

Different cultures, different tools and ways to make said armours. I mean, the perfect example is elves, how (and why) do you make wooden armour? Only they know...

They might TRY to make them, so eventually they will craft something not exactly the same, but still something.
Which is what I meant by said weapon becomes Dwarven.
Ask an elf to craft an axe, they grow one from the trees and you have an Elven axe.
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Loud Whispers

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Re: blacksmithes should learn
« Reply #13 on: November 02, 2011, 07:15:30 pm »

So you'll have an ugly axe looking wooden club? :P

[Thing to note, Gaelic Barbarians once fought the Roman Legionnaires like commando pro's, covered in mud and with no shiny shines (kobold for shiny metal armour + weapons) to give them away, they moved through the night, as a Roman said, "like ghosts".

They wielded large clubs with an edge hacked off with an axe, resembling a large Toblorone (the chocolate), which the Romans of course, clad in steel segmented plate armour laughed at. They didn't laugh so much when aforementioned giant Gauls were literally hacking through the steel with the clubs... This sounds like an ambush (that actually did something other than paint the floor in red)... Maybe the elves are onto something....

Good thing no one's shown them the blueprints to said clubs of glory.

jaxler

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Re: blacksmithes should learn
« Reply #14 on: November 03, 2011, 03:33:32 pm »

A whip is no more "cruel" than any other weapon. I can speak from personal experience that if you get stabbed it will hurt a lot, and it will leave a nasty wound.

you use a whip not to kill or but to hurt and maim, and cause pain. a blowdart can have painful bone turning poision. and a sword it's not made to hut its made to lob off a limb and ya it would hurt but to get killed by loss of head is alot less painful then dieing a slow death of blood loss caused by a massive area of skin being ripped off. a hammer is intended to kill fast, a whip or a scourge arn't. thats my point.

and my point is not that dwarfs would want to make a skimitar but that they could copy the weapon(and some do want to make foriegn weapons, just look at fey moods). and the weapon would not be the same but it would be close.
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I've decided to say "fuck it" and will just implode my fort.

“Ok, Neo ChosenUrist, before you is two levers. Pull the Kimberlite lever -- you wakeup in a random bed and have whatever thoughts you want to think. You pull the Bauxite lever -- you stay in the caverns and I show you how deep the adamantine hole goes.” - psalms
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