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Author Topic: D&D 3.5: Sunless Sea: Back to the Normal Time.  (Read 56474 times)

The Fool

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Re: D&D 3.5: Sunless Sea
« Reply #30 on: October 30, 2011, 02:02:34 pm »

He needs to worship Ceiling Cat.
"...And the great Ceiling Cat peered down from the parting in the sky to judge the felines that he had made..."
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Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

Kogan Loloklam

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Re: D&D 3.5: Sunless Sea
« Reply #31 on: October 30, 2011, 02:06:16 pm »

 
@Races: Aquatic Dwarves (and Aquatic whatevers, really), Shoal Halflings & Grey Elves are all acceptable. Awakened cats are not.
But Mister Puffins wants to strike fear into the hearts of his enemies! And every ship needs a Ship's cat...
I guess it would be a little annoying to have a talking cat attempting to overthrow your Halfling empire though.

(Edit: Just in case you change your mind and because I already spent about 2 hours working on it, I'm gonna finish the Character Sheet anyway.)
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RedWarrior0

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Re: D&D 3.5: Sunless Sea
« Reply #32 on: October 30, 2011, 02:08:13 pm »

So, Grek, is the Soulbow allowed? If it is, I'll play a Soulknife; otherwise I'll probably go Wilder or PsyWar.
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Criptfeind

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Re: D&D 3.5: Sunless Sea
« Reply #33 on: October 30, 2011, 02:13:34 pm »

So, Grek, is the Soulbow allowed? If it is, I'll play a Soulknife; otherwise I'll probably go Wilder or PsyWar.

You know this is a core game right?

Everything there is decidedly non core.

And speaking of non core, can I get a sea snake for a familiar? Same as a snake with some changes as follows:

10 land speed 30 swim.
+2 Racial bonus on poison DC
Hold breath 6xcon
+8 to swim can take 10 on swim can "run" well swimming.
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mainiac

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Re: D&D 3.5: Sunless Sea
« Reply #34 on: October 30, 2011, 02:20:35 pm »

@mainiac: Next weekend (the 4th - 6th) is the "Design boat, buy supplies, obtain crew members" session. It's acceptable if you miss that one, but you'll miss out on voting on what sort of boat you want.

That's unfortunate.  Don't suppose people might be willing to do a thursday night session instead next week?
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Ancient Babylonian god of RAEG
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« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
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The Fool

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Re: D&D 3.5: Sunless Sea
« Reply #35 on: October 30, 2011, 02:21:52 pm »

You know this is a core game right?

I have a non-core feat, non-core race, and psionics are allowed. It says in the OP that you can ask about non-standard classes as well. It's worth asking at least.

@mainiac: I could go for a Thursday session. Even if it happens to be short.
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Tidal

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Re: D&D 3.5: Sunless Sea
« Reply #36 on: October 30, 2011, 02:22:41 pm »

Also, what time would the Sunday session be? It might conflict with other things.
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Criptfeind

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Re: D&D 3.5: Sunless Sea
« Reply #37 on: October 30, 2011, 02:25:25 pm »

You know this is a core game right?

I have a non-core feat, non-core race, and psionics are allowed. It says in the OP that you can ask about non-standard classes as well. It's worth asking at least.

Sure. Worth asking. But not planning your guy around it and just saying you are going to do it.

Also. Can I take the Halfling and Aquan languages?
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Grek

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Re: D&D 3.5: Sunless Sea
« Reply #38 on: October 30, 2011, 02:37:35 pm »

@RedWarrior0: Soulknives and Soulbows are allowed, but I am houseruling them to get full BaB. It's silly to give them less than full when their character abilities are "~8gp in mundane equipment" scaling up to "Schrodinger's Weapon Enhancement".

@Criptfeind: It's more "Core plus anything publically available to the rest of the players". I'm not so much concerned about things being unbalanced as I am about them being thematically stupid or unavailable to the rest of the players. Sea snakes are allowed as familiars. Those languages are fine.

@Mainiac: Missed your feat request. You're getting a crew by default, there is no need to spend a feat on it. You may be captain of said crew, if the other players are for it. I can probably run a Thursday session if everyone else is game.

@Edio: We've not picked a time yet. Everyone should probably post when they prefer.
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Hitty40

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Re: D&D 3.5: Sunless Sea
« Reply #39 on: October 30, 2011, 02:38:51 pm »

@RedWarrior0: Soulknives and Soulbows are allowed, but I am houseruling them to get full BaB. It's silly to give them less than full when their character abilities are "~8gp in mundane equipment" scaling up to "Schrodinger's Weapon Enhancement".

@Criptfeind: It's more "Core plus anything publically available to the rest of the players". I'm not so much concerned about things being unbalanced as I am about them being thematically stupid or unavailable to the rest of the players. Sea snakes are allowed as familiars. Those languages are fine.

@Mainiac: Missed your feat request. You're getting a crew by default, there is no need to spend a feat on it. You may be captain of said crew, if the other players are for it. I can probably run a Thursday session if everyone else is game.

@Edio: We've not picked a time yet. Everyone should probably post when they prefer.

I'm willing to go Friday?
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mainiac

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Re: D&D 3.5: Sunless Sea
« Reply #40 on: October 30, 2011, 02:41:21 pm »

I'm going to be leaving on a trip friday afternoon so I can't make a friday session.

The feat "windsinger" would be appropriate for the setting I take it?
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Ancient Babylonian god of RAEG
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"Don't tell me what you value. Show me your budget and I will tell you what you value"
« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
mainiac is always a little sarcastic, at least.

Criptfeind

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Re: D&D 3.5: Sunless Sea
« Reply #41 on: October 30, 2011, 02:43:18 pm »

Orb spells? Specifically a wand of some orb for damage potential.

Also: Buying scrolls and then scribing them into my book is okay yes/no?
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RedWarrior0

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Re: D&D 3.5: Sunless Sea
« Reply #42 on: October 30, 2011, 02:47:01 pm »

@RedWarrior0: Soulknives and Soulbows are allowed, but I am houseruling them to get full BaB. It's silly to give them less than full when their character abilities are "~8gp in mundane equipment" scaling up to "Schrodinger's Weapon Enhancement".
Yay! Soulbow is actually one of the decent parts of Comp Psi (even moreso because soulknives just straight up suck), but full BAB makes them a little more useful.

Character sheet upcoming. Probable race: Elan.
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Criptfeind

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Re: D&D 3.5: Sunless Sea
« Reply #43 on: October 30, 2011, 02:56:06 pm »

Well. Here is a guy. Not quite done. I need to find something to sink the money into.
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Grek

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Re: D&D 3.5: Sunless Sea
« Reply #44 on: October 30, 2011, 03:06:23 pm »

Windsinger will not be terribly useful in the windless underground.

Orb Spells are allowed.
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