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Author Topic: The Hundredth Tile-The Path of the Crafter  (Read 3952 times)

Toaster

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Re: The Hundredth Tile-The Path of the Crafter
« Reply #45 on: November 01, 2011, 01:25:05 pm »

Ah.  It'd be relevant for random swaps- you could really foul someone up by swapping them before they move.

Speaking of swaps, can a tile target players by proximity?  Something like "Person immediately ahead of you moves back three squares" or somesuch?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

ExKirby

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Re: The Hundredth Tile-The Path of the Crafter
« Reply #46 on: November 01, 2011, 01:43:16 pm »

Ah.  It'd be relevant for random swaps- you could really foul someone up by swapping them before they move.

Speaking of swaps, can a tile target players by proximity?  Something like "Person immediately ahead of you moves back three squares" or somesuch?
Uh... yeah. AS long as it has a chance of being someone else, you're Ok.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

ExKirby

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Re: The Hundredth Tile-The Path of the Crafter
« Reply #47 on: November 02, 2011, 12:33:58 pm »

I'd do the turn but Imgur is refusing to work.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Roboboy33

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Re: The Hundredth Tile-The Path of the Crafter
« Reply #48 on: November 02, 2011, 12:58:44 pm »

I'd do the turn but Imgur is refusing to work.
Use tinypic.
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SHUT UP AND ENJOY THE CATS

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mcclay

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Re: The Hundredth Tile-The Path of the Crafter
« Reply #49 on: November 02, 2011, 01:23:45 pm »

I take whatever numbers are left. you fall down into a cave system if you land on this square. one pathway leads to godville while the other one leads to the Nether, both have 20 squares. Every turn you must roll the dice to not be killed by monsters. On a 1 you die and are erased from the game, on a 6 you can drag someone else down here. 2~3 is getting wounded by monsters and having to go back to the beginning while 4~5 is you get to move forward.
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Am I back? Its a mystery to everyone

Toaster

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Re: The Hundredth Tile-The Path of the Crafter
« Reply #50 on: November 02, 2011, 03:51:15 pm »

You do realize that's basically a death sentence, and with bad rolls can kill everyone... right?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

mcclay

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Re: The Hundredth Tile-The Path of the Crafter
« Reply #51 on: November 02, 2011, 03:53:39 pm »

It only is a death sentance if you get a 1, with a 2 or a 3 you just go back to the beginning of the cave system.
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adwarf

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Re: The Hundredth Tile-The Path of the Crafter
« Reply #52 on: November 02, 2011, 04:00:11 pm »

I seriously doubt that is going to be allowed,
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ExKirby

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Re: The Hundredth Tile-The Path of the Crafter
« Reply #53 on: November 02, 2011, 04:14:23 pm »

It doesn't need to be. I know what happens, thanks to MAGIC CRYSTAL BALL (Read-having the update but not being able to do it).

And tinypic fails. Moving on.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

mcclay

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Re: The Hundredth Tile-The Path of the Crafter
« Reply #54 on: November 02, 2011, 04:22:10 pm »

Sooooo, does that mean I did it or what?
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Furtuka

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Re: The Hundredth Tile-The Path of the Crafter
« Reply #55 on: November 08, 2011, 07:23:51 pm »

Bump
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It's FEF, not FEOF
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