Version 16 plus server (117kb)It's... the start of multiplayer! Woop! But it's also an important one, because I really need you lot to test it out, if you can. If it works, I'll expand it into something proper.
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Okay, so, explanation - because it's certainly not very understandable at the moment. The server is a stand-alone program at the moment, but it'll be integrated into the game next time. In-game, that textbox next to Connect To is editable, so put whatever IP address to connect to there (localhost connects to the current computer, if you didnt know), and press the Connect To button (enter works too). It'll freeze as it tries to connect (I'll fix that too), and unfreeze if it can't.
If it can, it'll run the game as normal. Pressing F10 shows the Console and general debug mode. There should be a Test message every 5 seconds, that's from the server. Once in that, press U to send an attack through the server... to yourself. Because that's the only way to test it right now. If it works properly, you'll get a message, and subsequently get attacked.
Oh, and if you actually need it, the connection port should be 14242.
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And what's my actual multiplayer plans? Well, you should be able to trade with each other, send reinforcements, or send guys to attack. It will be able to have multiple people per server, unlike how I first planned. Aaand that's about it.