My first successful fortress has fallen… almost.
I am fairly new, so ive been making up my plans as I go along.
I had nearly 200 dwarves, a large above ground fort with a bustling industry below, migrant waves had stopped coming and I had not seen a dwaven caravan for some time, so I can only guess something bad must have happened to my homeland, judging from the nearly constant waves of goblins attacking my fort I presume the same goblins have killed off the other dwarves.
Unfortunately I could find NO metal, I melted down what i could from the goblins but i feared that without something far better then I would eventually lose the fort to the goblins, simply due to the fact that i was no longer regaining what few dwarves I would lose in each attack.
I dug deep, I found adamantine. I knew the risks but I was greedy, of course I would only take a little bit, I would be careful.
The Clowns came in a massive horde, I had not completed my underground defences against them, the ballista was not ready and all I could do was assemble my soldiers and hope for the best. I did not know Clowns don’t set off traps, this was going very badly.
Not too long ago I had begun building a keep on the surface for emergencies, it had a stockpile of food to last months, bedrooms and could be completely sealed off from the rest of the world by a lever, I ordered my civilians to fall back to it, unfortunately it was not finished and I knew I could only take in a small number due to the food and room available, I had to abandon the rest.
Those left outside were ordered to seal off every entrance the Clowns could escape by, and those inside hastily sealed up the unfinished parts of the keep. My soldiers were lasting longer than expected and gave the dwarves topside a lot of time, they were doing fine until the battlefield was engulfed in steam which burned them up.
A godamn Goblin siege, of course I expected one sooner or later, they came nearly non-stop but I’d hoped for longer preparation, the levers to the drawbridge were sealed in with the Clowns and I could not risk unleashing them! So the goblins kill everyone outside, all that are left are those in the keep, 24 in all. Oh, and a cook who is still in the sealed fortress, so far having evaded the Clowns.
Enter Rambo Kitten: I look through the remains of my fortress, hoping to find some path the cook could take to the drawbridge controls when I see a kitten cornered by THREE Clowns, it doesn’t die, in fact, it isn’t even wounded. I check the combat report and this fight has been going on for ages, the beasts keep trying to kill it but the kitten dodges every time! How could it be that the same Clowns who destroyed my army cannot kill a harmless kitten!?
More important things are happening topside, I had forgotten just one exit the Clowns could use, a deep, one tile wide pit that I was going to build a well out of, just one Clown had found its way up but the passage lead directly into the keep, where my survivors were!
I drafted every dwarf into the army and ordered them to attack, they had no weapons and no training but there was 42 of them against one, and they won! With hardly an injury. They did not actually kill the beast, but drove it to the roof where it tried to fly away and got shot down by goblin archers; the well shaft was sealed up right away.
Now... what can I do? 42 dwarves in a keep designed to house half that number, food supplies are abundant but there is no way to replenish them and I cannot expand because of the goblins outside and Clowns below, I have a cook who is hiding in the fortress food supply and some kind of immortal kitten lord of destruction that is locked in an eternal battle with Clowns.
(If I somehow manage to claw this fortress back into working order, that kitten is going to be worshiped as a god)