Description
Personality:
Naga personality varies greatly from individual to individual; they have no set personality type.
Physical Description:
Naga resemble snakes from the start of the legs, down. Their upper body is that of an Elf. They possess long tails ranging from 9 to 15 feet in length in place of legs. The size, color, and shape of the scales on their tails vary from individual or group. The color of the hair generally corresponds in some way to their scale color. Aquatic Naga often have paddle-shaped tails, while subterranean Naga posses rough, rocky scales. Grassland Naga have smooth, green keeled scales. Some possess hoods along the side of their waist, others have rattles on the tips of their tails.
Relations:
Relations with Elves, Gnomes, and Fey are generally quite good regardless of the origin of the Naga. Other relations can be altered based on habitat and community. Earth (Subterranean) Naga are quite suspicious of Halflings,
Alignment:
Naga alignment is highly varied. Some are very kind, while others can be considered extremely cruel. The Naga generally is not conscious of the difference, acting only as it feels is right- it is other races that put an alignment on them.
Naga Lands:
Nagas are very widespread, inhabiting reefs, islands, cave systems, forests, or grassy prairies. The majority of Nagas are grass and forest Nagas, originating from the Elven lands.
Religion:
The majority of Nagas follow Seshkali. Seshkali is the Goddess of the Naga. Seshkali most often takes the form of a four-armed Naga and is associated with water, knowledge, war, and time. She is often depicted holding a scimitar and hourglass.
Language:
Nagas speak Draconic and Common, but often learn the languages of those that they encounter often. As such, many know Elven or Sylvan. These Naga come primarily from the southern Elven lands. Subterranean nagas often learn Gnome or Dwarf. Aquatic Naga generally know Aquan or Halfling, since these are the ones that trade the most with the Imperials.
Adventurers:
Being fairly adaptable to many environments, they enjoy travel. Adventuring is an easy way to get around.
Racial Traits and Mechanics
• Creature Type: Monstrous Humanoid.
• Medium: As medium creatures, Naga have no special bonuses or penalties due to their size.
• Ability Mods: Nagas are exceptionally dexterous, much like both Elves and snakes, giving them +2 Dex. Again, like both, they are not very tough; they have a penalty of -2 Con.
• Naga base land speed is 30 feet. They have a swim speed of 20 ft.
• Racial Bonuses: +4 Balance and Grapple checks, +2 Move Silently, +2 Climb.
• Low-Light Vision: A naga may see in much dimmer light than a human thanks to their Elven upper-halves.
• Stability: Naga are exceptionally stable thanks to their tail. A Naga gains a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground).
• Cannot Jump: Naga lack legs and their tails make conventional jumping impossible. Any jump checks are cut in half after all other calculations.
• Compact: A Naga may be treated as one size smaller than her current size when attempting to enter a confined space; however, she is treated as being prone while doing so.
• Natural Weapons: A Naga possesses strong jaws, giving it a Bite attack (1d4+Str). This is a secondary attack. Nagas rarely use it except in dire situations.
• Grappling: A Naga that successfully grapples a target may Constrict them for 1d6+Str damage with its coils. While Constricting, a Naga is immobile. A grappled target of Tiny size or smaller can be consumed on a successful Bite attack.
• Automatic Languages: Common, Draconic
• Bonus Languages: Aquan, Sylvan, Dwarven, Elven, Halfling
• Favored Class: Ranger. Nagas roam far and wide. Many are in tune with nature, and enjoy hunting. Those encountered outside of their homes are often Warriors. Naga Rangers are normally not seen by those of towns.
Here you go, Grek. Tell me what you think. They're very tweakable.