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Author Topic: KIRA GAME: BAY12 EDITION  (Read 4551 times)

The Master

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KIRA GAME: BAY12 EDITION
« on: November 01, 2011, 06:58:36 pm »

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« Last Edit: January 26, 2012, 08:28:42 pm by The Master »
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Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

Rorschach113

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Re: Kira game
« Reply #1 on: November 01, 2011, 07:25:06 pm »

Hey. I'm from Kira Game Forums, figured I'd join here and correct & clarify a few things The Master said.

#1- It's not dedicated to roleplaying. We do have some forum and IRC run roleplaying games we do, such as Adventure Game, but that's not the main focus.

#2- What we ARE is a pretty cool forum where we lots of Forum Games. The main ones we do are based on the anime/manga Death Note. They're pretty cool. The one The Master linked you guys to is one I designed, but requires more active players for it than we have at KGF, as we're not exactly a big forum like this one, alas.

#3- What he did get right is that we're pretty cool forum community, (even The Master is cool, if you get to know him :P), and we're always accepting to new members.

Anyway, we're a small, chill, forum where we come up with crazy forum games to play. The current forum, which is HERE, is our 2nd forum, an upgrade from our last one, and still fairly new.

Feel free to join!


EDIT- Now that I think about it, I'd be fine with hosting my latest Kira Game design here, at Bay 12, if people are interested. Post here if you're up for it. Need 30-35 people. Rules and class info are HERE. It's a bit like the game Mafia.

EDIT2- LOL he removed his post. But you guys get the idea- we do forum games and other such fun stuff.


Rules, Classes & stuff:
Spoiler (click to show/hide)

SIGNUPS FOR KIRA GAME: BAY12 EDITION:

1: ElfEater
2: Hitty40
3: lordnincompoop
4: Nilum
5: The Master
« Last Edit: November 02, 2011, 04:56:27 pm by Rorschach113 »
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Elfeater

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Re: Kira game
« Reply #2 on: November 01, 2011, 07:31:43 pm »

I am tentative in joining an escaped lunatics game, but I will none the less.
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

The Master

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Re: Kira game
« Reply #3 on: November 01, 2011, 07:34:23 pm »

he may be a lunatic here, but he sure isn't on the kira game forum!
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Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

Rorschach113

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Re: Kira game
« Reply #4 on: November 01, 2011, 07:37:02 pm »

I am tentative in joining an escaped lunatics game, but I will none the less.

-Shrug- Sorry, I decided to join mainly to correct the fallacies in The Master's ad for Kira Game Forums. But when I noticed how huge and active this forum is, realized I could just host it here. I'll let the guys at KGF know I'm hosting this here, one or two of them may join.
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Elfeater

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Re: Kira game
« Reply #5 on: November 01, 2011, 07:45:13 pm »

I am tentative in joining an escaped lunatics game, but I will none the less.

-Shrug- Sorry, I decided to join mainly to correct the fallacies in The Master's ad for Kira Game Forums. But when I noticed how huge and active this forum is, realized I could just host it here. I'll let the guys at KGF know I'm hosting this here, one or two of them may join.
Its fine, we all were unatics once, Ill see how ya do
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

Rorschach113

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Re: Kira game
« Reply #6 on: November 01, 2011, 07:53:41 pm »

oh.. just realized The Master posted this in the wrong area... Should I host it in the Mafia & Variants subforum? It is basically a more complex version of Mafia with more teams, all trying to get rid of the other teams and recruit the nonaligned players.
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The Master

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Re: Kira game
« Reply #7 on: November 01, 2011, 08:00:03 pm »

oh.. just realized The Master posted this in the wrong area... Should I host it in the Mafia & Variants subforum? It is basically a more complex version of Mafia with more teams, all trying to get rid of the other teams and recruit the nonaligned players.
Taken care of! it's here now!
Logged
Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

Rorschach113

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Re: Kira game
« Reply #8 on: November 01, 2011, 08:00:36 pm »

Oh. Thanks.
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Jim Groovester

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Re: Kira game
« Reply #9 on: November 01, 2011, 08:19:38 pm »

EDIT- Now that I think about it, I'd be fine with hosting my latest Kira Game design here, at Bay 12, if people are interested. Post here if you're up for it. Need 30-35 people. Rules and class info are HERE. It's a bit like the game Mafia.

I don't think there's even thirty people in this subforum.

14-16 is about the upper limit we can manage before we start getting some serious activity problems, and that's for popular games run by established mods.

In other words, I don't think you're going to fill it here, and if you do, there's going to be lots of people who aren't going to be playing after a little while. And playing games where half the people aren't playing is fun for no one.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

The Master

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Re: Kira game
« Reply #10 on: November 01, 2011, 08:37:57 pm »

should I do an emergency temporal shift back to the original location?
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Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

Hitty40

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Re: Kira game
« Reply #11 on: November 01, 2011, 08:40:06 pm »

I'm down.
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lordnincompoop

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Re: Kira game
« Reply #12 on: November 02, 2011, 10:42:21 am »

Greetings. Interesting OP you have there.

Regarding the playercap:

should I do an emergency temporal shift back to the original location?

That depends, but I don't think it'll be necessary. You're almost certainly not going to get 30-35 people, so I suggest you/Rorschach either decrease the size of the game to be more appropriate for a smaller subforum, or get people from the main FG&RP section over here to "increase the playerbase", so to speak.

Though this is certainly possible, and it's a definite way to get the game running, note that you will not be getting people who are used to the notion of Mafia and its rather demanding gameplay. If you don't mind that, go ahead.

Additionally, seeing as this is a Mafia variant (even if it might be a little removed from the core premise), it belongs here.
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The Master

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Re: KIRA GAME: BAY12 EDITION
« Reply #13 on: November 02, 2011, 03:01:35 pm »

Greetings. Interesting OP you have there.

Regarding the playercap:

should I do an emergency temporal shift back to the original location?

That depends, but I don't think it'll be necessary. You're almost certainly not going to get 30-35 people, so I suggest you/Rorschach either decrease the size of the game to be more appropriate for a smaller subforum, or get people from the main FG&RP section over here to "increase the playerbase", so to speak.

Though this is certainly possible, and it's a definite way to get the game running, note that you will not be getting people who are used to the notion of Mafia and its rather demanding gameplay. If you don't mind that, go ahead.

Additionally, seeing as this is a Mafia variant (even if it might be a little removed from the core premise), it belongs here.
Good enough for me!
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Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

Nilum

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Re: KIRA GAME: BAY12 EDITION
« Reply #14 on: November 02, 2011, 04:27:07 pm »

I'll tentatively in. Hopefully we'll get some more people.
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