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Author Topic: D&D 3.5: Sunless Sea: Back to the Normal Time.  (Read 56625 times)

Grek

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Re: D&D 3.5: Sunless Sea: The Password is Swordfish
« Reply #480 on: November 20, 2011, 10:17:43 pm »

Could I have permission to use a specified under-a-certain-HD-limit animal as my animal companion? As in 1 HD or lower, I think. Because wolves are 1 HD.
Depends on the animal.

I need to know where you all will be going? Do you do the thing the drow told you to, or will you report back to port, or will you sail off and do something else entirely?
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Criptfeind

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Re: D&D 3.5: Sunless Sea: The Password is Swordfish
« Reply #481 on: November 20, 2011, 11:47:33 pm »

Do we have time to report to port and stay within the possible time frame for helping the drow?
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Kogan Loloklam

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Re: D&D 3.5: Sunless Sea: The Password is Swordfish
« Reply #482 on: November 21, 2011, 02:30:09 am »

Screw the Drow. They should have marked their site better. I won't kill children, but I certainly don't mind fighting people that call my people traitors and enemies. :)
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Zako

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Re: D&D 3.5: Sunless Sea: The Password is Swordfish
« Reply #483 on: November 21, 2011, 06:21:47 am »

Well, I suppose we could take these guys if they decide to do something stupid, like fighting us. But I think that it may be useful to have them as allies, at least temporary at any rate.
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Dwarmin

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Re: D&D 3.5: Sunless Sea: The Password is Swordfish
« Reply #484 on: November 21, 2011, 06:30:20 am »

Yeah, who else got a nice laugh at the Drow threatening us after we saved them from certain death? :P

I hope they have some sort of elite warrior coven (that will come out to fight if some snake lady tries to eat the kids) we have not seen yet, or the Dwarves could just come back and beat on them.

I agree with the ally plan-we need somewhere to resupply and repair sometimes.
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Tidal

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Re: D&D 3.5: Sunless Sea: The Password is Swordfish
« Reply #485 on: November 21, 2011, 07:23:00 am »

I hope they have some sort of elite warrior coven (that will come out to fight if some snake lady tries to eat the kids) we have not seen yet, or the Dwarves could just come back and beat on them.
I would never... Unless I could eat Small critters.
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Criptfeind

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Re: D&D 3.5: Sunless Sea: The Password is Swordfish
« Reply #486 on: November 21, 2011, 07:47:32 am »

Screw the Drow. They should have marked their site better. I won't kill children, but I certainly don't mind fighting people that call my people traitors and enemies. :)

Man, make up your mind, first you walked away from a possible fight with them and now you refuse to even consider helping them?

Here is the thing, the drow have been separated for 800 years. You need to grow tougher skin man, and being a ass to them is not going to help your reputation. Why not prove them wrong?
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The Fool

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Re: D&D 3.5: Sunless Sea: The Password is Swordfish
« Reply #487 on: November 21, 2011, 07:54:07 am »

Here is the thing, the drow have been separated for 800 years. You need to grow tougher skin man, and being a ass to them is not going to help your reputation. Why not prove them wrong?

I agree. Maybe it's because I'm chaotic good, but I'd rather not make an entire race hate me off the bat. There might be more than one colony, and we probably can't fight them all. We really need to pick our fights.
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Kogan Loloklam

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Re: D&D 3.5: Sunless Sea: The Password is Swordfish
« Reply #488 on: November 21, 2011, 10:42:31 am »

Kenzcla walked away from killing a mother protecting her children while he was trespassing in her home.
When Kenzcla was invited into their home, he didn't back down from any fight, although the person he was required to support was clear.
Then they called him traitor and said that he needs to pay for the plant they setup to guard their unmarked area that attacked and nearly killed him without warning or reason. That could all be forgiven, but when they called the Elfin Kingdoms their enemies, they declared themselves his enemy. So yea, the Drow can rot ;)

As for allies, we aren't yet that far from our base. It is unlikely the Drow extend throughout the entire underground. If they do, our mission is already a failure as there will be nothing useful for the surface war down there.

So yea, we don't need the Drow, and they have already established themselves to hostile towards Kenzcla.  If they starve to death because they are too proud to establish trade relations with our outpost, that's their problem. Maybe they should declare fewer people their enemy.

I'm more interested in the Duergar, although their war with Unterhold will probably have you all reacting in a way Kenzcla reacted to the Drow.
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Criptfeind

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Re: D&D 3.5: Sunless Sea: The Password is Swordfish
« Reply #489 on: November 21, 2011, 12:08:56 pm »

Kenzcla walked away from killing a mother protecting her children while he was trespassing in her home.

See, I have a issue with this, I belive that you made a wrong choice here. We can all say that, in reality you were incorect in our intentions. But even in princable I am not sure why you would leave. Think though the possable cases.

1: What happened. No fighting, no need to leave.

