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Author Topic: D&D 3.5: Sunless Sea: Back to the Normal Time.  (Read 56497 times)

mainiac

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Re: D&D 3.5: Sunless Sea
« Reply #45 on: October 30, 2011, 03:10:58 pm »

Windless?  How we push boat?
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« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
mainiac is always a little sarcastic, at least.

Yoink

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Re: D&D 3.5: Sunless Sea
« Reply #46 on: October 30, 2011, 03:15:10 pm »

Row, row, row yer boaat...?
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Tidal

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Re: D&D 3.5: Sunless Sea
« Reply #47 on: October 30, 2011, 03:19:27 pm »

R-Rowing... everywhere!?
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The Fool

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Re: D&D 3.5: Sunless Sea
« Reply #48 on: October 30, 2011, 03:20:12 pm »

Steam engines! Steam powered everything!
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Tidal

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Re: D&D 3.5: Sunless Sea
« Reply #49 on: October 30, 2011, 03:21:42 pm »

Steam engines! Steam powered everything!
Steampunk EVERYTHING?
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Hitty40

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Re: D&D 3.5: Sunless Sea
« Reply #50 on: October 30, 2011, 03:21:57 pm »

Nuclear power!
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mainiac

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Re: D&D 3.5: Sunless Sea
« Reply #51 on: October 30, 2011, 03:22:26 pm »

Nuclear power!

Nuclear power runs on steam!  Brilliant!
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Ancient Babylonian god of RAEG
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"Don't tell me what you value. Show me your budget and I will tell you what you value"
« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
mainiac is always a little sarcastic, at least.

Tidal

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Re: D&D 3.5: Sunless Sea
« Reply #52 on: October 30, 2011, 03:22:44 pm »

Nuclear power!
Kobold power!

Oh, Grek, did you get my PM?
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Kogan Loloklam

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Re: D&D 3.5: Sunless Sea
« Reply #53 on: October 30, 2011, 03:43:59 pm »

Mister Puffins

I'll come up with a different character sometime in the middle of this week after I see what everyone else has, since the cat is rejected :(

(Edit: Grek, I'd like to point out that Mister Puffins isn't any worse than an evil wrestler mage, and he isn't even hard to add to the party. He's also a cleric. One that is a level behind due to the +1 LA, but still a cleric and therefore ultimately beneficial for his humanoid oppressors companions.)
« Last Edit: October 30, 2011, 04:01:02 pm by Kogan Loloklam »
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Yoink

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Re: D&D 3.5: Sunless Sea
« Reply #54 on: October 30, 2011, 03:46:10 pm »

Wait... Oh. Magic. Forgot about that. ::)
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Criptfeind

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Re: D&D 3.5: Sunless Sea
« Reply #55 on: October 30, 2011, 03:54:57 pm »

Orb Spells are allowed.

How about buying scrolls to scribe into my book?
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RedWarrior0

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Re: D&D 3.5: Sunless Sea
« Reply #56 on: October 30, 2011, 04:02:25 pm »

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Dwarmin

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Re: D&D 3.5: Sunless Sea
« Reply #57 on: October 30, 2011, 04:06:19 pm »

Welp, here's my char. Since someone else wanted to be a ranger, I went for fighter.

http://www.myth-weavers.com/sheetview.php?sheetid=318930

This is only my third real D&D character and my first non-caster, so feel free to correct me if I made some mistakes.

I took the 2nd level Kobold fighter sub which allows me to trade my bonus feat for +2 CON if thats alright.
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The Fool

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Re: D&D 3.5: Sunless Sea
« Reply #58 on: October 30, 2011, 04:32:35 pm »

@Dwarmin: I think you'll need to provide a book and page number for the substitution level. Other than that it looks good for a kobold fighter. You could get another +1 to attack rolls if you go for masterwork handaxes, but it really isn't necessary.

I'll add a backstory and more inventory later today. Could we have more information on the world? I know that most the dwarves have probably run since the vampires came in, but what is happening now? I was hoping to have a search for home motif to my character, but if that doesn't fit I'll have to think of something else.
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Dwarmin

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Re: D&D 3.5: Sunless Sea
« Reply #59 on: October 30, 2011, 04:34:44 pm »

http://www.wizards.com/default.asp?x=dnd/ex/20060106a&page=3

I found it there. With me and my no-book owning self.
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