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Author Topic: D&D 3.5: Sunless Sea: Back to the Normal Time.  (Read 56912 times)

mainiac

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #735 on: December 21, 2011, 01:24:17 am »

You all have to sleep sometime...  ;)

On a ship you have people assigned to watches.  Sailing with the crew asleep is generally a no-no.
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Ancient Babylonian god of RAEG
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« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
mainiac is always a little sarcastic, at least.

Zako

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #736 on: December 21, 2011, 05:40:33 am »

I'm a rogue with a sap. Think about that. The last direction someone would expect for an attack on a ship to come from, when they are on watch, is from the ship itself.
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mainiac

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #737 on: December 22, 2011, 02:45:20 am »

We keelhaul mutineers on my ship.  Afterwards, we start punishing them.  That is your first and only warning.
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Ancient Babylonian god of RAEG
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"Don't tell me what you value. Show me your budget and I will tell you what you value"
« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
mainiac is always a little sarcastic, at least.

Heron TSG

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #738 on: December 22, 2011, 02:58:10 am »

Only a true justiciar can drive a man insane enough to kill himself. I mean, if you kill yourself, I'm not implicated, right?  :P

Calm down, people. If things get too murderous, the murderer will be stopped. To attempt to take on the rest of the party is suicide at low levels. Any one person is far outmatched.
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Dwarmin

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #739 on: December 22, 2011, 03:10:06 am »

I seriously doubt Zakos char could take any of us one-on-one or in a group. But Rouges are supposed to be smarter than that. He can bide his time. :P

If he's smart, he'll spread his PK'ing desire to other players. Mutiny is never just one person...but, as we can see Mainiac Barb and Fool and myself are willing to claim we openly oppose that, for now. So, the power is on our side-for now.
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Zako

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #740 on: December 22, 2011, 05:40:46 am »

Exactly, I'm supposed to be sneaky. And I'm not going to kill someone on our crew just yet, far too early to spec assassin.

And its not YOUR ship mainiac, its OUR ship. Keep that in mind.  ;)
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Dwarmin

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #741 on: December 22, 2011, 06:48:09 am »

Murder plots aside...

Session is on track for tomorrow, right? Normal Time?
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Heron TSG

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #742 on: December 22, 2011, 10:22:08 am »

I will see if I can be there, but no guarantees.
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Grek

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #743 on: December 22, 2011, 10:32:15 am »

I hope to have a session, and fully plan to attend.
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Criptfeind

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #744 on: December 22, 2011, 08:58:00 pm »

I may not make it, what with the holiday and all.
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Zako

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #745 on: December 22, 2011, 09:29:25 pm »

I'll be there. Can't wait!
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mainiac

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #746 on: December 23, 2011, 01:47:02 am »

I strongly doubt I will be there.

Remember to report back to our bosses about the lost colony that we discovered last session.  And Gem is willing to use her money to pay to cure the gnome if we can find a healer among the drow.
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Ancient Babylonian god of RAEG
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"Don't tell me what you value. Show me your budget and I will tell you what you value"
« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
mainiac is always a little sarcastic, at least.

Grek

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #747 on: December 23, 2011, 02:08:14 pm »

Important question: Who, if anyone, feels like making a go at hosting the server this time around?
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Dwarmin

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #748 on: December 23, 2011, 02:25:42 pm »

Sigh.

I know I can't.

..and thats three "maybe-nots" and two "gonna be theres" from our players.

Can we get some definite numbers?
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

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Tidal

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #749 on: December 23, 2011, 02:35:25 pm »

Perchance we should hold off until a better date?
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