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Author Topic: D&D 3.5: Sunless Sea: Back to the Normal Time.  (Read 56518 times)

Zako

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Re: D&D 3.5: Sunless Sea
« Reply #90 on: October 31, 2011, 04:30:05 am »

A quick question, do I land my sneak attack bonus if I hit with an Attack of Opportunity?
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Tidal

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Re: D&D 3.5: Sunless Sea
« Reply #91 on: October 31, 2011, 04:47:50 am »

Dude, its a cat. On an adventure in an underground ocean. It can talk and cast magic, but still, it's a cat. I seriously dout that any crew will even let it on the ship as part of the crew, let alone take it seriously.

Also, how do you save these sheets on myth weavers?
A cat is an essential part of any ship. Who else to catch rodents?

I could probably make it on Thursday, with an interruption depending on how long it does until. The best day for me would probably be Saturday, though. Thursday is in the middle of things, Friday I go to multiple D&D sessions that coincide, and my family gets out of Church at exactly 1:00 PM on Sunday. If the timing of the Sunday thing would be changed by an hour or so, that would work for me.

So, I vote for Saturday with the current time.
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Dwarmin

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Re: D&D 3.5: Sunless Sea
« Reply #92 on: October 31, 2011, 06:58:12 am »

Yeah, Saturday or Sunday for my vote. I need a weekend game. :P
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Zako

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Re: D&D 3.5: Sunless Sea
« Reply #93 on: October 31, 2011, 07:23:18 am »

I'm cool with saturday. Seems like a good time for most people.

Also, after much work and deliberation, I have finally made my character: Mathias Redcliff, the human rogue.

It took much work and effort, but hopefully it should work for you guys. I also don't know how to do the hit point stuff, so I left it blank. Finally, do I get my sneak attack bonus if I hit with an attack of opportunity? Cause that would be nice to know.
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Tidal

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Re: D&D 3.5: Sunless Sea
« Reply #94 on: October 31, 2011, 07:31:23 am »

I'm cool with saturday. Seems like a good time for most people.

Also, after much work and deliberation, I have finally made my character: Mathias Redcliff, the human rogue.

It took much work and effort, but hopefully it should work for you guys. I also don't know how to do the hit point stuff, so I left it blank. Finally, do I get my sneak attack bonus if I hit with an attack of opportunity? Cause that would be nice to know.
Same question. How do we work out the hit dice rolls?
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Dwarmin

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Re: D&D 3.5: Sunless Sea
« Reply #95 on: October 31, 2011, 07:37:45 am »

Finally, do I get my sneak attack bonus if I hit with an attack of opportunity? Cause that would be nice to know.

From what I understand, you get sneak attacks when either flanking or catching your opponent flat footed.

Attacks of opportunity don't allow sneak attacks by themselves, but if you've got flanking/flatfooted *While* you AOO, then you get it.
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Zako

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Re: D&D 3.5: Sunless Sea
« Reply #96 on: October 31, 2011, 07:43:15 am »

Ahhh, very cool and makes sense. Thanks!

Also, dammit, even when I take off most of my stuff, I'm still overweight! Damn that overly heavy armour and shortbow!  >:(
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mainiac

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Re: D&D 3.5: Sunless Sea
« Reply #97 on: October 31, 2011, 07:55:50 am »

Armor doesn't count towards weigh penalties.
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Zako

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Re: D&D 3.5: Sunless Sea
« Reply #98 on: October 31, 2011, 07:57:47 am »

JOY!
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Dwarmin

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Re: D&D 3.5: Sunless Sea
« Reply #99 on: October 31, 2011, 08:07:52 am »

Sheet looks good to me.

Remember to add your bonus languages-other than the one you start with, you can speak a bonus language for each point in your INT mod.

Humans can learn any language in that link.

http://www.d20srd.org/srd/skills/speakLanguage.htm
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The Fool

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Re: D&D 3.5: Sunless Sea
« Reply #100 on: October 31, 2011, 08:26:41 am »

@Zako: Your sheet looks good, but there were two very minor details. Your weight needs to be in pounds in case someone needs to lift your character (rare, but it happens). 64 kg is 141 lb. You can remove both your armor and outfits weight from your inventory. The first outfit is also weightless.
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Heron TSG

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Re: D&D 3.5: Sunless Sea
« Reply #101 on: October 31, 2011, 08:28:10 am »

Armor doesn't count towards weigh penalties.
Nobody take off your armor, the boat might sink!
Nobody take off your armor, we're on a pressure plate!
Eat all the food, the hot air balloon's going down!
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The Fool

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Re: D&D 3.5: Sunless Sea
« Reply #102 on: October 31, 2011, 08:39:05 am »

Armor doesn't count towards weigh penalties.
Nobody take off your armor, the boat might sink!
Nobody take off your armor, we're on a pressure plate!
Eat all the food, the hot air balloon's going down!

D&D has an awesome weight management system. Someone should make a campaign specifically to troll the weird systems that are in D&D.
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Zako

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Re: D&D 3.5: Sunless Sea
« Reply #103 on: October 31, 2011, 09:00:42 am »

There, that looks a lot better. Now I can leave the heavy stuff back on the ship and take what I need and still remain underweight. Excellent! Thanks guys for taking pity on a nooblet.
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Criptfeind

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Re: D&D 3.5: Sunless Sea
« Reply #104 on: October 31, 2011, 09:21:23 am »

Armor doesn't count towards weigh penalties.

Huh?

Edit: Maybe it is cause I have not slept in a couple o' days here. But I am not sure what you mean by that.
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