2: We attack the drow or the drow rightfully attack us, you should have stayed behind to protect the drow no? I mean, it is not enough to just ignore evil, one should fight it.

3: The drow wrongfully attack us. What would your issue be then helping us fight them?

At any rate. You need to understand you are not the only one with princables in this party, don't cast us as evil and disposable just yet.

Then they called him traitor and said that he needs to pay for the plant they setup to guard their unmarked area that attacked and nearly killed him without warning or reason. That could all be forgiven, but when they called the Elfin Kingdoms their enemies, they declared themselves his enemy. So yea, the Drow can rot ;)

I think you need to be a bit more understand here. I mean, they live in a hostile enviroment where they are often under attack. They need to be stealthy, otherwise how will they survive?

Also, the issue with the high elves was 800 years ago. They have lived with 800 years of hatrid, you need to understand how they think here. If you just leave them as your enemy, then you have made a enemy. Don't you want to take this chance?

As for allies, we aren't yet that far from our base. It is unlikely the Drow extend throughout the entire underground. If they do, our mission is already a failure as there will be nothing useful for the surface war down there.

They may not be that widespread, but it is likely they are more then just this one abbey. Don't be so ready to throw away a resorce that you don't know how useful it is.

If they starve to death because they are too proud to establish trade relations with our outpost, that's their problem. Maybe they should declare fewer people their enemy.

What can they trade? They are a relgoius order, it is unlikly they have anything but the vines.

Unless you are asking the monks to basicly abondon their temple, they need a new vine.

I'm more interested in the Duergar, although their war with Unterhold will probably have you all reacting in a way Kenzcla reacted to the Drow.

I don't really have a issue with vampires, but I may have a issue with how they treat their people. Unless the Duergar are stupid rable rousers compaining about nothing I think looking into it would be a good idea.



Sorry about the spelling. I am at school and I can not fix it. I guess you guys can be proud that you got to see how Criptfeind really spells.
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Kogan Loloklam

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Re: D&D 3.5: Sunless Sea: The Password is Swordfish
« Reply #490 on: November 21, 2011, 12:42:47 pm »

I don't believe I made the wrong choice. I encouraged all of you to leave rather than attack a woman with a crossbow and 4 children, but I wasn't going to take a firm stance. We were attacked and the source was this group that contained those people. I wouldn't have launched a rescue operation to save those of you who stayed behind if the Drow decided to be all hostile, but I wasn't gonna do the same for them either.

As for 800 years ago, that was less important than them identifying themselves the enemy of the Elfin Kingdoms. I take such declarations seriously. As for their value, the abby attacked us, and I doubt it's their entire civilization. Maybe they are influential, maybe not. I still don't think that we should help them.
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Dwarmin

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Re: D&D 3.5: Sunless Sea: The Password is Swordfish
« Reply #491 on: November 21, 2011, 12:53:40 pm »

Well, I can't wait to roleplay all this IN GAME!

We can have a nice debate that ends with someone getting stabbed.

My stance-OOC and IC-is that it's better to have friends than enemies. We have a chance to patch up our relations here-with people who have a direct line to the God of the Undersea who can sic endless horrible sea monsters on us. That gives them some additional pull, yes?

I mean we did destroy their plant-even if it was self defense, and we were justified in destroying it...we sort of owe it to them..

For me, it's a moral call. Heroes are supposes to hold themselves to higher standards than others-and that's what Loaw views himself as, right or wrong-a hero. So that's my stance. :P
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The Fool

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Re: D&D 3.5: Sunless Sea: The Password is Swordfish
« Reply #492 on: November 21, 2011, 02:17:24 pm »

I agree that we need more friends in the underground, and we don't know much about the drow. It would be stupid to make them an enemy if they are widespread. If nothing else we can make a truce and use them for information on the surrounding colonies.

As for the Duergar, I won't mind making them friends. My character's family have been slowly moving away from the Unterhold for generations.
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Criptfeind

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Re: D&D 3.5: Sunless Sea: The Password is Swordfish
« Reply #493 on: November 21, 2011, 03:51:07 pm »

To further my thoughts on the dark dwarves.

I believe we need our handlers (for lack of a better term) to tell us who they value more. The drow, the duergar, or the unterhold. So we can start prioritizing our responses to this conflict.
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Kogan Loloklam

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Re: D&D 3.5: Sunless Sea: The Password is Swordfish
« Reply #494 on: November 21, 2011, 08:29:44 pm »

To further my thoughts on the dark dwarves.

I believe we need our handlers (for lack of a better term) to tell us who they value more. The drow, the duergar, or the unterhold. So we can start prioritizing our responses to this conflict.

We need to decide this before we even think about providing them a vine. Bad enough that none of you even advocated on behalf of troops engaged in an action on behalf a charter member of the expedition without adding assisting an enemy of said member as well.

To my knowledge, the Elfin Kingdoms don't care a wit about Unterhold, so I'm good in either action, though I lean towards not helping the Drow due to their refusal to join the council and declaration I am their enemy.
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