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Poll

Does anyone actually consult the Gladiator stats spoiler on the first post?

Yes - It gives me a quick way of knowing where my gladiator is.
- 6 (50%)
No - What are you talking about?/I just use the one posted each Arena Day.
- 6 (50%)

Total Members Voted: 12


Pages: 1 ... 15 16 [17] 18 19 ... 26

Author Topic: DF Arena II - Day 22 Over - Tournament Day 24  (Read 25565 times)

Maxinum McDreich

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Re: DF Arena II - Day 13 Over - Apocalypse Still Tomorrow!
« Reply #240 on: November 14, 2011, 07:08:00 pm »

Oh blegh! Upping axeman to 4!
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Theodolus

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Re: DF Arena II - Day 13 Over - Apocalypse Still Tomorrow!
« Reply #241 on: November 14, 2011, 09:32:07 pm »

Man, I was afraid I wasn't going to do anything for a while there. Good thing I rallied at the end... :)

Sodel trains to SwordsDwarf[8] for 210 leaving me with 125

Sodel trains to Dodger[6] for 110 leaving me with a final total of 15.

Also, thanks for taking the time to run this game. Loads of fun! :)
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Sinpwn

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Re: DF Arena II - Day 13 Over - Apocalypse Still Tomorrow!
« Reply #242 on: November 14, 2011, 09:51:49 pm »

Upgrade fighter, maceman, dodger and armor user to 3, leaving a total of 11 Urists.
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Neyvn

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Re: DF Arena II - Day 13 Over - Apocalypse Still Tomorrow!
« Reply #243 on: November 14, 2011, 09:59:30 pm »

Quote
7. Dastot, Male Dwarf (Neyvn)
Copper Battleaxe (68)
Bloodthorn Buckler (14)
Fighter [1] (10)
Axeman [3] (60)
Kicker [1] (10)
Striker [1] (10)
Dodger [2] (30)
Shield User [1] (10)
Armor User [1] (10)
Net Worth: 222
101 Urists
7W2L
0W1L Dwarf 4:
Train.
Axdwarf 3>4 40☼
Fighter 1>2 20☼
Striker 1>2 20☼
Dodger 1>2 20☼
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Ottofar

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Re: DF Arena II - Day 13 Over - Apocalypse Still Tomorrow!
« Reply #244 on: November 15, 2011, 05:45:41 am »

Swords to 4 for 40, for Jack, leaving me with ten.

areyoua

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Re: DF Arena II - Day 13 Over - Apocalypse Still Tomorrow!
« Reply #245 on: November 15, 2011, 05:22:55 pm »

I'm going to wait on Tersr and Flint to get their purchases in to get the next turn running.

Tersr

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Re: DF Arena II - Day 13 Over - Apocalypse Still Tomorrow!
« Reply #246 on: November 15, 2011, 05:30:42 pm »

... I buy nothing.
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stabbymcstabstab

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Re: DF Arena II - Day 13 Over - Apocalypse Still Tomorrow!
« Reply #247 on: November 16, 2011, 02:27:08 pm »

Sorry its rifle season where I'm at so I've been gone I'll won't buy anything
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

areyoua

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Re: DF Arena II - Day 13 Over - Apocalypse Still Tomorrow!
« Reply #248 on: November 16, 2011, 06:30:49 pm »

The gladiators are arrayed for combat, and everyone knows for what they are fighting: a lazy Administration incapable of figuring out a better start to day 14.
Spoiler: Gladiators v.s Zombies (click to show/hide)

Spoiler: Kills per Gladiator (click to show/hide)

Spoiler: Gladiators (click to show/hide)

Spoiler: Additional Commentary (click to show/hide)

With the danger averted, audience members have started flooding back to the arena. It helps that today was the two-week anniversary of the reopening of the arena, and Administration has approved a one-time bonus of 0.01 urists to the gladiators! Enjoy.
« Last Edit: November 16, 2011, 06:58:01 pm by areyoua »
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Kashyyk

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Re: DF Arena II - Day 14 Over - Back to Business
« Reply #249 on: November 16, 2011, 06:40:03 pm »

You forget to upgrade axewoman to 6

Clara trains Awewoman to level 8 for 150 urists, And Ratel to Biter 3.

She then fights a Gladiator
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areyoua

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Re: DF Arena II - Day 14 Over - Back to Business
« Reply #250 on: November 16, 2011, 07:00:35 pm »

You forget to upgrade axewoman to 6

Clara trains Awewoman to level 8 for 150 urists, And Ratel to Biter 3.

She then fights a Gladiator

Well, what I think happened is that I forgot to change to 4 to a 6. I did change the figures for net worth so I just must have forgotten.

Are you just issuing a challenge to anyone who wants it, or do you mean something else by, "fight a gladiator."?

Kashyyk

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Re: DF Arena II - Day 14 Over - Back to Business
« Reply #251 on: November 16, 2011, 07:06:00 pm »

Well, what I meant was gorilla. :)

But if some one wants to fight Clara then they're welcome.
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Maxinum McDreich

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Re: DF Arena II - Day 14 Over - Back to Business
« Reply #252 on: November 16, 2011, 07:15:39 pm »

348 Urists.
Selling Copper Battleaxe for 34 (382 Urists to play with)

Buy Iron Battleaxe. (-340)

42 Urist left over.


I think it's a daft thing to do, but Clara, I would like to take you on! :)
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stabbymcstabstab

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Re: DF Arena II - Day 14 Over - Back to Business
« Reply #253 on: November 16, 2011, 07:19:43 pm »

I'll sell my war hammer(18) and buy a silver for hammer for 162 (because of the 18 from the copper hammer) leaving me with 120 for one more point in Fighter, dodging, armor user, and wresling leaveing me with 40 for one more point in hammer user.
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

Theodolus

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Re: DF Arena II - Day 14 Over - Back to Business
« Reply #254 on: November 16, 2011, 07:26:41 pm »

sell leather armor for 21
sell bronze short sword for 35
total to spend 428

buy a steel short sword for 420U. 8U remaining.

I'd like to take on Karrk in order to pull myself further along towards the ultimate end goal of defeating all the arena masters.
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