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Author Topic: Setteling in human villages (etc.)  (Read 1231 times)

RedMattis

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Setteling in human villages (etc.)
« on: October 26, 2011, 04:47:21 pm »

In past versions it was possible to settle right ontop (or underneath) human villages, but I notice embarking on cities is no longer allowed. Is there any way to re-enable this?

If not, will the feature return in the future?

...I miss causing controlled cave-ins that caused the village town hall to vanish down a deep hole.  :'(
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Ogdibus

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Re: Setteling in human villages (etc.)
« Reply #1 on: October 26, 2011, 04:51:56 pm »

.
« Last Edit: July 01, 2013, 05:48:26 am by Ogdibus »
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UltraValican

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Re: Setteling in human villages (etc.)
« Reply #2 on: October 26, 2011, 04:55:25 pm »

In past versions it was possible to settle right ontop (or underneath) human villages, but I notice embarking on cities is no longer allowed. Is there any way to re-enable this?

If not, will the feature return in the future?

...I miss causing controlled cave-ins that caused the village town hall to vanish down a deep hole.  :'(
DF fusion can do this but every non historical figure will be hostile, as in your dwarves will be stabbed to death unless you bring bronze colosi on embark....
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RedMattis

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Re: Setteling in human villages (etc.)
« Reply #3 on: October 26, 2011, 05:14:31 pm »

In past versions it was possible to settle right ontop (or underneath) human villages, but I notice embarking on cities is no longer allowed. Is there any way to re-enable this?

If not, will the feature return in the future?

...I miss causing controlled cave-ins that caused the village town hall to vanish down a deep hole.  :'(
DF fusion can do this but every non historical figure will be hostile, as in your dwarves will be stabbed to death unless you bring bronze colosi on embark....


That's a bit... inconvenient.
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kopout

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Re: Setteling in human villages (etc.)
« Reply #4 on: October 26, 2011, 07:15:00 pm »

couldn't you get around that by usind runesmith to make them all frendly?
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Rinnix

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Re: Setteling in human villages (etc.)
« Reply #5 on: October 26, 2011, 09:22:39 pm »

In past versions it was possible to settle right ontop (or underneath) human villages, but I notice embarking on cities is no longer allowed. Is there any way to re-enable this?

If not, will the feature return in the future?

...I miss causing controlled cave-ins that caused the village town hall to vanish down a deep hole.  :'(

I myself enjoyed in taking part of Demolition Dorfs as well.

And you can bet that if I found a magma pipe, I'd be sure to keep those humans all nice and toasty for the rest of their lives.
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Azated

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Re: Setteling in human villages (etc.)
« Reply #6 on: October 26, 2011, 11:48:02 pm »

And you can bet that if I found a magma pipe, I'd be sure to keep those humans all nice and toasty for the rest of their lives.

Which would be about four seconds. :D
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Rinnix

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Re: Setteling in human villages (etc.)
« Reply #7 on: October 28, 2011, 07:16:20 pm »

Precisely.

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Yoink

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Re: Setteling in human villages (etc.)
« Reply #8 on: October 28, 2011, 07:47:00 pm »

You can always do a long, thin-shaped embark, build a fort a safe distance from the humies, get industries going and craft plenty of weapons, and then march in and raze the place to the ground! :D
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