Re: +Swordsantman Alufoil Sculpture+
It is still a craft completed, and for as little a thing as my request! I mean, I cannot expect to get what you can not yet do!
Re: "can't smooth it out to that perfect unmarred beginning. Ever."
Ah, but I have done it myself as a nervous tic; that was why I had thought up the request in the first place. With both candy-wapping and used (and washed) aluminum sheets, it just takes two smooth surfaces and some patience to get it flat, then much more patience and two smooth prongs (I used the rounded clips of two metal pens) to shape it. Of course, since it was a nearly attentionless timewaster for me, I only made little geometric shapes and the occasional rune looking thing, but I think basic wrinkle control (sculpture) would be more a level 7 ability on the scale you offered. Making more interesting, unlikely shapes would cover 8+, and closing up the holes used without marring the sculpture much would be level 10. I think the crux of it would be finding some sort of smooth-ish tweezers, as that extra inch or two allows you to treat what you're manipulating as a rotational axis and take advantage of the reduced distance your movements make.
Re: The Chateau de Sable animation
I don't think they made any making-of videos as is popular today, but I can guess that most of what they have there is either made of sculptor's clay for the purpose or such clay with a sand coating, so they would be able to alter a bit each frame (although I don't know how they managed to prevent that 'flashing fingerprints' effect present in most other peices of claymation). To make the manhours even more sane, they could have used a few well placed needles or wires to hold the more imbalanced figures in place.
Re: Zergling! =]
I was thinking of the version in my mind extrapolated from the S.C.1 in-game sprite, and with realistic body proportions; I was expecting this to be the most or secondmost common, but I can't find it after several pages of google searching. I guess
this with its scyths ready would be close enough. The main flaw I see in most of the images is that the muscles working the scythes are either misplaced, too small to make a mark, or too heavyset (and on the ~wrists for some reason) to match the creature's legs, strike quickly, or strike long. I know such probably wont show up in the sculpture, but its nice to keep anatomy in mind.
(Sometimes posts are just unexpected long.)