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Author Topic: Ignite - Graphics Roguelike  (Read 1929 times)

alexbard

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Ignite - Graphics Roguelike
« on: October 26, 2011, 07:28:12 am »

Hello! I'm developing new roguelike game. Hope you like it  ;D

Ignite
Spoiler: Screenshot (click to show/hide)

In general, Ignite is a story about a world and some events that occur there. In this stage of development global world aren`t generated yet (or it is geneated to 1*1 size :D ), but some random dungeons are ready to be explored and you can complete prelude quest chain.

You will play as evil cultist who searching for a Necronomicon book for all of his life and now this quest is almost completed. What`s will happen when he finds a black book? (only me knows :D )

While game is still at early stage of development, you already can:
  • Explore several levels of dungeon
  • Find Necronomicom book and read it to learn sacred knowledge of undeath
  • Kill some beasts and kobolds not only to level your chaacter up, but to necromutate a temporary ability which creature possess
  • game has become much more complicated
  • Items and inventory system - 4 types of weapons, 4 armor parts from 5 different materials
  • Crafting system - if you can`t loot item you need from a monster, now you can create it.
  • Monsters creating their items by same rules you do
  • Some monsters can sleep when you find them. You can backstab these creatures for additional damage (if you manage not to wake them before)
  • New action panel with abilities you have
  • Player`s profile (with hiscores for previous games)
  • You can (and will :) ) Permanently die, only to create another character and start playing again :D

Note: You need OS Windows XP SP2 or higher and Net Framework 4.0 installed to run game
Known bug: not try to salvage corpse in Hell or you will not be able to complete level.

Links and detail change log http://alexbard.org.ua/forum/viewtopic.php?f=2&t=33

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ChairmanPoo

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Re: Ignite - Graphics Roguelike
« Reply #1 on: October 26, 2011, 07:44:43 am »

Looks interesting. Will try it if it runs under wine
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alexbard

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Re: Ignite - Graphics Roguelike
« Reply #2 on: October 26, 2011, 07:48:57 am »

Looks interesting. Will try it if it runs under wine

Only if winetricks have net4.0 extension now.
I could try to compile Ignite under Mono for Linux version if someone instruct me how to do it ))
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Neonivek

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Re: Ignite - Graphics Roguelike
« Reply #3 on: October 26, 2011, 08:45:18 am »

It is sad that "Graphics Roguelike" is a thing...

Then again I know a lot of roguelikes with graphics.
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Kaleb702 Games

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Re: Ignite - Graphics Roguelike
« Reply #4 on: October 26, 2011, 12:01:51 pm »

*Graphical roguelike, not graphics roguelike.
*', not `.

The HP thing looks a little too... flashy to be useful. It looks too fancy to use. Then again, I haven't tried the game yet.
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